Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
 
Bakasura
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
NickGuers
Olorun
Level 49
God Stats
2W - 0L
1,883 SR
Queue Stats
5W - 2L
1,449 Elo+
Party 3
Gilgamesh
Gilgamesh
Oxytones
Gilgamesh
Level 83
God Stats
18W - 21L
1,565 SR
Queue Stats
23W - 39L
1,316 Elo+
Party 3
Izanami
Izanami
Sncklfritz80
Izanami
Level 149
God Stats
1W - 0L
1,343 SR
Queue Stats
24W - 23L
1,369 Elo+
Party 3
Ganesha
Ganesha
ZacsterB
Ganesha
Level 129
God Stats
5W - 0L
1,458 SR
Queue Stats
66W - 83L
1,415 Elo+
Party 3
Team Averages
Level 95
1,541 SR
1,425 Elo+

VS

Team Averages
Level 122
1,458 SR
1,431 Elo+
Vamana
Vamana
 
Vamana
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
 
Vamana
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
CyberDioniso
Freya
Level 137
God Stats
0W - 1L
1,214 SR
Queue Stats
6W - 9L
1,350 Elo+
Party 1
Aphrodite
Aphrodite
DemonicTurtle22
Aphrodite
Level 124
God Stats
62W - 58L
1,492 SR
Queue Stats
70W - 69L
1,385 Elo+
Solo
Odin
Odin
Jayzussc
Odin
Level 85
God Stats
1W - 1L
1,664 SR
Queue Stats
24W - 16L
1,488 Elo+
Solo
Neith
Neith
anto85italy
Neith
Level 105
God Stats
3W - 6L
1,376 SR
Queue Stats
16W - 30L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
5 / 0 / 6
8,633
863
8,621
5,916
4,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
 
Bakasura
15
5 / 0 / 6
8,633
863
8,621
5,916
4,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
NickGuers
Olorun
15
6 / 1 / 7
9,017
902
10,945
8,087
4,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Oxytones
Gilgamesh
14
5 / 0 / 5
8,295
830
5,538
8,425
6,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Sncklfritz80
Izanami
14
1 / 1 / 6
7,466
747
3,817
4,367
1,743
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ganesha
ZacsterB
Ganesha
13
0 / 0 / 16
8,512
851
4,266
8,041
9,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
1 / 3 / 0
6,733
673
5,092
8,659
7,002
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vamana
 
Vamana
12
1 / 3 / 0
6,733
673
5,092
8,659
7,002
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 2 / 1
6,210
621
2,699
7,198
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
DemonicTurtle22
Aphrodite
11
0 / 4 / 0
5,762
576
2,285
6,556
2,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
11
0 / 6 / 2
6,161
616
5,054
10,401
7,546
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
1 / 2 / 1
6,308
631
5,112
7,307
2,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
7
22
Kills
3
2
Deaths
20
46
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
0
6
8
W
Bakasura
 
Bakasura
5
0
6
8
L
Vamana
 
Vamana
1
3
0
0.33
L
Vamana
 
Vamana
1
3
0
0.33
L
0
2
1
0.25
L
Aphrodite
DemonicTurtle22
Aphrodite
0
4
0
0
L
Odin
0
6
2
0.17
W
Olorun
NickGuers
Olorun
6
1
7
9.5
W
Gilgamesh
Oxytones
Gilgamesh
5
0
5
7.5
W
Izanami
Sncklfritz80
Izanami
1
1
6
4
W
Ganesha
ZacsterB
Ganesha
0
0
16
8
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,808
Damage
25,334
40,752
Taken
48,780
30,409
Mitigated
28,736
13,680
Healing
11,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,621
5,395
0
2,158
5,916
4,095
581
1,333
4,583
0
22,146
W
Bakasura
 
Bakasura
8,621
5,395
0
2,158
5,916
4,095
581
1,333
4,583
0
22,146
L
Vamana
 
Vamana
5,092
839
0
905
8,659
7,002
0
3,060
5,193
3,389
13,685
L
Vamana
 
Vamana
5,092
839
0
905
8,659
7,002
0
3,060
5,193
3,389
13,685
L
2,699
594
154
2,381
7,198
2,188
133
1,493
4,850
20,158
0
L
Aphrodite
DemonicTurtle22
Aphrodite
2,285
114
2,019
2,495
6,556
2,402
0
3,264
3,144
18,059
0
L
Odin
5,054
283
63
1,033
10,401
7,546
0
4,279
5,844
0
14,663
W
Olorun
NickGuers
Olorun
10,945
5,456
960
4,379
8,087
4,906
3,067
1,693
6,394
44,725
4,683
W
Gilgamesh
Oxytones
Gilgamesh
5,538
431
0
534
8,425
6,182
552
1,028
7,397
1,113
15,299
W
Izanami
Sncklfritz80
Izanami
3,817
2,313
1,012
948
4,367
1,743
1,670
1,090
3,277
0
26,918
W
Ganesha
ZacsterB
Ganesha
4,266
440
0
1,531
8,041
9,388
0
1,836
6,205
6,731
0
L
5,112
1,059
0
1,984
7,307
2,596
1
2,563
3,993
0
17,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,556
Gold Earned
37,907
289
Minions Killed
179
16
Camps Cleared
5
1,175,185
Distance Traveled
949,052
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,633
863
53
5
5
223,352
2
W
Bakasura
8,633
863
53
5
5
223,352
2
L
Vamana
6,733
673
20
2
2
164,527
2
L
Vamana
6,733
673
20
2
2
164,527
2
L
Freya
6,210
621
46
5
0
179,989
0
L
Aphrodite
5,762
576
38
4
1
127,644
3
L
Odin
6,161
616
32
3
0
133,382
1
W
Olorun
9,017
902
90
9
5
167,474
4
W
Gilgamesh
8,295
830
24
2
1
213,956
0
W
Izanami
7,466
747
69
7
0
178,007
0
W
Ganesha
8,512
851
0
0
0
169,044
2
L
Neith
6,308
631
23
2
0
178,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role