Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
DFNLight
Loki
Level 118
God Stats
1W - 1L
1,337 SR
Queue Stats
99W - 84L
1,553 Elo+
Party 2
Olorun
Olorun
Maxedy
Olorun
Level 108
God Stats
18W - 17L
1,631 SR
Queue Stats
130W - 132L
1,601 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheMathyw
Cu Chulainn
Level 144
God Stats
14W - 23L
1,448 SR
Queue Stats
483W - 482L
1,556 Elo+
Solo
Hachiman
Hachiman
canon5
Hachiman
Level 159
God Stats
7W - 7L
1,716 SR
Queue Stats
111W - 97L
1,625 Elo+
Solo
Team Averages
Level 130
1,522 SR
1,556 Elo+

VS

Team Averages
Level 112
1,645 SR
1,543 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
PrincelyPark992
Poseidon
Level 105
God Stats
10W - 4L
2,021 SR
Queue Stats
363W - 338L
1,584 Elo+
Party 1
Chronos
Chronos
SpareThyPusy
Chronos
Level 66
God Stats
4W - 3L
1,650 SR
Queue Stats
63W - 57L
1,568 Elo+
Solo
Achilles
Achilles
YungLogan1627
Achilles
Level 86
God Stats
10W - 14L
1,487 SR
Queue Stats
459W - 473L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
llStNickll
Danzaburou
Level 106
God Stats
26W - 14L
1,710 SR
Queue Stats
544W - 510L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
0 / 1 / 2
4,187
598
3,374
4,375
1,632
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
 
Morgan Le Fay
7
0 / 1 / 2
4,187
598
3,374
4,375
1,632
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
8
1 / 0 / 0
4,381
626
1,001
3,115
806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Olorun
Maxedy
Olorun
9
2 / 0 / 0
4,978
711
1,848
2,658
887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
TheMathyw
Cu Chulainn
8
0 / 1 / 1
4,485
641
3,460
4,513
1,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
canon5
Hachiman
8
3 / 1 / 0
4,930
704
3,931
4,544
871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
7
1 / 0 / 1
4,290
613
1,952
4,385
1,644
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cu Chulainn
 
Cu Chulainn
7
1 / 0 / 1
4,290
613
1,952
4,385
1,644
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poseidon
8
1 / 1 / 2
4,403
629
2,419
3,622
944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
SpareThyPusy
Chronos
6
0 / 1 / 0
3,902
557
690
2,022
664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
YungLogan1627
Achilles
7
0 / 1 / 1
3,951
564
3,225
6,307
2,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
llStNickll
Danzaburou
6
1 / 3 / 1
3,919
560
2,285
4,838
1,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
6
Kills
4
4
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
0
1
2
1
W
Morgan Le Fay
 
Morgan Le Fay
0
1
2
1
L
Cu Chulainn
 
Cu Chulainn
1
0
1
1.5
L
Cu Chulainn
 
Cu Chulainn
1
0
1
1.5
W
Loki
1
0
0
1
W
Olorun
Maxedy
Olorun
2
0
0
2
L
Poseidon
1
1
2
2
L
Chronos
SpareThyPusy
Chronos
0
1
0
0
W
Cu Chulainn
TheMathyw
Cu Chulainn
0
1
1
0.5
L
Achilles
YungLogan1627
Achilles
0
1
1
0.5
W
Hachiman
canon5
Hachiman
3
1
0
3
L
Danzaburou
llStNickll
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,988
Damage
12,523
23,580
Taken
25,559
7,502
Mitigated
8,507
9,462
Healing
7,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,374
866
230
1,532
4,375
1,632
542
1,100
3,275
16,604
0
W
Morgan Le Fay
 
Morgan Le Fay
3,374
866
230
1,532
4,375
1,632
542
1,100
3,275
16,604
0
L
Cu Chulainn
 
Cu Chulainn
1,952
557
119
1,240
4,385
1,644
0
1,950
2,435
0
15,140
L
Cu Chulainn
 
Cu Chulainn
1,952
557
119
1,240
4,385
1,644
0
1,950
2,435
0
15,140
W
Loki
1,001
78
0
85
3,115
806
250
139
2,910
0
17,227
W
Olorun
Maxedy
Olorun
1,848
961
118
1,931
2,658
887
874
974
1,684
26,071
0
L
Poseidon
2,419
322
0
725
3,622
944
0
1,756
1,866
22,316
0
L
Chronos
SpareThyPusy
Chronos
690
291
0
464
2,022
664
0
970
1,052
15,038
2,239
W
Cu Chulainn
TheMathyw
Cu Chulainn
3,460
731
0
2,016
4,513
1,674
260
523
3,578
0
21,211
L
Achilles
YungLogan1627
Achilles
3,225
786
0
2,644
6,307
2,558
0
0
6,307
0
13,804
W
Hachiman
canon5
Hachiman
3,931
2,858
45
1,743
4,544
871
424
245
4,299
0
23,861
L
Danzaburou
llStNickll
Danzaburou
2,285
1,459
0
1,183
4,838
1,053
0
546
4,292
0
13,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,148
Gold Earned
24,755
229
Minions Killed
219
0
Camps Cleared
0
803,970
Distance Traveled
882,505
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
4,187
598
25
4
0
123,606
3
W
Morgan Le Fay
4,187
598
25
4
0
123,606
3
L
Cu Chulainn
4,290
613
32
5
0
167,683
1
L
Cu Chulainn
4,290
613
32
5
0
167,683
1
W
Loki
4,381
626
40
6
0
171,767
1
W
Olorun
4,978
711
55
8
0
127,309
2
L
Poseidon
4,403
629
56
8
0
150,855
1
L
Chronos
3,902
557
47
7
0
102,824
1
W
Cu Chulainn
4,485
641
36
5
0
135,060
3
L
Achilles
3,951
564
31
4
0
154,178
1
W
Hachiman
4,930
704
48
7
0
122,622
1
L
Danzaburou
3,919
560
21
3
0
139,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role