Player Matchup

Apollo
Apollo
Platinum IV
 
Apollo
Platinum IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum IV
 
Apollo
Platinum IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Masters
 
Sol
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Masters
 
Sol
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Platinum II
CiccioCZisBack
Hades
Platinum II
Level 101
God Stats
3W - 2L
1,691 SR
Queue Stats
387W - 396L
1,742 MMR
Solo
Ganesha
Ganesha
Platinum V
IllmaticXVII
Ganesha
Platinum V
Level 153
God Stats
7W - 7L
1,599 SR
Queue Stats
539W - 551L
1,692 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
PreciousMind
Tsukuyomi
Platinum V
Level 84
God Stats
1W - 2L
1,582 SR
Queue Stats
70W - 63L
1,795 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,553 SR
1,604 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,528 SR
1,797 MMR
Thor
Thor
Platinum II
 
Thor
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Platinum II
 
Thor
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Masters
DjJαnus
Janus
Masters
Level 113
God Stats
48W - 47L
1,598 SR
Queue Stats
95W - 93L
2,222 MMR
Solo
Thanatos
Thanatos
Gold III
Negging
Thanatos
Gold III
Level 61
God Stats
7W - 4L
1,625 SR
Queue Stats
31W - 22L
1,800 MMR
Solo
Cupid
Cupid
Platinum III
angello1998
Cupid
Platinum III
Level 144
God Stats
2W - 2L
1,377 SR
Queue Stats
139W - 131L
1,869 MMR
Solo
Fenrir
Fenrir
Platinum I
sneakyturtle8751
Fenrir
Platinum I
Level 160
God Stats
12W - 4L
1,566 SR
Queue Stats
237W - 214L
1,889 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
2 / 5 / 1
5,953
496
4,484
8,313
1,689
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
 
Apollo
9
2 / 5 / 1
5,953
496
4,484
8,313
1,689
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
 
Sol
10
1 / 2 / 0
5,758
480
6,154
5,384
1,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
 
Sol
10
1 / 2 / 0
5,758
480
6,154
5,384
1,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 4 / 0
4,727
394
2,344
8,224
2,058
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
IllmaticXVII
Ganesha
8
0 / 4 / 3
5,397
450
2,292
10,091
5,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
PreciousMind
Tsukuyomi
8
0 / 5 / 2
5,384
449
2,506
7,489
2,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
LokiAchillesKhepriBastet

VS

Bans
FreyaGebArtioCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
5 / 1 / 3
7,138
595
5,612
6,661
2,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
 
Thor
12
5 / 1 / 3
7,138
595
5,612
6,661
2,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
DjJαnus
Janus
13
0 / 1 / 8
7,639
637
5,389
5,885
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Negging
Thanatos
13
8 / 0 / 2
7,930
661
10,094
8,529
3,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 0 / 1
7,532
628
3,643
6,097
1,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 1 / 4
6,801
567
4,347
9,001
3,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
6
Kills
25
27
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
5
1
0.5
L
Apollo
 
Apollo
2
5
1
0.5
L
Sol
 
Sol
1
2
0
0.5
L
Sol
 
Sol
1
2
0
0.5
W
Thor
 
Thor
5
1
3
6.5
W
Thor
 
Thor
5
1
3
6.5
L
0
4
0
0
W
Janus
DjJαnus
Janus
0
1
8
4
L
Ganesha
IllmaticXVII
Ganesha
0
4
3
0.38
W
Thanatos
Negging
Thanatos
8
0
2
9
L
Tsukuyomi
PreciousMind
Tsukuyomi
0
5
2
0.2
W
2
0
1
2.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,418
Damage
34,697
53,198
Taken
42,834
17,118
Mitigated
16,247
13,219
Healing
20,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,484
3,140
275
1,727
8,313
1,689
0
433
7,844
0
26,200
L
Apollo
 
Apollo
4,484
3,140
275
1,727
8,313
1,689
0
433
7,844
0
26,200
L
Sol
 
Sol
6,154
1,840
0
1,528
5,384
1,783
0
808
4,481
33,648
4,872
L
Sol
 
Sol
6,154
1,840
0
1,528
5,384
1,783
0
808
4,481
33,648
4,872
W
Thor
 
Thor
5,612
1,334
0
1,726
6,661
2,681
0
1,758
4,903
0
38,355
W
Thor
 
Thor
5,612
1,334
0
1,726
6,661
2,681
0
1,758
4,903
0
38,355
L
2,344
444
0
2,183
8,224
2,058
0
278
7,552
16,396
0
W
Janus
DjJαnus
Janus
5,389
290
0
610
5,885
1,875
0
2,059
3,826
65,144
0
L
Ganesha
IllmaticXVII
Ganesha
2,292
342
186
2,032
10,091
5,932
0
2,323
7,601
12,587
0
W
Thanatos
Negging
Thanatos
10,094
2,989
0
10,426
8,529
3,761
0
3,534
4,995
0
46,398
L
Tsukuyomi
PreciousMind
Tsukuyomi
2,506
435
0
1,758
7,489
2,184
0
1,257
6,068
0
26,080
W
3,643
1,910
19
2,330
6,097
1,612
1,934
236
5,861
0
46,751
W
4,347
1,159
326
3,689
9,001
3,637
0
2,747
6,254
0
20,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,930
Gold Earned
44,178
367
Minions Killed
505
0
Camps Cleared
0
1,540,682
Distance Traveled
1,457,053
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,953
496
51
4
0
239,951
3
L
Apollo
5,953
496
51
4
0
239,951
3
L
Sol
5,758
480
83
7
0
210,717
4
L
Sol
5,758
480
83
7
0
210,717
4
W
Thor
7,138
595
68
6
0
227,588
5
W
Thor
7,138
595
68
6
0
227,588
5
L
Hades
4,727
394
31
3
0
171,185
0
W
Janus
7,639
637
147
12
0
263,476
8
L
Ganesha
5,397
450
8
1
0
223,916
5
W
Thanatos
7,930
661
90
8
0
270,513
2
L
Tsukuyomi
5,384
449
60
5
0
244,245
3
W
Cupid
7,532
628
102
9
0
224,880
2
W
Fenrir
6,801
567
30
3
0
243,008
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role