Player Matchup

Morgan Le Fay
Morgan Le Fay
Classic7021
Morgan Le Fay
Level 85
God Stats
4W - 3L
1,634 SR
Queue Stats
62W - 78L
1,513 Elo+
Party 1
Chaac
Chaac
Ricokiko8656
Chaac
Level 86
God Stats
1W - 2L
1,200 SR
Queue Stats
15W - 15L
1,527 Elo+
Party 1
Danzaburou
Danzaburou
Sargentafro
Danzaburou
Level 103
God Stats
6W - 3L
1,618 SR
Queue Stats
64W - 77L
1,520 Elo+
Party 1
Team Averages
Level 91
1,484 SR
1,520 Elo+

VS

Team Averages
Level 88
1,542 SR
1,424 Elo+
Bastet
Bastet
Dark2Lite9656
Bastet
Level 82
God Stats
6W - 4L
1,631 SR
Queue Stats
45W - 65L
1,331 Elo+
Solo
Sylvanus
Sylvanus
ExtremelySharky
Sylvanus
Level 112
God Stats
11W - 13L
1,496 SR
Queue Stats
51W - 56L
1,443 Elo+
Party 2
Charybdis
Charybdis
FulIibin
Charybdis
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Classic7021
Morgan Le Fay
15
9 / 2 / 6
10,492
749
13,321
10,865
3,756
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 1 / 9
9,786
699
10,212
13,913
13,777
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Sargentafro
Danzaburou
13
3 / 3 / 10
9,758
697
14,326
12,058
4,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
8,410
601
10,088
14,692
5,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
12
3 / 5 / 1
8,801
629
12,629
14,780
7,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
FulIibin
Charybdis
12
1 / 6 / 4
8,279
591
6,466
14,191
5,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
16
Kills
6
6
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Classic7021
Morgan Le Fay
9
2
6
6
L
2
5
3
0.7
L
Sylvanus
3
5
1
0.7
L
Charybdis
FulIibin
Charybdis
1
6
4
0.5
W
4
1
9
8.5
W
Danzaburou
Sargentafro
Danzaburou
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,859
Damage
29,183
36,836
Taken
43,663
22,469
Mitigated
18,501
9,298
Healing
13,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Classic7021
Morgan Le Fay
13,321
1,673
79
1,948
10,865
3,756
608
4,011
6,854
36,879
0
L
10,088
1,409
209
2,901
14,692
5,166
0
5,510
8,927
0
24,380
L
Sylvanus
12,629
3,082
2,921
4,864
14,780
7,607
0
3,741
10,399
28,278
4,489
L
Charybdis
FulIibin
Charybdis
6,466
3,405
0
3,006
14,191
5,728
0
4,488
9,320
0
31,152
W
10,212
1,885
0
3,402
13,913
13,777
358
3,867
10,046
0
29,674
W
Danzaburou
Sargentafro
Danzaburou
14,326
4,980
0
3,869
12,058
4,936
1,835
4,621
7,437
0
32,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,036
Gold Earned
25,490
171
Minions Killed
138
4
Camps Cleared
7
684,848
Distance Traveled
659,528
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,492
749
59
4
3
219,979
0
L
Bastet
8,410
601
23
2
3
258,775
0
L
Sylvanus
8,801
629
37
3
2
194,441
1
L
Charybdis
8,279
591
78
6
2
206,312
1
W
Chaac
9,786
699
52
4
0
253,466
1
W
Danzaburou
9,758
697
60
4
1
211,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role