Player Matchup

King Arthur
King Arthur
Ace_VITAL_
King Arthur
Level 88
God Stats
2W - 2L
1,392 SR
Queue Stats
100W - 91L
1,432 Elo+
Party 2
Anubis
Anubis
Beastin604
Anubis
Level 82
God Stats
4W - 5L
1,485 SR
Queue Stats
97W - 101L
1,401 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Looooiejxj_
Ah Muzen Cab
Level 51
God Stats
3W - 1L
1,564 SR
Queue Stats
57W - 70L
1,373 Elo+
Party 2
Ao Kuang
Ao Kuang
necksredftw
Ao Kuang
Level 103
God Stats
11W - 13L
1,487 SR
Queue Stats
27W - 34L
1,399 Elo+
Party 2
Sylvanus
Sylvanus
wash0ut15
Sylvanus
Level 124
God Stats
1W - 0L
1,455 SR
Queue Stats
29W - 26L
1,443 Elo+
Party 2
Team Averages
Level 90
1,477 SR
1,409 Elo+

VS

Team Averages
Level 85
1,525 SR
1,469 Elo+
King Arthur
King Arthur
EThote Llama
King Arthur
Level 109
God Stats
1W - 2L
1,408 SR
Queue Stats
93W - 83L
1,507 Elo+
Party 1
Ra
Ra
HipsterDaFrog
Ra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,489 Elo+
Party 1
Fenrir
Fenrir
New Irelandy
Fenrir
Level 74
God Stats
7W - 5L
1,574 SR
Queue Stats
101W - 95L
1,469 Elo+
Party 1
Cernunnos
Cernunnos
RaptorT55
Cernunnos
Level 89
God Stats
5W - 1L
1,688 SR
Queue Stats
97W - 89L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
ThatBaker95
Cthulhu
Level 89
God Stats
5W - 8L
1,456 SR
Queue Stats
111W - 127L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ace_VITAL_
King Arthur
15
3 / 1 / 7
9,198
575
5,573
9,553
7,923
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Beastin604
Anubis
16
9 / 0 / 7
10,133
633
13,210
10,036
5,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Looooiejxj_
Ah Muzen Cab
14
3 / 2 / 3
8,511
532
5,964
8,914
3,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
necksredftw
Ao Kuang
14
8 / 3 / 5
9,294
581
11,604
11,471
5,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
wash0ut15
Sylvanus
14
2 / 0 / 10
8,853
553
7,133
15,296
16,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EThote Llama
King Arthur
13
1 / 4 / 0
7,282
455
6,875
10,931
7,989
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 8 / 0
7,105
444
4,592
10,437
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
11
1 / 6 / 1
7,278
455
4,682
13,506
4,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
RaptorT55
Cernunnos
11
1 / 5 / 0
6,716
420
5,027
8,654
2,429
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
ThatBaker95
Cthulhu
13
2 / 2 / 1
8,525
533
10,787
15,648
14,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
25
Kills
6
6
Deaths
25
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ace_VITAL_
King Arthur
3
1
7
6.5
W
Anubis
Beastin604
Anubis
9
0
7
12.5
L
King Arthur
EThote Llama
King Arthur
1
4
0
0.25
L
1
8
0
0.13
W
Ah Muzen Cab
Looooiejxj_
Ah Muzen Cab
3
2
3
2.25
L
Fenrir
1
6
1
0.25
L
Cernunnos
RaptorT55
Cernunnos
1
5
0
0.2
L
Cthulhu
ThatBaker95
Cthulhu
2
2
1
1.25
W
Ao Kuang
necksredftw
Ao Kuang
8
3
5
3.5
W
Sylvanus
wash0ut15
Sylvanus
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,484
Damage
31,963
55,270
Taken
59,176
39,680
Mitigated
33,037
24,850
Healing
8,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ace_VITAL_
King Arthur
5,573
231
0
710
9,553
7,923
367
509
8,999
8,928
37,063
W
Anubis
Beastin604
Anubis
13,210
804
0
5,596
10,036
5,620
2,710
3,144
6,806
64,180
0
L
King Arthur
EThote Llama
King Arthur
6,875
787
126
1,055
10,931
7,989
0
4,856
6,075
3,113
38,127
L
4,592
599
385
1,623
10,437
3,330
0
8,884
1,553
34,245
0
W
Ah Muzen Cab
Looooiejxj_
Ah Muzen Cab
5,964
3,082
0
2,123
8,914
3,743
3,784
3,753
5,107
0
57,689
L
Fenrir
4,682
519
0
3,379
13,506
4,877
0
5,146
8,360
0
44,769
L
Cernunnos
RaptorT55
Cernunnos
5,027
1,103
0
865
8,654
2,429
0
3,951
4,703
0
34,740
L
Cthulhu
ThatBaker95
Cthulhu
10,787
953
203
1,086
15,648
14,412
0
9,106
6,542
45,137
0
W
Ao Kuang
necksredftw
Ao Kuang
11,604
3,891
242
3,743
11,471
5,887
1,786
1,735
9,622
34,786
8,770
W
Sylvanus
wash0ut15
Sylvanus
7,133
1,755
4,248
8,188
15,296
16,507
913
7,123
8,007
27,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,989
Gold Earned
36,906
435
Minions Killed
417
0
Camps Cleared
0
1,537,067
Distance Traveled
1,398,700
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,198
575
95
6
0
331,932
1
W
Anubis
10,133
633
113
7
0
288,157
1
L
King Arthur
7,282
455
87
5
0
311,602
3
L
Ra
7,105
444
69
4
0
245,859
4
W
Ah Muzen Cab
8,511
532
109
7
0
301,962
0
L
Fenrir
7,278
455
91
6
0
303,297
1
L
Cernunnos
6,716
420
91
6
0
244,537
0
L
Cthulhu
8,525
533
79
5
0
293,405
2
W
Ao Kuang
9,294
581
74
5
0
356,063
0
W
Sylvanus
8,853
553
44
3
0
258,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role