Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
ChargersFan0798
Artio
Level 118
God Stats
5W - 4L
1,640 SR
Queue Stats
379W - 365L
1,513 Elo+
Party 3
Charybdis
Charybdis
Gyakartah__
Charybdis
Level 120
God Stats
1W - 3L
1,359 SR
Queue Stats
154W - 150L
1,476 Elo+
Party 1
Cerberus
Cerberus
Javielucho22
Cerberus
Level 96
God Stats
4W - 0L
1,731 SR
Queue Stats
60W - 44L
1,479 Elo+
Party 1
Apollo
Apollo
stayOFFthe_W33DD
Apollo
Level 103
God Stats
10W - 9L
1,540 SR
Queue Stats
359W - 325L
1,505 Elo+
Party 3
Team Averages
Level 109
1,545 SR
1,496 Elo+

VS

Team Averages
Level 108
1,554 SR
1,558 Elo+
Awilix
Awilix
CRIMSONxKNIGHTx
Awilix
Level 85
God Stats
0W - 1L
1,622 SR
Queue Stats
1W - 1L
1,694 Elo+
Party 2
Odin
Odin
DERPofMASTER
Odin
Level 121
God Stats
0W - 1L
1,772 SR
Queue Stats
8W - 7L
1,453 Elo+
Party 2
Medusa
Medusa
Earth7223
Medusa
Level 103
God Stats
12W - 11L
1,563 SR
Queue Stats
140W - 131L
1,497 Elo+
Solo
Thoth
Thoth
PootingPooters
Thoth
Level 107
God Stats
0W - 1L
1,253 SR
Queue Stats
1W - 1L
1,694 Elo+
Party 2
Ganesha
Ganesha
emp9999
Ganesha
Level 123
God Stats
3W - 6L
1,562 SR
Queue Stats
6W - 7L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
3 / 0 / 1
5,138
642
1,460
4,189
1,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
 
Nemesis
8
3 / 0 / 1
5,138
642
1,460
4,189
1,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 2 / 1
4,894
612
2,415
5,427
4,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Gyakartah__
Charybdis
9
1 / 0 / 1
5,199
650
2,217
3,094
1,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Javielucho22
Cerberus
7
1 / 1 / 2
4,133
517
1,493
5,850
1,988
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
3 / 1 / 1
4,795
599
3,221
4,215
931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
4,118
515
1,479
3,820
876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 1 / 0
4,554
569
2,650
4,340
1,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
Earth7223
Medusa
7
2 / 3 / 0
4,632
579
5,834
4,635
863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 0
3,957
495
1,327
3,188
474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
emp9999
Ganesha
4
0 / 1 / 1
3,745
468
937
3,324
1,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
11
Kills
4
4
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
1
3.5
W
Nemesis
 
Nemesis
3
0
1
3.5
L
0
1
2
1
W
0
2
1
0.25
L
2
1
0
2
L
Medusa
Earth7223
Medusa
2
3
0
0.67
W
Charybdis
Gyakartah__
Charybdis
1
0
1
1.5
W
Cerberus
Javielucho22
Cerberus
1
1
2
2
L
0
2
0
0
L
Ganesha
emp9999
Ganesha
0
1
1
0.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,266
Damage
12,227
26,964
Taken
19,307
10,083
Mitigated
5,139
11,042
Healing
3,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,460
162
0
2,082
4,189
1,010
0
0
4,121
0
23,473
W
Nemesis
 
Nemesis
1,460
162
0
2,082
4,189
1,010
0
0
4,121
0
23,473
L
1,479
609
0
0
3,820
876
0
625
3,195
0
10,093
W
2,415
216
0
2,041
5,427
4,002
0
0
5,056
21,998
0
L
2,650
911
0
955
4,340
1,700
0
1,790
2,550
0
15,575
L
Medusa
Earth7223
Medusa
5,834
2,094
0
1,231
4,635
863
0
812
3,823
0
25,487
W
Charybdis
Gyakartah__
Charybdis
2,217
1,202
0
605
3,094
1,142
0
1,327
1,767
0
32,669
W
Cerberus
Javielucho22
Cerberus
1,493
447
256
1,850
5,850
1,988
0
526
5,324
11,506
0
L
1,327
0
0
500
3,188
474
0
0
3,188
17,192
0
L
Ganesha
emp9999
Ganesha
937
244
0
403
3,324
1,226
0
681
2,643
4,332
0
W
3,221
2,154
0
2,126
4,215
931
0
411
3,804
0
25,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,297
Gold Earned
21,006
324
Minions Killed
150
0
Camps Cleared
0
917,786
Distance Traveled
728,628
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,138
642
54
7
0
177,360
2
W
Nemesis
5,138
642
54
7
0
177,360
2
L
Awilix
4,118
515
24
3
0
186,234
0
W
Artio
4,894
612
56
7
0
146,614
2
L
Odin
4,554
569
38
5
0
149,447
1
L
Medusa
4,632
579
54
7
0
135,552
2
W
Charybdis
5,199
650
72
9
0
135,546
0
W
Cerberus
4,133
517
29
4
0
132,184
0
L
Thoth
3,957
495
31
4
0
147,123
0
L
Ganesha
3,745
468
3
0
0
110,272
0
W
Apollo
4,795
599
59
7
0
148,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role