Player Matchup

Medusa
Medusa
Empyrean52
Medusa
Level 52
God Stats
1W - 0L
1,382 SR
Queue Stats
11W - 14L
1,425 Elo+
Party 1
Sun Wukong
Sun Wukong
FrankieBeef
Sun Wukong
Level 62
God Stats
1W - 0L
1,561 SR
Queue Stats
5W - 6L
1,392 Elo+
Party 1
Ra
Ra
RS3BRUH
Ra
Level 64
God Stats
17W - 22L
1,391 SR
Queue Stats
105W - 127L
1,389 Elo+
Party 2
Eset
Eset
Royal_Pain_XO
Eset
Level 101
God Stats
16W - 37L
1,397 SR
Queue Stats
249W - 300L
1,362 Elo+
Party 2
Camazotz
Camazotz
ShiFt MASTER569
Camazotz
Level 120
God Stats
4W - 1L
1,752 SR
Queue Stats
72W - 86L
1,385 Elo+
Solo
Team Averages
Level 80
1,496 SR
1,391 Elo+

VS

Team Averages
Level 98
1,397 SR
1,382 Elo+
Sol
Sol
C0braKaiNvrDies
Sol
Level 159
God Stats
19W - 29L
1,363 SR
Queue Stats
549W - 660L
1,278 Elo+
Solo
Cernunnos
Cernunnos
Miggy4211
Cernunnos
Level 63
God Stats
5W - 2L
1,500 SR
Queue Stats
68W - 75L
1,446 Elo+
Solo
King Arthur
King Arthur
chino_figura10
King Arthur
Level 108
God Stats
13W - 17L
1,434 SR
Queue Stats
429W - 517L
1,456 Elo+
Solo
Nu Wa
Nu Wa
meno destroyer
Nu Wa
Level 111
God Stats
70W - 79L
1,547 SR
Queue Stats
705W - 796L
1,518 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
oOMcLovinItOo
Ah Muzen Cab
Level 47
God Stats
0W - 1L
1,143 SR
Queue Stats
3W - 8L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Empyrean52
Medusa
17
14 / 1 / 1
11,180
658
17,006
10,920
4,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
FrankieBeef
Sun Wukong
14
1 / 2 / 0
8,208
483
6,893
11,918
7,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 3 / 6
8,330
490
5,085
13,787
5,909
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 2 / 1
9,788
576
7,503
5,866
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
16
0 / 1 / 1
9,089
535
2,850
13,338
4,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
8,400
494
7,579
11,823
4,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cernunnos
Miggy4211
Cernunnos
7
0 / 4 / 0
6,046
356
1,776
6,099
1,348
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
chino_figura10
King Arthur
15
3 / 1 / 1
9,565
563
9,120
15,027
14,652
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 5 / 3
8,840
520
9,587
13,087
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
oOMcLovinItOo
Ah Muzen Cab
12
1 / 7 / 0
7,310
430
2,057
11,069
2,617
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
20
Kills
9
9
Deaths
20
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Medusa
Empyrean52
Medusa
14
1
1
14.5
W
Sun Wukong
FrankieBeef
Sun Wukong
1
2
0
0.5
L
Cernunnos
Miggy4211
Cernunnos
0
4
0
0
W
0
3
6
1
W
5
2
1
2.75
W
Camazotz
0
1
1
0.5
L
King Arthur
chino_figura10
King Arthur
3
1
1
3.5
L
3
5
3
0.9
L
Ah Muzen Cab
oOMcLovinItOo
Ah Muzen Cab
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,337
Damage
30,119
55,829
Taken
57,105
25,057
Mitigated
25,992
25,869
Healing
15,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,579
2,740
0
5,910
11,823
4,035
858
2,330
9,379
49,882
8,130
W
Medusa
Empyrean52
Medusa
17,006
7,660
0
4,104
10,920
4,684
6,853
1,587
9,175
0
83,986
W
Sun Wukong
FrankieBeef
Sun Wukong
6,893
1,000
0
2,737
11,918
7,732
154
2,897
8,871
0
34,872
L
Cernunnos
Miggy4211
Cernunnos
1,776
542
0
1,344
6,099
1,348
0
164
5,935
0
21,698
W
5,085
635
257
6,497
13,787
5,909
539
5,464
8,001
56,963
0
W
7,503
317
0
2,659
5,866
1,850
1,214
3,377
2,261
59,736
0
W
Camazotz
2,850
445
332
9,283
13,338
4,882
177
2,997
10,151
0
65,099
L
King Arthur
chino_figura10
King Arthur
9,120
966
0
3,410
15,027
14,652
19
0
15,027
4,816
51,845
L
9,587
2,530
0
3,123
13,087
3,340
189
6,668
6,031
58,772
0
L
Ah Muzen Cab
oOMcLovinItOo
Ah Muzen Cab
2,057
814
0
2,116
11,069
2,617
0
2,890
8,145
0
32,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,595
Gold Earned
40,161
573
Minions Killed
440
0
Camps Cleared
0
1,600,538
Distance Traveled
1,347,272
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,400
494
102
6
0
290,820
0
W
Medusa
11,180
658
164
10
0
315,148
3
W
Sun Wukong
8,208
483
58
3
0
345,703
0
L
Cernunnos
6,046
356
45
3
0
144,277
2
W
Ra
8,330
490
90
5
0
314,391
0
W
Eset
9,788
576
129
8
0
292,014
0
W
Camazotz
9,089
535
132
8
0
333,282
2
L
King Arthur
9,565
563
120
7
0
351,895
1
L
Nu Wa
8,840
520
110
6
0
282,125
5
L
Ah Muzen Cab
7,310
430
63
4
0
278,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role