Player Matchup

Rama
Rama
Dannу
Rama
Level 160
God Stats
12W - 1L
2,026 SR
Queue Stats
881W - 70L
2,170 Elo+
Party 1
Atlas
Atlas
Herο
Atlas
Level 160
God Stats
25W - 0L
2,230 SR
Queue Stats
280W - 12L
2,251 Elo+
Party 1
Hel
Hel
Lovely
Hel
Level 160
God Stats
22W - 0L
2,314 SR
Queue Stats
511W - 18L
2,226 Elo+
Party 1
Serqet
Serqet
Viisiionzz
Serqet
Level 160
God Stats
11W - 0L
2,162 SR
Queue Stats
338W - 13L
2,229 Elo+
Party 1
Thanatos
Thanatos
Zyon
Thanatos
Level 160
God Stats
86W - 2L
2,264 SR
Queue Stats
635W - 47L
2,123 Elo+
Party 1
Team Averages
Level 160
2,199 SR
2,200 Elo+

VS

Team Averages
Level 119
1,607 SR
1,610 Elo+
Ra
Ra
CurlyPubes
Ra
Level 125
God Stats
6W - 2L
1,676 SR
Queue Stats
353W - 372L
1,611 Elo+
Solo
Terra
Terra
Jkranium
Terra
Level 126
God Stats
3W - 7L
1,536 SR
Queue Stats
113W - 84L
1,580 Elo+
Solo
Thor
Thor
Pseudoscientist
Thor
Level 62
God Stats
1W - 4L
1,556 SR
Queue Stats
144W - 105L
1,576 Elo+
Solo
Atlas
Atlas
nickell88
Atlas
Level 154
God Stats
2W - 6L
1,585 SR
Queue Stats
156W - 147L
1,628 Elo+
Solo
Neith
Neith
omgwalnuts
Neith
Level 127
God Stats
7W - 5L
1,683 SR
Queue Stats
323W - 324L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dannу
Rama
17
5 / 0 / 11
10,583
1,058
12,681
9,507
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Herο
Atlas
16
1 / 0 / 18
9,505
951
13,040
12,737
14,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hel
Lovely
Hel
17
7 / 0 / 14
10,794
1,079
20,479
9,740
4,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
Viisiionzz
Serqet
16
2 / 1 / 13
9,502
950
9,929
14,613
10,141
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Zyon
Thanatos
16
7 / 4 / 7
10,504
1,050
9,048
10,995
5,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

276

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
8,962
896
10,159
10,550
5,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
Jkranium
Terra
15
0 / 1 / 4
8,528
853
7,428
11,176
12,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
3 / 6 / 2
9,293
929
10,799
14,378
5,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
nickell88
Atlas
15
1 / 3 / 4
9,784
978
11,452
15,868
17,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
15
0 / 7 / 4
8,826
883
13,204
18,454
8,482
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
23
22
Kills
5
5
Deaths
22
63
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Rama
Dannу
Rama
5
0
11
10.5
W
Atlas
Herο
Atlas
1
0
18
10
L
Terra
Jkranium
Terra
0
1
4
2
W
Hel
Lovely
Hel
7
0
14
14
L
3
6
2
0.67
W
Serqet
Viisiionzz
Serqet
2
1
13
8.5
W
Thanatos
Zyon
Thanatos
7
4
7
2.63
L
Atlas
nickell88
Atlas
1
3
4
1
L
Neith
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,177
Damage
53,042
57,592
Taken
70,426
37,595
Mitigated
49,465
22,878
Healing
15,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,159
463
3,313
1,805
10,550
5,728
0
5,526
4,550
40,094
0
W
Rama
Dannу
Rama
12,681
10,628
0
1,157
9,507
3,514
0
4,163
5,344
0
37,334
W
Atlas
Herο
Atlas
13,040
3,251
0
1,156
12,737
14,485
0
7,792
4,687
20,914
0
L
Terra
Jkranium
Terra
7,428
710
1,548
2,119
11,176
12,685
0
4,303
5,541
13,811
0
W
Hel
Lovely
Hel
20,479
351
8,424
5,756
9,740
4,145
0
2,979
6,761
56,116
0
L
10,799
1,499
0
120
14,378
5,055
0
7,266
6,233
0
22,323
W
Serqet
Viisiionzz
Serqet
9,929
971
0
207
14,613
10,141
0
7,499
7,114
3,073
10,691
W
Thanatos
Zyon
Thanatos
9,048
1,901
0
6,178
10,995
5,310
0
6,170
4,647
0
13,762
L
Atlas
nickell88
Atlas
11,452
3,891
0
3,509
15,868
17,515
0
5,682
8,836
23,972
0
L
Neith
13,204
6,141
1,179
2,179
18,454
8,482
0
9,361
8,428
0
34,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,888
Gold Earned
45,393
189
Minions Killed
191
10
Camps Cleared
7
1,067,543
Distance Traveled
1,024,812
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,962
896
91
9
3
202,399
1
W
Rama
10,583
1,058
60
6
3
186,303
1
W
Atlas
9,505
951
16
2
0
209,069
0
L
Terra
8,528
853
14
1
1
215,429
1
W
Hel
10,794
1,079
79
8
3
231,705
3
L
Thor
9,293
929
36
4
1
212,665
1
W
Serqet
9,502
950
12
1
2
229,213
1
W
Thanatos
10,504
1,050
22
2
2
211,253
0
L
Atlas
9,784
978
20
2
1
203,852
1
L
Neith
8,826
883
30
3
1
190,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role