Player Matchup

Anubis
Anubis
Cruxxible
Anubis
Level 26
God Stats
20W - 29L
1,430 SR
Queue Stats
47W - 56L
1,358 Elo+
Party 2
Gilgamesh
Gilgamesh
Mairuzi
Gilgamesh
Level 63
God Stats
1W - 2L
1,554 SR
Queue Stats
28W - 35L
1,354 Elo+
Party 1
Yemoja
Yemoja
TrxshChild
Yemoja
Level 46
God Stats
1W - 3L
1,350 SR
Queue Stats
119W - 149L
1,356 Elo+
Party 2
Zeus
Zeus
YOU_BAKA_chan
Zeus
Level 84
God Stats
6W - 4L
1,507 SR
Queue Stats
67W - 58L
1,453 Elo+
Party 1
Olorun
Olorun
l3igMackk
Olorun
Level 29
God Stats
21W - 19L
1,559 SR
Queue Stats
28W - 34L
1,404 Elo+
Party 1
Team Averages
Level 50
1,480 SR
1,385 Elo+

VS

Team Averages
Level 70
1,593 SR
1,432 Elo+
Achilles
Achilles
ItsJustSoul Now
Achilles
Level 42
God Stats
73W - 53L
1,563 SR
Queue Stats
109W - 90L
1,458 Elo+
Party 3
Thanatos
Thanatos
ItsjustGreen881
Thanatos
Level 69
God Stats
25W - 13L
1,613 SR
Queue Stats
158W - 124L
1,475 Elo+
Party 3
Geb
Geb
MRgold1502367
Geb
Level 106
God Stats
18W - 15L
1,570 SR
Queue Stats
317W - 268L
1,439 Elo+
Party 3
Zeus
Zeus
NexusKun475
Zeus
Level 88
God Stats
3W - 2L
1,598 SR
Queue Stats
328W - 295L
1,406 Elo+
Party 3
Hades
Hades
temp-358041
Hades
Level 47
God Stats
17W - 14L
1,621 SR
Queue Stats
176W - 183L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cruxxible
Anubis
11
1 / 6 / 2
6,592
439
3,859
9,724
3,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Mairuzi
Gilgamesh
12
3 / 2 / 0
7,285
486
8,596
13,653
6,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
TrxshChild
Yemoja
10
1 / 1 / 1
6,569
438
3,243
11,241
6,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 4 / 2
7,737
516
7,001
8,754
1,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
l3igMackk
Olorun
10
1 / 6 / 1
6,404
427
9,633
12,754
3,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
2 / 2 / 0
7,833
522
6,834
12,418
9,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
14
10 / 1 / 3
8,551
570
11,413
9,255
3,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 8
7,632
509
6,129
12,398
8,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 5 / 4
7,466
498
3,965
7,906
2,193
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
2 / 1 / 3
6,634
442
8,689
8,638
3,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
10
Kills
18
19
Deaths
10
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
Cruxxible
Anubis
1
6
2
0.33
W
Achilles
2
2
0
1
W
Thanatos
10
1
3
11.5
W
1
1
8
5
L
Gilgamesh
Mairuzi
Gilgamesh
3
2
0
1.5
W
3
5
4
1
L
Yemoja
TrxshChild
Yemoja
1
1
1
1.5
L
4
4
2
1.25
L
Olorun
l3igMackk
Olorun
1
6
1
0.25
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,332
Damage
37,030
56,126
Taken
50,615
21,623
Mitigated
26,974
16,214
Healing
19,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Cruxxible
Anubis
3,859
50
0
2,329
9,724
3,160
100
2,646
7,078
29,330
0
W
Achilles
6,834
1,605
0
4,395
12,418
9,175
682
756
10,807
0
44,973
W
Thanatos
11,413
3,248
0
8,071
9,255
3,069
0
4,668
4,587
0
46,510
W
6,129
2,085
1,545
2,161
12,398
8,708
76
7,920
4,478
30,974
0
L
Gilgamesh
Mairuzi
Gilgamesh
8,596
2,268
0
5,293
13,653
6,788
148
256
12,505
0
39,509
W
3,965
994
0
1,521
7,906
2,193
702
5,051
2,818
42,175
0
L
Yemoja
TrxshChild
Yemoja
3,243
728
1,815
2,490
11,241
6,143
0
7,092
4,149
21,631
0
L
7,001
1,820
0
498
8,754
1,843
0
1,594
7,160
50,123
0
L
Olorun
l3igMackk
Olorun
9,633
6,087
273
3,516
12,754
3,689
608
7,576
5,178
39,075
0
W
8,689
1,586
354
1,910
8,638
3,829
650
5,341
3,297
33,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,587
Gold Earned
38,116
295
Minions Killed
354
0
Camps Cleared
0
1,298,079
Distance Traveled
1,420,740
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,592
439
54
4
0
244,273
3
W
Achilles
7,833
522
98
7
0
298,976
1
W
Thanatos
8,551
570
72
5
0
359,773
0
W
Geb
7,632
509
49
3
0
268,441
2
L
Gilgamesh
7,285
486
60
4
0
295,271
6
W
Zeus
7,466
498
74
5
0
248,412
2
L
Yemoja
6,569
438
35
2
0
266,227
2
L
Zeus
7,737
516
86
6
0
265,415
1
L
Olorun
6,404
427
60
4
0
226,893
4
W
Hades
6,634
442
61
4
0
245,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role