Player Matchup

Bastet
Bastet
AlphaTr1on
Bastet
Level 18
God Stats
1W - 0L
1,706 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Pigo6
Zhong Kui
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Tyyphoid72
Xing Tian
Level 125
God Stats
1W - 2L
1,247 SR
Queue Stats
145W - 176L
1,306 Elo+
Solo
Team Averages
Level 62
1,484 SR
1,435 Elo+

VS

Team Averages
Level 109
1,571 SR
1,370 Elo+
Bastet
Bastet
BB Two Scoops
Bastet
Level 108
God Stats
1W - 2L
1,501 SR
Queue Stats
265W - 320L
1,404 Elo+
Party 1
Raijin
Raijin
DamonC734
Raijin
Level 90
God Stats
0W - 1L
1,701 SR
Queue Stats
172W - 223L
1,330 Elo+
Party 1
Chaac
Chaac
PmpnAintLeezy
Chaac
Level 129
God Stats
7W - 14L
1,510 SR
Queue Stats
137W - 176L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AlphaTr1on
Bastet
17
13 / 3 / 6
12,722
795
15,479
10,487
4,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Zhong Kui
Pigo6
Zhong Kui
16
6 / 3 / 9
11,253
703
13,209
13,841
9,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
Tyyphoid72
Xing Tian
14
3 / 3 / 14
11,645
728
7,599
16,534
17,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 8 / 2
10,259
641
11,925
14,216
4,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
DamonC734
Raijin
13
2 / 7 / 5
10,184
637
8,453
10,831
3,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 7 / 6
9,749
609
8,962
16,346
15,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
22
Kills
9
9
Deaths
22
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
AlphaTr1on
Bastet
13
3
6
5.33
L
6
8
2
0.88
L
Raijin
DamonC734
Raijin
2
7
5
0.64
W
Zhong Kui
Pigo6
Zhong Kui
6
3
9
3.5
L
1
7
6
0.57
W
Xing Tian
Tyyphoid72
Xing Tian
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,287
Damage
29,340
40,862
Taken
41,393
31,041
Mitigated
23,187
12,024
Healing
6,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AlphaTr1on
Bastet
15,479
5,587
0
2,439
10,487
4,001
652
3,272
7,065
0
33,607
L
11,925
2,140
0
1,118
14,216
4,479
0
6,309
7,907
0
27,121
L
Raijin
DamonC734
Raijin
8,453
1,267
0
451
10,831
3,184
0
4,864
5,967
20,566
0
W
Zhong Kui
Pigo6
Zhong Kui
13,209
1,964
583
6,113
13,841
9,233
863
1,879
11,650
49,048
0
L
8,962
1,685
0
5,332
16,346
15,524
0
9,958
6,388
0
20,513
W
Xing Tian
Tyyphoid72
Xing Tian
7,599
613
0
2,889
16,534
17,807
683
4,088
11,884
28,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,620
Gold Earned
30,192
171
Minions Killed
102
8
Camps Cleared
4
870,542
Distance Traveled
702,178
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,722
795
36
2
2
323,481
1
L
Bastet
10,259
641
44
3
3
263,908
1
L
Raijin
10,184
637
31
2
0
219,049
4
W
Zhong Kui
11,253
703
108
7
5
267,213
0
L
Chaac
9,749
609
27
2
1
219,221
0
W
Xing Tian
11,645
728
27
2
1
279,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role