Player Matchup

Apollo
Apollo
AbeauLito
Apollo
Level 144
God Stats
0W - 1L
1,571 SR
Queue Stats
491W - 404L
1,512 Elo+
Party 1
Sol
Sol
Ashumzlee
Sol
Level 126
God Stats
14W - 10L
1,554 SR
Queue Stats
113W - 93L
1,543 Elo+
Party 1
Neith
Neith
ItsKj
Neith
Level 148
God Stats
45W - 40L
1,530 SR
Queue Stats
375W - 383L
1,472 Elo+
Party 1
Team Averages
Level 139
1,552 SR
1,509 Elo+

VS

Team Averages
Level 113
1,433 SR
1,479 Elo+
Atlas
Atlas
 
Atlas
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
OmegaRyan99
Hera
Level 109
God Stats
4W - 10L
1,396 SR
Queue Stats
66W - 88L
1,481 Elo+
Solo
Vamana
Vamana
TestedChutoy
Vamana
Level 127
God Stats
2W - 2L
1,334 SR
Queue Stats
11W - 15L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AbeauLito
Apollo
12
3 / 8 / 1
8,209
684
6,943
10,282
4,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 3 / 5
7,798
650
7,861
9,789
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
ItsKj
Neith
11
2 / 8 / 1
7,960
663
7,750
11,791
3,747
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
5 / 2 / 10
9,063
755
9,021
9,823
4,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Atlas
 
Atlas
12
5 / 2 / 10
9,063
755
9,021
9,823
4,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
3 / 3 / 13
8,878
740
6,918
7,859
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Vamana
14
11 / 0 / 5
10,043
837
10,954
15,439
9,149
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
5
Kills
24
19
Deaths
7
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
2
10
5
W
Atlas
 
Atlas
5
2
10
5
L
Apollo
AbeauLito
Apollo
3
8
1
0.44
L
0
3
5
0.83
L
Neith
ItsKj
Neith
2
8
1
0.31
W
3
3
13
3.17
W
Vamana
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,554
Damage
35,914
31,862
Taken
42,944
10,880
Mitigated
20,724
6,091
Healing
10,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,021
3,231
1,230
1,026
9,823
4,349
776
2,403
7,420
25,935
0
W
Atlas
 
Atlas
9,021
3,231
1,230
1,026
9,823
4,349
776
2,403
7,420
25,935
0
L
Apollo
AbeauLito
Apollo
6,943
3,386
0
788
10,282
4,071
46
3,529
6,545
0
20,592
L
7,861
1,077
328
3,545
9,789
3,062
0
5,738
3,935
30,770
0
L
Neith
ItsKj
Neith
7,750
1,669
54
1,376
11,791
3,747
0
6,700
4,895
0
23,183
W
6,918
1,441
0
780
7,859
2,877
489
2,924
4,935
29,836
0
W
Vamana
10,954
6,419
310
4,891
15,439
9,149
36
2,857
12,582
0
16,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,967
Gold Earned
37,047
130
Minions Killed
154
6
Camps Cleared
3
632,837
Distance Traveled
881,002
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,063
755
35
3
0
207,269
0
W
Atlas
9,063
755
35
3
0
207,269
0
L
Apollo
8,209
684
34
3
2
202,832
6
L
Sol
7,798
650
59
5
3
223,853
3
L
Neith
7,960
663
37
3
1
206,152
2
W
Hera
8,878
740
71
6
3
212,837
2
W
Vamana
10,043
837
13
1
0
253,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role