Player Matchup

Achilles
Achilles
Platinum III
Cückles
Achilles
Platinum III
Level 122
God Stats
2W - 2L
1,877 SR
Queue Stats
75W - 76L
1,946 MMR
Solo
Yemoja
Yemoja
Diamond V
FindingNory
Yemoja
Diamond V
Level 143
God Stats
9W - 23L
1,486 SR
Queue Stats
170W - 158L
1,963 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
FistingYourMum
Ao Kuang
Platinum IV
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 58L
1,764 MMR
Solo
Jing Wei
Jing Wei
Diamond V
FullKraken
Jing Wei
Diamond V
Level 114
God Stats
6W - 6L
1,620 SR
Queue Stats
395W - 390L
2,038 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Wanu
Ah Muzen Cab
Masters
Level 159
God Stats
13W - 9L
1,546 SR
Queue Stats
721W - 713L
2,614 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,606 SR
2,065 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 111
1,660 SR
2,142 MMR
Ares
Ares
Platinum V
DeusKvlt
Ares
Platinum V
Level 84
God Stats
4W - 1L
1,851 SR
Queue Stats
317W - 312L
1,689 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
LoneCSG
Guan Yu
Gold IV
Level 87
God Stats
11W - 7L
1,677 SR
Queue Stats
43W - 38L
1,638 MMR
Solo
Gilgamesh
Gilgamesh
Masters
VertigoMessi
Gilgamesh
Masters
Level 107
God Stats
38W - 19L
1,663 SR
Queue Stats
518W - 503L
2,457 MMR
Solo
Chang'e
Chang'e
Masters
dHyperion
Chang'e
Masters
Level 155
God Stats
7W - 3L
1,747 SR
Queue Stats
325W - 306L
2,855 MMR
Solo
Hachiman
Hachiman
Platinum I
sputnok
Hachiman
Platinum I
Level 124
God Stats
4W - 3L
1,364 SR
Queue Stats
76W - 71L
2,071 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cückles
Achilles
18
1 / 3 / 4
11,156
446
11,968
22,257
24,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
17
1 / 2 / 9
11,078
443
5,902
21,100
22,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
17
3 / 7 / 4
11,203
448
12,369
24,385
8,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
FullKraken
Jing Wei
20
2 / 8 / 5
13,165
527
11,240
22,360
5,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
Wanu
Ah Muzen Cab
19
5 / 6 / 1
12,503
500
23,235
17,645
7,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
CliodhnaOdin

VS

Bans
CamazotzGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
2 / 5 / 15
13,075
523
10,200
27,344
33,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
LoneCSG
Guan Yu
20
1 / 1 / 12
14,705
588
13,181
20,949
34,512
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
VertigoMessi
Gilgamesh
20
11 / 2 / 6
16,101
644
23,648
26,745
28,780
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
dHyperion
Chang'e
20
7 / 2 / 8
15,309
612
20,059
18,506
9,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
sputnok
Hachiman
20
5 / 2 / 4
15,837
633
17,608
16,373
7,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
71
12
Kills
26
26
Deaths
12
23
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Achilles
Cückles
Achilles
1
3
4
1
W
Ares
2
5
15
1.9
L
Yemoja
1
2
9
2.75
L
Ao Kuang
3
7
4
0.71
L
Jing Wei
FullKraken
Jing Wei
2
8
5
0.56
W
Guan Yu
LoneCSG
Guan Yu
1
1
12
7
W
Gilgamesh
VertigoMessi
Gilgamesh
11
2
6
7
L
Ah Muzen Cab
Wanu
Ah Muzen Cab
5
6
1
0.92
W
Chang'e
dHyperion
Chang'e
7
2
8
5.5
W
Hachiman
sputnok
Hachiman
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,714
Damage
84,696
107,747
Taken
109,917
68,909
Mitigated
113,368
29,817
Healing
53,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Cückles
Achilles
11,968
2,599
0
5,558
22,257
24,827
270
6,110
15,459
0
70,785
W
Ares
10,200
98
0
3,080
27,344
33,412
676
6,151
21,042
25,513
0
L
Yemoja
5,902
2,206
6,481
4,249
21,100
22,431
0
7,712
12,841
33,317
0
L
Ao Kuang
12,369
2,721
0
8,038
24,385
8,022
0
6,618
17,518
75,180
0
L
Jing Wei
FullKraken
Jing Wei
11,240
9,507
0
3,128
22,360
5,981
0
4,707
17,607
0
113,795
W
Guan Yu
LoneCSG
Guan Yu
13,181
1,618
6,084
10,474
20,949
34,512
792
2,466
17,995
0
90,719
W
Gilgamesh
VertigoMessi
Gilgamesh
23,648
8,501
0
5,956
26,745
28,780
3,558
5,093
21,220
0
142,739
L
Ah Muzen Cab
Wanu
Ah Muzen Cab
23,235
7,582
0
2,363
17,645
7,648
1,174
5,270
12,104
0
117,674
W
Chang'e
dHyperion
Chang'e
20,059
1,869
8,803
9,964
18,506
9,510
2,491
2,930
15,384
129,483
0
W
Hachiman
sputnok
Hachiman
17,608
9,901
0
8,654
16,373
7,154
8,194
3,252
13,072
0
140,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,105
Gold Earned
75,027
712
Minions Killed
814
0
Camps Cleared
0
2,398,467
Distance Traveled
2,584,942
37
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,156
446
154
6
0
480,282
6
W
Ares
13,075
523
32
1
0
501,185
6
L
Yemoja
11,078
443
36
1
0
501,541
10
L
Ao Kuang
11,203
448
116
5
0
454,259
5
L
Jing Wei
13,165
527
203
8
0
458,603
8
W
Guan Yu
14,705
588
165
7
0
533,935
6
W
Gilgamesh
16,101
644
177
7
0
559,573
13
L
Ah Muzen Cab
12,503
500
203
8
0
503,782
8
W
Chang'e
15,309
612
235
9
0
506,155
6
W
Hachiman
15,837
633
205
8
0
484,094
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role