Player Matchup

Ares
Ares
Dannу
Ares
Level 160
God Stats
2W - 0L
2,093 SR
Queue Stats
881W - 70L
2,167 Elo+
Party 1
Tiamat
Tiamat
Herο
Tiamat
Level 160
God Stats
1W - 0L
1,954 SR
Queue Stats
280W - 12L
2,249 Elo+
Party 1
Nox
Nox
Lovely
Nox
Level 160
God Stats
10W - 0L
2,261 SR
Queue Stats
511W - 18L
2,224 Elo+
Party 1
Bellona
Bellona
Viisiionzz
Bellona
Level 160
God Stats
5W - 0L
2,308 SR
Queue Stats
338W - 13L
2,227 Elo+
Party 1
Hachiman
Hachiman
Zyon
Hachiman
Level 160
God Stats
12W - 1L
2,078 SR
Queue Stats
635W - 47L
2,121 Elo+
Party 1
Team Averages
Level 160
2,139 SR
2,198 Elo+

VS

Team Averages
Level 130
1,536 SR
1,628 Elo+
Ratatoskr
Ratatoskr
CurlyPubes
Ratatoskr
Level 125
God Stats
2W - 8L
1,354 SR
Queue Stats
353W - 372L
1,612 Elo+
Solo
Ares
Ares
Stagg5
Ares
Level 135
God Stats
10W - 8L
1,696 SR
Queue Stats
162W - 147L
1,656 Elo+
Solo
Jing Wei
Jing Wei
fyqko
Jing Wei
Level 129
God Stats
7W - 9L
1,503 SR
Queue Stats
494W - 486L
1,619 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
omgwalnuts
Ah Muzen Cab
Level 127
God Stats
22W - 24L
1,536 SR
Queue Stats
323W - 324L
1,657 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
r1or
Morgan Le Fay
Level 136
God Stats
6W - 6L
1,593 SR
Queue Stats
296W - 273L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dannу
Ares
17
2 / 2 / 19
10,712
1,071
9,265
17,974
25,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Herο
Tiamat
17
6 / 2 / 19
10,966
1,097
18,861
8,752
7,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nox
Lovely
Nox
18
9 / 2 / 17
11,720
1,172
18,270
8,790
4,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Viisiionzz
Bellona
17
8 / 2 / 12
11,181
1,118
18,283
14,053
18,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Zyon
Hachiman
18
6 / 0 / 19
11,331
1,133
27,391
11,524
5,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

247

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CurlyPubes
Ratatoskr
15
3 / 10 / 2
9,596
960
9,444
26,695
17,125
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
Stagg5
Ares
16
2 / 6 / 5
10,595
1,060
11,962
25,944
33,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jing Wei
fyqko
Jing Wei
15
0 / 6 / 6
9,074
907
5,663
15,860
6,548
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
omgwalnuts
Ah Muzen Cab
16
3 / 9 / 4
10,633
1,063
11,715
20,710
13,285
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
r1or
Morgan Le Fay
16
0 / 0 / 7
9,607
961
17,455
6,935
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
32
31
Kills
8
8
Deaths
31
86
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
CurlyPubes
Ratatoskr
3
10
2
0.4
W
Ares
Dannу
Ares
2
2
19
5.75
W
Tiamat
Herο
Tiamat
6
2
19
7.75
W
Nox
Lovely
Nox
9
2
17
8.75
L
Ares
Stagg5
Ares
2
6
5
0.75
W
Bellona
Viisiionzz
Bellona
8
2
12
7
W
Hachiman
Zyon
Hachiman
6
0
19
15.5
L
Jing Wei
fyqko
Jing Wei
0
6
6
0.5
L
Ah Muzen Cab
omgwalnuts
Ah Muzen Cab
3
9
4
0.56
L
Morgan Le Fay
r1or
Morgan Le Fay
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,070
Damage
56,239
61,093
Taken
96,144
60,619
Mitigated
74,509
12,878
Healing
12,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
CurlyPubes
Ratatoskr
9,444
2,343
0
4,075
26,695
17,125
0
13,330
13,075
0
17,436
W
Ares
Dannу
Ares
9,265
798
0
1,044
17,974
25,047
0
9,387
8,202
14,998
0
W
Tiamat
Herο
Tiamat
18,861
2,256
306
2,834
8,752
7,461
0
2,951
5,737
38,149
0
W
Nox
Lovely
Nox
18,270
716
0
542
8,790
4,748
0
4,968
3,742
34,850
0
L
Ares
Stagg5
Ares
11,962
362
2,127
1,887
25,944
33,683
0
10,770
14,991
16,706
0
W
Bellona
Viisiionzz
Bellona
18,283
4,683
0
1,858
14,053
18,037
0
6,986
6,673
0
28,114
W
Hachiman
Zyon
Hachiman
27,391
16,508
0
6,294
11,524
5,326
0
4,080
7,322
0
56,576
L
Jing Wei
fyqko
Jing Wei
5,663
4,820
0
0
15,860
6,548
0
9,014
6,669
0
24,679
L
Ah Muzen Cab
omgwalnuts
Ah Muzen Cab
11,715
5,835
596
2,537
20,710
13,285
0
9,958
10,572
0
44,079
L
Morgan Le Fay
r1or
Morgan Le Fay
17,455
1,573
301
1,161
6,935
3,868
0
2,412
4,441
44,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,910
Gold Earned
49,505
221
Minions Killed
211
9
Camps Cleared
7
1,009,909
Distance Traveled
1,037,907
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,596
960
18
2
0
196,881
2
W
Ares
10,712
1,071
8
1
2
201,721
1
W
Tiamat
10,966
1,097
50
5
1
209,992
0
W
Nox
11,720
1,172
55
6
1
199,217
0
L
Ares
10,595
1,060
8
1
1
207,486
1
W
Bellona
11,181
1,118
29
3
1
215,950
1
W
Hachiman
11,331
1,133
79
8
4
183,029
0
L
Jing Wei
9,074
907
53
5
0
202,993
1
L
Ah Muzen Cab
10,633
1,063
56
6
3
194,804
1
L
Morgan Le Fay
9,607
961
76
8
3
235,743
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role