Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Pr0p12
Cabrakan
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 38L
1,342 Elo+
Party 2
Arachne
Arachne
heckinch0nkr
Arachne
Level 54
God Stats
30W - 21L
1,571 SR
Queue Stats
47W - 64L
1,376 Elo+
Party 2
Anubis
Anubis
osamabeanladan
Anubis
Level 29
God Stats
18W - 17L
1,576 SR
Queue Stats
82W - 86L
1,434 Elo+
Party 2
Amaterasu
Amaterasu
werpelking
Amaterasu
Level 160
God Stats
15W - 17L
1,487 SR
Queue Stats
958W - 1,009L
1,460 Elo+
Solo
Team Averages
Level 96
1,522 SR
1,435 Elo+

VS

Team Averages
Level 66
1,606 SR
1,454 Elo+
Ymir
Ymir
 
Ymir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Camazotz
Camazotz
BloodshoT43
Camazotz
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,453 Elo+
Party 3
Bellona
Bellona
GoldMAGIKARP
Bellona
Level 83
God Stats
9W - 5L
1,630 SR
Queue Stats
18W - 17L
1,448 Elo+
Party 3
Zeus
Zeus
HoundsPride
Zeus
Level 34
God Stats
4W - 4L
1,692 SR
Queue Stats
61W - 75L
1,310 Elo+
Solo
Apollo
Apollo
raynmaker49
Apollo
Level 85
God Stats
5W - 5L
1,814 SR
Queue Stats
21W - 21L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 3 / 0
6,147
473
5,881
9,046
2,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
 
Jing Wei
11
1 / 3 / 0
6,147
473
5,881
9,046
2,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Pr0p12
Cabrakan
10
0 / 7 / 1
5,723
440
2,374
11,846
9,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
heckinch0nkr
Arachne
10
0 / 2 / 1
6,043
465
3,367
10,178
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 5 / 0
6,446
496
3,918
11,770
4,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
werpelking
Amaterasu
11
0 / 5 / 0
5,805
447
4,695
11,251
7,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 0 / 8
7,303
562
6,011
9,496
7,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
 
Ymir
11
1 / 0 / 8
7,303
562
6,011
9,496
7,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Camazotz
BloodshoT43
Camazotz
13
7 / 0 / 2
8,112
624
7,275
12,085
3,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
GoldMAGIKARP
Bellona
13
3 / 0 / 3
8,083
622
8,563
8,475
5,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 1 / 3
8,217
632
8,705
5,055
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
12
6 / 1 / 3
7,758
597
7,388
5,797
1,999
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
3
Kills
23
25
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
3
0
0.33
L
Jing Wei
 
Jing Wei
1
3
0
0.33
W
Ymir
 
Ymir
1
0
8
5
W
Ymir
 
Ymir
1
0
8
5
W
Camazotz
BloodshoT43
Camazotz
7
0
2
8
W
Bellona
GoldMAGIKARP
Bellona
3
0
3
4.5
W
5
1
3
6.5
L
Cabrakan
Pr0p12
Cabrakan
0
7
1
0.07
L
Arachne
heckinch0nkr
Arachne
0
2
1
0.25
L
1
5
0
0.2
W
Apollo
6
1
3
7.5
L
Amaterasu
werpelking
Amaterasu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,116
Damage
43,953
63,137
Taken
50,404
28,736
Mitigated
28,224
21,358
Healing
17,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,881
4,305
0
3,236
9,046
2,430
0
1,733
7,275
0
44,355
L
Jing Wei
 
Jing Wei
5,881
4,305
0
3,236
9,046
2,430
0
1,733
7,275
0
44,355
W
Ymir
 
Ymir
6,011
1,605
0
2,023
9,496
7,985
22
1,818
7,678
23,512
0
W
Ymir
 
Ymir
6,011
1,605
0
2,023
9,496
7,985
22
1,818
7,678
23,512
0
W
Camazotz
BloodshoT43
Camazotz
7,275
2,557
0
8,595
12,085
3,515
500
1,106
10,979
0
49,674
W
Bellona
GoldMAGIKARP
Bellona
8,563
3,819
0
2,624
8,475
5,427
191
509
7,966
0
45,518
W
8,705
1,365
0
611
5,055
1,313
420
2,640
2,415
48,018
0
L
Cabrakan
Pr0p12
Cabrakan
2,374
307
0
2,302
11,846
9,678
0
5,410
6,392
16,008
0
L
Arachne
heckinch0nkr
Arachne
3,367
1,544
0
4,473
10,178
2,639
0
811
9,219
0
29,031
L
3,918
0
0
4,765
11,770
4,274
0
6,240
5,118
35,391
0
W
Apollo
7,388
4,838
0
1,392
5,797
1,999
1,248
899
4,898
0
49,647
L
Amaterasu
werpelking
Amaterasu
4,695
1,729
0
3,346
11,251
7,285
0
0
10,644
3,767
25,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,311
Gold Earned
46,776
367
Minions Killed
470
0
Camps Cleared
0
1,459,582
Distance Traveled
1,566,328
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,147
473
86
7
0
249,425
2
L
Jing Wei
6,147
473
86
7
0
249,425
2
W
Ymir
7,303
562
31
2
0
265,496
1
W
Ymir
7,303
562
31
2
0
265,496
1
W
Camazotz
8,112
624
89
7
0
276,730
3
W
Bellona
8,083
622
109
8
0
261,390
2
W
Zeus
8,217
632
104
8
0
257,720
3
L
Cabrakan
5,723
440
28
2
0
225,998
0
L
Arachne
6,043
465
72
6
0
284,703
1
L
Anubis
6,446
496
49
4
0
228,058
0
W
Apollo
7,758
597
106
8
0
239,496
2
L
Amaterasu
5,805
447
46
4
0
221,973
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role