Player Matchup

Odin
Odin
O_SHEEBA_O
Odin
Level 155
God Stats
6W - 5L
1,545 SR
Queue Stats
158W - 124L
1,544 Elo+
Party 1
Yemoja
Yemoja
SYNdicate__94
Yemoja
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,529 Elo+
Party 1
Nox
Nox
ultimatepwner12
Nox
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,509 Elo+
Party 1
Team Averages
Level 137
1,515 SR
1,527 Elo+

VS

Team Averages
Level 83
1,743 SR
1,772 Elo+
Ymir
Ymir
Anti-Love_-
Ymir
Level 65
God Stats
1W - 0L
1,792 SR
Queue Stats
10W - 3L
1,761 Elo+
Party 2
Anhur
Anhur
TheWeakPerish
Anhur
Level 28
God Stats
10W - 1L
1,836 SR
Queue Stats
94W - 26L
1,797 Elo+
Party 2
Chaac
Chaac
kai-ling
Chaac
Level 156
God Stats
7W - 0L
1,600 SR
Queue Stats
93W - 65L
1,758 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,954
663
8,656
12,898
7,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 4 / 3
8,024
669
4,328
13,299
10,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 4 / 2
8,049
671
9,628
7,195
1,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 10
9,366
781
6,342
14,177
15,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
6 / 2 / 8
9,548
796
10,356
9,446
5,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
kai-ling
Chaac
14
6 / 1 / 8
9,378
782
11,171
10,854
9,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
14
14
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
1
6
2
0.33
L
1
4
3
0.63
W
6
2
8
5
W
Chaac
kai-ling
Chaac
6
1
8
10
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,612
Damage
27,869
33,392
Taken
34,477
19,983
Mitigated
30,755
6,073
Healing
16,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,342
1,212
319
5,589
14,177
15,753
101
9,256
4,921
17,924
0
L
8,656
1,771
87
1,471
12,898
7,175
0
2,403
10,203
4,249
16,878
L
4,328
684
1,256
2,507
13,299
10,916
0
3,042
9,345
14,121
0
W
10,356
5,545
0
2,716
9,446
5,136
704
3,817
5,629
0
39,139
W
Chaac
kai-ling
Chaac
11,171
2,069
755
6,816
10,854
9,866
1,211
3,101
7,753
90
35,260
L
9,628
784
0
752
7,195
1,892
0
726
6,164
26,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,027
Gold Earned
28,292
93
Minions Killed
151
2
Camps Cleared
8
602,382
Distance Traveled
661,585
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,366
781
24
2
1
227,348
2
L
Odin
7,954
663
32
3
1
195,414
1
L
Yemoja
8,024
669
17
1
0
203,692
3
W
Anhur
9,548
796
73
6
4
201,755
3
W
Chaac
9,378
782
54
5
3
232,482
1
L
Nox
8,049
671
44
4
1
203,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role