Player Matchup

Skadi
Skadi
Bronze III
DarkWizard66
Skadi
Bronze III
Level 81
God Stats
3W - 3L
1,729 SR
Queue Stats
5W - 7L
1,451 MMR
Party 1
The Morrigan
The Morrigan
Gold III
ExclusiveCSR
The Morrigan
Gold III
Level 142
God Stats
10W - 19L
1,535 SR
Queue Stats
590W - 607L
1,438 MMR
Solo
Thor
Thor
Gold III
NeighborH66dNip
Thor
Gold III
Level 156
God Stats
3W - 2L
1,612 SR
Queue Stats
110W - 110L
1,478 MMR
Solo
Geb
Geb
Bronze III
Stahlfakt
Geb
Bronze III
Level 106
God Stats
0W - 1L
1,281 SR
Queue Stats
5W - 7L
1,451 MMR
Party 1
Chang'e
Chang'e
Bronze III
TimeCop-21
Chang'e
Bronze III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,396 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,531 SR
1,443 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,601 SR
1,485 MMR
Pele
Pele
Gold V
 
Pele
Gold V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Pele
Pele
Gold V
 
Pele
Gold V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anubis
Anubis
Silver I
Creton9312
Anubis
Silver I
Level 127
God Stats
2W - 0L
1,672 SR
Queue Stats
9W - 10L
1,379 MMR
Party 3
Izanami
Izanami
Gold II
Presidential T
Izanami
Gold II
Level 155
God Stats
65W - 42L
1,680 SR
Queue Stats
273W - 275L
1,461 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Projectkilljr
Cu Chulainn
Gold III
Level 160
God Stats
24W - 19L
1,606 SR
Queue Stats
297W - 296L
1,484 MMR
Solo
Cthulhu
Cthulhu
Gold III
emanuelpicon
Cthulhu
Gold III
Level 118
God Stats
31W - 22L
1,645 SR
Queue Stats
79W - 77L
1,587 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 3
9,321
518
7,076
8,902
2,823
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
ExclusiveCSR
The Morrigan
13
1 / 3 / 3
8,008
445
5,098
7,697
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 4 / 3
9,662
537
9,349
13,312
4,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 5
8,221
457
4,481
12,691
11,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
TimeCop-21
Chang'e
11
1 / 5 / 1
7,013
390
5,251
10,789
3,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
AchillesAh Muzen CabZhong KuiArachne

VS

Bans
YemojaCliodhnaChronosBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
3 / 2 / 7
10,997
611
12,693
15,320
14,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Pele
 
Pele
17
3 / 2 / 7
10,997
611
12,693
15,320
14,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Anubis
Creton9312
Anubis
16
2 / 2 / 3
9,865
548
5,625
7,890
3,569
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 2 / 2
10,549
586
6,980
11,110
3,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Projectkilljr
Cu Chulainn
17
4 / 2 / 1
10,201
567
6,119
11,811
6,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
emanuelpicon
Cthulhu
15
5 / 2 / 4
8,998
500
7,161
12,311
11,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
10
Kills
19
16
Deaths
12
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
2
7
3.25
W
Pele
 
Pele
3
2
7
3.25
W
Anubis
Creton9312
Anubis
2
2
3
1.75
L
2
2
3
1.75
L
The Morrigan
ExclusiveCSR
The Morrigan
1
3
3
0.83
L
5
4
3
1.63
W
2
2
2
1.5
W
Cu Chulainn
Projectkilljr
Cu Chulainn
4
2
1
2.25
L
1
2
5
1.75
L
Chang'e
TimeCop-21
Chang'e
1
5
1
0.3
W
Cthulhu
emanuelpicon
Cthulhu
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,255
Damage
51,271
53,391
Taken
73,762
23,844
Mitigated
54,167
13,167
Healing
22,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
12,693
3,473
943
2,464
15,320
14,539
70
5,261
9,933
0
81,426
W
Pele
 
Pele
12,693
3,473
943
2,464
15,320
14,539
70
5,261
9,933
0
81,426
W
Anubis
Creton9312
Anubis
5,625
556
0
2,643
7,890
3,569
318
2,252
5,484
75,141
0
L
7,076
3,703
0
1,651
8,902
2,823
0
1,384
7,307
0
65,427
L
The Morrigan
ExclusiveCSR
The Morrigan
5,098
783
0
730
7,697
2,160
0
2,677
4,889
37,862
1,202
L
9,349
1,558
0
3,422
13,312
4,296
0
2,157
11,029
0
52,231
W
6,980
3,856
0
5,675
11,110
3,879
6,511
1,598
9,470
0
92,391
W
Cu Chulainn
Projectkilljr
Cu Chulainn
6,119
1,591
0
4,824
11,811
6,115
166
1,501
10,196
0
75,919
L
4,481
600
514
2,665
12,691
11,293
0
4,824
7,417
15,113
0
L
Chang'e
TimeCop-21
Chang'e
5,251
1,195
282
3,903
10,789
3,272
0
760
9,948
32,729
0
W
Cthulhu
emanuelpicon
Cthulhu
7,161
171
249
2,193
12,311
11,526
304
3,572
8,709
31,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,225
Gold Earned
61,607
400
Minions Killed
741
0
Camps Cleared
0
1,629,917
Distance Traveled
2,079,455
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,997
611
133
7
0
368,584
4
W
Pele
10,997
611
133
7
0
368,584
4
W
Anubis
9,865
548
132
7
0
311,693
5
L
Skadi
9,321
518
127
7
0
357,743
3
L
The Morrigan
8,008
445
73
4
0
328,255
5
L
Thor
9,662
537
113
6
0
353,169
2
W
Izanami
10,549
586
165
9
0
292,566
3
W
Cu Chulainn
10,201
567
138
8
0
378,953
1
L
Geb
8,221
457
17
1
0
375,469
5
L
Chang'e
7,013
390
70
4
0
215,281
6
W
Cthulhu
8,998
500
40
2
0
359,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role