Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
BETBLACK
Ymir
Level 61
God Stats
4W - 6L
1,434 SR
Queue Stats
131W - 138L
1,389 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Reapr_9215
Morgan Le Fay
Level 99
God Stats
16W - 13L
1,509 SR
Queue Stats
330W - 361L
1,455 Elo+
Solo
Neith
Neith
oneguy52
Neith
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 41L
1,484 Elo+
Solo
Izanami
Izanami
xSAKU_SUMARINGA
Izanami
Level 88
God Stats
1W - 3L
1,256 SR
Queue Stats
69W - 94L
1,352 Elo+
Solo
Team Averages
Level 92
1,450 SR
1,446 Elo+

VS

Team Averages
Level 74
1,518 SR
1,391 Elo+
Sun Wukong
Sun Wukong
ChamacoΩ
Sun Wukong
Level 28
God Stats
7W - 8L
1,489 SR
Queue Stats
17W - 29L
1,281 Elo+
Party 1
Bakasura
Bakasura
Franck0980
Bakasura
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 24L
1,480 Elo+
Party 2
Sol
Sol
FrozenCheese113
Sol
Level 112
God Stats
5W - 6L
1,605 SR
Queue Stats
51W - 48L
1,405 Elo+
Party 1
Geb
Geb
Noblesandwich13
Geb
Level 87
God Stats
8W - 9L
1,498 SR
Queue Stats
276W - 303L
1,363 Elo+
Solo
Chiron
Chiron
OwningOrc307344
Chiron
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 0 / 0
7,023
585
6,591
8,126
4,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
 
Gilgamesh
12
4 / 0 / 0
7,023
585
6,591
8,126
4,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
11
4 / 2 / 4
6,770
564
3,993
8,849
7,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Reapr_9215
Morgan Le Fay
12
2 / 0 / 3
6,484
540
5,459
4,201
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
oneguy52
Neith
11
5 / 1 / 4
6,509
542
10,761
6,875
2,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 2
6,812
568
3,144
6,583
1,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChamacoΩ
Sun Wukong
9
0 / 3 / 1
5,738
478
5,544
9,498
5,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
Franck0980
Bakasura
9
1 / 3 / 0
5,810
484
2,393
9,724
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 4 / 0
5,881
490
3,267
7,529
2,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 6 / 2
5,073
423
5,058
12,635
4,163
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
3 / 2 / 0
5,246
437
3,672
4,684
1,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
22
Kills
4
4
Deaths
18
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
0
4
W
Gilgamesh
 
Gilgamesh
4
0
0
4
W
Ymir
4
2
4
3
L
Sun Wukong
ChamacoΩ
Sun Wukong
0
3
1
0.17
L
Bakasura
Franck0980
Bakasura
1
3
0
0.33
L
0
4
0
0
L
0
6
2
0.17
L
3
2
0
1.5
W
Morgan Le Fay
Reapr_9215
Morgan Le Fay
2
0
3
3.5
W
Neith
oneguy52
Neith
5
1
4
7
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,539
Damage
19,934
42,760
Taken
44,070
21,930
Mitigated
16,142
15,395
Healing
15,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,591
1,875
0
2,772
8,126
4,177
480
114
7,379
0
35,528
W
Gilgamesh
 
Gilgamesh
6,591
1,875
0
2,772
8,126
4,177
480
114
7,379
0
35,528
W
Ymir
3,993
1,055
262
2,062
8,849
7,896
666
2,794
6,055
19,474
0
L
Sun Wukong
ChamacoΩ
Sun Wukong
5,544
1,783
0
2,747
9,498
5,495
0
0
8,898
0
25,250
L
Bakasura
Franck0980
Bakasura
2,393
1,709
0
4,519
9,724
3,225
0
1,218
8,506
0
22,832
L
3,267
475
0
2,754
7,529
2,245
501
4,638
2,851
31,516
4,337
L
5,058
806
0
2,582
12,635
4,163
0
3,096
9,539
20,500
0
L
3,672
1,813
423
2,095
4,684
1,014
48
500
4,184
0
16,269
W
Morgan Le Fay
Reapr_9215
Morgan Le Fay
5,459
825
111
1,009
4,201
1,345
626
1,629
2,547
35,593
0
W
Neith
oneguy52
Neith
10,761
4,535
436
3,693
6,875
2,486
1,749
2,160
4,715
0
34,762
W
3,144
1,494
103
2,175
6,583
1,849
1,194
1,496
4,952
0
39,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,621
Gold Earned
27,748
387
Minions Killed
259
0
Camps Cleared
0
1,311,956
Distance Traveled
1,071,137
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,023
585
69
6
0
230,193
2
W
Gilgamesh
7,023
585
69
6
0
230,193
2
W
Ymir
6,770
564
27
2
0
193,857
2
L
Sun Wukong
5,738
478
53
4
0
230,156
3
L
Bakasura
5,810
484
66
6
0
260,790
0
L
Sol
5,881
490
74
6
0
210,105
1
L
Geb
5,073
423
37
3
0
204,414
3
L
Chiron
5,246
437
29
2
0
165,672
0
W
Morgan Le Fay
6,484
540
82
7
0
241,827
2
W
Neith
6,509
542
66
6
0
191,368
0
W
Izanami
6,812
568
74
6
0
224,518
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role