Player Matchup

Chronos
Chronos
EThote Llama
Chronos
Level 109
God Stats
1W - 1L
1,424 SR
Queue Stats
93W - 83L
1,498 Elo+
Party 1
Hercules
Hercules
HipsterDaFrog
Hercules
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,453 Elo+
Party 1
Zeus
Zeus
Mando-World
Zeus
Level 103
God Stats
105W - 111L
1,473 SR
Queue Stats
575W - 671L
1,414 Elo+
Solo
Fenrir
Fenrir
New Irelandy
Fenrir
Level 74
God Stats
7W - 5L
1,537 SR
Queue Stats
101W - 95L
1,459 Elo+
Party 1
Cernunnos
Cernunnos
RaptorT55
Cernunnos
Level 89
God Stats
5W - 1L
1,653 SR
Queue Stats
97W - 89L
1,453 Elo+
Party 1
Team Averages
Level 88
1,517 SR
1,455 Elo+

VS

Team Averages
Level 98
1,469 SR
1,431 Elo+
Sol
Sol
Chris-_crcm
Sol
Level 88
God Stats
104W - 76L
1,532 SR
Queue Stats
267W - 252L
1,463 Elo+
Solo
Chang'e
Chang'e
Roccolo279
Chang'e
Level 118
God Stats
14W - 15L
1,469 SR
Queue Stats
418W - 461L
1,439 Elo+
Solo
Bastet
Bastet
RoyDMercer
Bastet
Level 109
God Stats
11W - 12L
1,450 SR
Queue Stats
233W - 248L
1,414 Elo+
Solo
Xbalanque
Xbalanque
RozoSense
Xbalanque
Level 87
God Stats
1W - 5L
1,428 SR
Queue Stats
386W - 423L
1,412 Elo+
Solo
Cthulhu
Cthulhu
ThatBaker95
Cthulhu
Level 89
God Stats
5W - 8L
1,468 SR
Queue Stats
111W - 127L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
EThote Llama
Chronos
7
0 / 0 / 1
4,482
560
678
4,780
1,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
HipsterDaFrog
Hercules
8
0 / 1 / 1
4,462
558
1,020
4,398
2,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

10
4 / 1 / 1
5,831
729
4,612
3,498
990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
8
2 / 1 / 1
5,024
628
1,512
4,347
1,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
RaptorT55
Cernunnos
8
0 / 0 / 0
4,403
550
1,105
3,316
904
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,568
696
3,408
3,323
827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Roccolo279
Chang'e
8
0 / 5 / 0
4,573
572
1,628
6,201
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
RoyDMercer
Bastet
1
0 / 0 / 0
3,070
384
0
0
0
Xbalanque
RozoSense
Xbalanque
8
0 / 0 / 0
4,544
568
2,717
3,146
725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ThatBaker95
Cthulhu
8
1 / 0 / 0
4,893
612
2,090
4,045
1,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
2
3
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Chronos
EThote Llama
Chronos
0
0
1
0.5
W
Hercules
HipsterDaFrog
Hercules
0
1
1
0.5
W
4
1
1
4.5
W
Fenrir
2
1
1
2.5
W
Cernunnos
RaptorT55
Cernunnos
0
0
0
0
L
Chang'e
Roccolo279
Chang'e
0
5
0
0
L
Bastet
RoyDMercer
Bastet
0
0
0
0
L
Xbalanque
RozoSense
Xbalanque
0
0
0
0
L
Cthulhu
ThatBaker95
Cthulhu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,927
Damage
9,843
20,339
Taken
16,715
6,428
Mitigated
5,138
7,486
Healing
4,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,408
1,363
0
1,273
3,323
827
0
0
3,323
28,700
0
W
Chronos
EThote Llama
Chronos
678
457
559
1,622
4,780
1,171
0
1,037
3,729
12,311
0
W
Hercules
HipsterDaFrog
Hercules
1,020
382
0
1,040
4,398
2,057
0
2,843
1,555
0
14,574
W
4,612
555
0
820
3,498
990
1,034
1,772
1,546
29,283
0
W
Fenrir
1,512
305
0
2,060
4,347
1,306
0
853
3,482
0
20,215
W
Cernunnos
RaptorT55
Cernunnos
1,105
394
0
1,385
3,316
904
0
415
2,901
0
20,123
L
Chang'e
Roccolo279
Chang'e
1,628
77
0
1,354
6,201
1,826
0
3,671
2,170
22,930
0
L
Bastet
RoyDMercer
Bastet
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
RozoSense
Xbalanque
2,717
860
0
1,302
3,146
725
0
351
2,795
0
25,608
L
Cthulhu
ThatBaker95
Cthulhu
2,090
166
0
980
4,045
1,760
0
1,109
2,851
17,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,202
Gold Earned
22,648
233
Minions Killed
199
0
Camps Cleared
0
749,373
Distance Traveled
604,754
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,568
696
59
7
0
140,002
3
W
Chronos
4,482
560
19
2
0
146,309
1
W
Hercules
4,462
558
40
5
0
150,367
0
W
Zeus
5,831
729
67
8
0
148,830
0
W
Fenrir
5,024
628
54
7
0
175,844
0
W
Cernunnos
4,403
550
53
7
0
128,023
1
L
Chang'e
4,573
572
53
7
0
153,060
3
L
Bastet
3,070
384
0
0
0
0
0
L
Xbalanque
4,544
568
57
7
0
149,948
0
L
Cthulhu
4,893
612
30
4
0
161,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role