Player Matchup

Artemis
Artemis
 
Artemis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Bobsth
Discordia
Level 53
God Stats
0W - 1L
1,506 SR
Queue Stats
9W - 14L
1,402 Elo+
Solo
Cthulhu
Cthulhu
Catgirlsuwu
Cthulhu
Level 36
God Stats
2W - 3L
1,603 SR
Queue Stats
90W - 97L
1,485 Elo+
Solo
Ullr
Ullr
KaIerghs
Ullr
Level 147
God Stats
2W - 7L
1,430 SR
Queue Stats
54W - 73L
1,421 Elo+
Party 1
Cliodhna
Cliodhna
ParentalControl
Cliodhna
Level 24
God Stats
2W - 5L
1,500 SR
Queue Stats
11W - 13L
1,521 Elo+
Solo
Team Averages
Level 91
1,506 SR
1,471 Elo+

VS

Team Averages
Level 111
1,585 SR
1,457 Elo+
Thanatos
Thanatos
BrothaTare
Thanatos
Level 18
God Stats
1W - 3L
1,281 SR
Queue Stats
2W - 5L
1,243 Elo+
Solo
Achilles
Achilles
Erraelf
Achilles
Level 144
God Stats
1W - 0L
1,708 SR
Queue Stats
13W - 5L
1,467 Elo+
Solo
Atlas
Atlas
Luxlly
Atlas
Level 121
God Stats
7W - 6L
1,654 SR
Queue Stats
266W - 301L
1,484 Elo+
Party 2
Sol
Sol
Miinarii
Sol
Level 128
God Stats
7W - 1L
1,670 SR
Queue Stats
64W - 53L
1,550 Elo+
Party 2
Nu Wa
Nu Wa
Vexlvet
Nu Wa
Level 144
God Stats
27W - 26L
1,612 SR
Queue Stats
329W - 351L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
1 / 7 / 2
7,405
673
7,243
11,730
3,141
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
 
Artemis
13
1 / 7 / 2
7,405
673
7,243
11,730
3,141
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Bobsth
Discordia
14
1 / 6 / 4
7,701
700
5,982
8,413
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Catgirlsuwu
Cthulhu
15
4 / 5 / 3
9,170
834
8,294
13,533
10,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
15
2 / 6 / 3
8,269
752
5,227
11,657
4,177
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
14
1 / 2 / 2
7,863
715
8,152
9,648
2,826
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BrothaTare
Thanatos
17
13 / 5 / 6
12,241
1,113
13,335
9,996
4,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Erraelf
Achilles
17
8 / 0 / 7
11,194
1,018
11,553
11,148
10,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Atlas
Luxlly
Atlas
14
0 / 2 / 11
8,862
806
4,307
13,229
13,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 0 / 11
9,510
865
10,777
9,363
3,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nu Wa
Vexlvet
Nu Wa
17
3 / 2 / 12
9,809
892
8,728
5,987
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
73
10
Kills
26
33
Deaths
9
16
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
7
2
0.29
L
Artemis
 
Artemis
1
7
2
0.29
L
Discordia
Bobsth
Discordia
1
6
4
0.5
W
Thanatos
BrothaTare
Thanatos
13
5
6
3.2
L
Cthulhu
Catgirlsuwu
Cthulhu
4
5
3
1.1
W
Achilles
Erraelf
Achilles
8
0
7
11.5
L
Ullr
2
6
3
0.58
W
Atlas
Luxlly
Atlas
0
2
11
2.75
W
2
0
11
7.5
L
Cliodhna
1
2
2
1
W
Nu Wa
Vexlvet
Nu Wa
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,141
Damage
48,700
66,711
Taken
49,723
25,729
Mitigated
34,144
5,946
Healing
18,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,243
2,780
0
1,103
11,730
3,141
0
4,508
6,805
0
19,886
L
Artemis
 
Artemis
7,243
2,780
0
1,103
11,730
3,141
0
4,508
6,805
0
19,886
L
Discordia
Bobsth
Discordia
5,982
626
0
500
8,413
2,411
0
3,518
4,769
25,501
0
W
Thanatos
BrothaTare
Thanatos
13,335
2,925
0
6,421
9,996
4,428
0
3,262
6,496
0
15,789
L
Cthulhu
Catgirlsuwu
Cthulhu
8,294
228
247
2,184
13,533
10,033
1
7,991
5,080
32,561
0
W
Achilles
Erraelf
Achilles
11,553
1,322
0
3,785
11,148
10,224
595
2,397
8,513
4,423
26,766
L
Ullr
5,227
1,103
0
0
11,657
4,177
0
3,220
7,932
0
25,634
W
Atlas
Luxlly
Atlas
4,307
1,229
518
2,346
13,229
13,262
223
3,268
9,758
14,215
0
W
10,777
4,043
0
5,206
9,363
3,922
5,723
2,267
6,928
55,712
3,146
L
Cliodhna
8,152
656
0
809
9,648
2,826
0
4,036
5,373
0
20,930
W
Nu Wa
Vexlvet
Nu Wa
8,728
1,526
0
250
5,987
2,308
984
2,383
3,441
45,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,813
Gold Earned
51,616
287
Minions Killed
276
6
Camps Cleared
10
1,168,548
Distance Traveled
1,148,499
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,405
673
37
3
0
165,148
2
L
Artemis
7,405
673
37
3
0
165,148
2
L
Discordia
7,701
700
55
5
1
193,891
2
W
Thanatos
12,241
1,113
4
0
1
235,766
1
L
Cthulhu
9,170
834
63
6
1
214,565
3
W
Achilles
11,194
1,018
50
5
4
247,321
2
L
Ullr
8,269
752
57
5
2
201,056
0
W
Atlas
8,862
806
13
1
0
215,854
1
W
Sol
9,510
865
117
11
4
225,829
1
L
Cliodhna
7,863
715
38
3
2
228,740
1
W
Nu Wa
9,809
892
92
8
1
223,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role