Player Matchup

Heimdallr
Heimdallr
Cemolee77
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,370 Elo+
Party 1
Hun Batz
Hun Batz
Elias1201_03
Hun Batz
Level 40
God Stats
7W - 7L
1,555 SR
Queue Stats
54W - 74L
1,310 Elo+
Party 1
Charybdis
Charybdis
aljomex8
Charybdis
Level 23
God Stats
1W - 1L
1,723 SR
Queue Stats
9W - 14L
1,320 Elo+
Party 1
Osiris
Osiris
angelos19-10
Osiris
Level 68
God Stats
2W - 2L
1,586 SR
Queue Stats
35W - 50L
1,312 Elo+
Party 1
Sol
Sol
ghjhjhj823
Sol
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 40L
1,248 Elo+
Party 1
Team Averages
Level 35
1,573 SR
1,312 Elo+

VS

Team Averages
Level 80
1,391 SR
1,419 Elo+
Fenrir
Fenrir
BabaNawaf
Fenrir
Level 68
God Stats
3W - 6L
1,188 SR
Queue Stats
71W - 68L
1,443 Elo+
Solo
Mercury
Mercury
JDC-gt
Mercury
Level 102
God Stats
21W - 18L
1,498 SR
Queue Stats
263W - 255L
1,393 Elo+
Solo
Hou Yi
Hou Yi
Supportality
Hou Yi
Level 106
God Stats
3W - 3L
1,412 SR
Queue Stats
192W - 201L
1,445 Elo+
Solo
Sol
Sol
ToXiC vortex158
Sol
Level 56
God Stats
4W - 8L
1,397 SR
Queue Stats
79W - 102L
1,403 Elo+
Solo
Sun Wukong
Sun Wukong
superbro1
Sun Wukong
Level 68
God Stats
40W - 48L
1,458 SR
Queue Stats
347W - 389L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cemolee77
Heimdallr
7
0 / 7 / 1
4,657
388
1,705
7,836
1,893
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Elias1201_03
Hun Batz
11
5 / 6 / 1
7,177
598
7,093
9,320
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
aljomex8
Charybdis
8
0 / 4 / 1
4,813
401
1,235
6,150
1,075
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
10
0 / 2 / 1
6,119
510
4,152
7,506
4,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 5 / 1
5,328
444
1,462
5,283
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BabaNawaf
Fenrir
12
9 / 1 / 1
7,634
636
6,850
7,297
3,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Mercury
JDC-gt
Mercury
10
2 / 2 / 5
6,252
521
2,799
6,147
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
12
7 / 1 / 4
7,059
588
5,274
5,363
1,462
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 2 / 0
7,472
623
5,531
5,736
1,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
superbro1
Sun Wukong
10
0 / 0 / 3
6,106
509
3,336
6,858
3,654
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
23
24
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BabaNawaf
Fenrir
9
1
1
9.5
L
Heimdallr
Cemolee77
Heimdallr
0
7
1
0.07
L
Hun Batz
Elias1201_03
Hun Batz
5
6
1
0.92
W
Mercury
JDC-gt
Mercury
2
2
5
2.25
W
Hou Yi
7
1
4
9
W
5
2
0
2.5
L
Charybdis
aljomex8
Charybdis
0
4
1
0.13
L
Osiris
0
2
1
0.25
L
1
5
1
0.3
W
Sun Wukong
superbro1
Sun Wukong
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,647
Damage
23,790
36,095
Taken
31,401
11,842
Mitigated
11,477
6,159
Healing
10,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BabaNawaf
Fenrir
6,850
1,536
242
3,918
7,297
3,058
874
140
7,139
0
37,573
L
Heimdallr
Cemolee77
Heimdallr
1,705
152
93
399
7,836
1,893
0
794
7,042
0
13,275
L
Hun Batz
Elias1201_03
Hun Batz
7,093
2,694
0
1,986
9,320
2,841
0
1,280
8,040
0
36,013
W
Mercury
JDC-gt
Mercury
2,799
849
0
1,253
6,147
1,819
169
0
6,147
0
20,687
W
Hou Yi
5,274
3,262
0
1,549
5,363
1,462
560
0
5,363
0
36,476
W
5,531
2,608
0
1,093
5,736
1,484
2,076
1,150
4,432
43,639
0
L
Charybdis
aljomex8
Charybdis
1,235
430
0
576
6,150
1,075
0
0
6,150
0
13,001
L
Osiris
4,152
2,085
0
2,574
7,506
4,373
746
745
6,761
0
27,443
L
1,462
354
0
531
5,283
1,660
428
3,648
1,635
14,141
0
W
Sun Wukong
superbro1
Sun Wukong
3,336
626
65
2,863
6,858
3,654
216
0
6,858
3,194
21,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,094
Gold Earned
34,523
215
Minions Killed
319
0
Camps Cleared
0
1,031,697
Distance Traveled
1,175,471
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,634
636
66
6
0
237,979
2
L
Heimdallr
4,657
388
19
2
0
215,562
0
L
Hun Batz
7,177
598
64
5
0
220,342
1
W
Mercury
6,252
521
42
4
0
315,942
4
W
Hou Yi
7,059
588
71
6
0
210,479
0
W
Sol
7,472
623
87
7
0
224,821
0
L
Charybdis
4,813
401
30
3
0
202,232
2
L
Osiris
6,119
510
69
6
0
230,860
0
L
Sol
5,328
444
33
3
0
162,701
0
W
Sun Wukong
6,106
509
53
4
0
186,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role