Player Matchup

Hun Batz
Hun Batz
Makunagetto
Hun Batz
Level 24
God Stats
2W - 3L
1,376 SR
Queue Stats
17W - 18L
1,295 Elo+
Party 1
He Bo
He Bo
Packk Sac
He Bo
Level 41
God Stats
3W - 9L
1,244 SR
Queue Stats
75W - 100L
1,319 Elo+
Party 1
Fafnir
Fafnir
Whiskey Wink
Fafnir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 127L
1,403 Elo+
Solo
Team Averages
Level 62
1,373 SR
1,339 Elo+

VS

Team Averages
Level 43
1,542 SR
1,555 Elo+
Ra
Ra
XerxesFaded
Ra
Level 67
God Stats
1W - 4L
1,276 SR
Queue Stats
50W - 65L
1,335 Elo+
Solo
Ne Zha
Ne Zha
sonicemonk
Ne Zha
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 159L
1,650 Elo+
Party 2
Ares
Ares
yuriNate122
Ares
Level 24
God Stats
9W - 3L
1,850 SR
Queue Stats
61W - 70L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Makunagetto
Hun Batz
9
1 / 9 / 0
6,115
612
3,863
11,595
3,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
Packk Sac
He Bo
9
0 / 8 / 1
5,913
591
2,286
8,664
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
8
0 / 3 / 1
5,913
591
1,093
9,306
6,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 0 / 7
9,534
953
11,895
3,668
1,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
sonicemonk
Ne Zha
13
7 / 0 / 12
8,721
872
7,470
4,208
1,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 1 / 18
7,816
782
5,299
6,324
4,233
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
57
1
Kills
20
20
Deaths
1
2
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Makunagetto
Hun Batz
1
9
0
0.11
L
He Bo
Packk Sac
He Bo
0
8
1
0.06
L
Fafnir
0
3
1
0.17
W
12
0
7
15.5
W
Ne Zha
sonicemonk
Ne Zha
7
0
12
13
W
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,242
Damage
24,664
29,565
Taken
14,200
12,350
Mitigated
7,824
899
Healing
5,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Makunagetto
Hun Batz
3,863
934
0
0
11,595
3,727
0
6,935
4,660
0
10,900
L
He Bo
Packk Sac
He Bo
2,286
204
0
0
8,664
2,504
0
4,567
4,097
14,290
0
L
Fafnir
1,093
313
0
899
9,306
6,119
0
5,782
3,524
4,290
0
W
11,895
1,893
434
1,992
3,668
1,739
358
1,556
2,112
47,067
2,607
W
Ne Zha
sonicemonk
Ne Zha
7,470
1,179
0
1,274
4,208
1,852
1,659
1,028
3,180
0
26,392
W
5,299
33
0
1,714
6,324
4,233
157
1,302
5,022
11,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,941
Gold Earned
26,071
50
Minions Killed
123
1
Camps Cleared
9
393,978
Distance Traveled
611,414
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,115
612
17
2
0
153,996
0
L
He Bo
5,913
591
22
2
0
138,316
1
L
Fafnir
5,913
591
11
1
1
101,666
1
W
Ra
9,534
953
86
9
6
200,393
3
W
Ne Zha
8,721
872
26
3
2
212,667
1
W
Ares
7,816
782
11
1
1
198,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role