Player Matchup

Thor
Thor
 
Thor
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
 
Thor
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
BlackCobra3000
Bacchus
Level 143
God Stats
23W - 12L
1,612 SR
Queue Stats
501W - 506L
1,468 Elo+
Solo
Cerberus
Cerberus
Ombravera
Cerberus
Level 89
God Stats
4W - 3L
1,484 SR
Queue Stats
101W - 114L
1,488 Elo+
Party 3
Horus
Horus
RogueFalcon203
Horus
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 267L
1,450 Elo+
Party 3
Bellona
Bellona
h3llrade
Bellona
Level 121
God Stats
4W - 2L
1,594 SR
Queue Stats
266W - 266L
1,505 Elo+
Party 3
Team Averages
Level 108
1,532 SR
1,485 Elo+

VS

Team Averages
Level 92
1,423 SR
1,501 Elo+
Cthulhu
Cthulhu
SimplyCranky
Cthulhu
Level 47
God Stats
1W - 0L
1,532 SR
Queue Stats
7W - 6L
1,435 Elo+
Party 2
Da Ji
Da Ji
SimplyEuphoria-x
Da Ji
Level 35
God Stats
1W - 0L
1,299 SR
Queue Stats
3W - 2L
1,465 Elo+
Party 2
Ne Zha
Ne Zha
iAzeved0
Ne Zha
Level 118
God Stats
6W - 0L
1,455 SR
Queue Stats
108W - 90L
1,506 Elo+
Solo
Horus
Horus
jutin2007
Horus
Level 142
God Stats
2W - 1L
1,326 SR
Queue Stats
54W - 65L
1,518 Elo+
Party 1
Eset
Eset
xXGlockceXx
Eset
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 61L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
11 / 6 / 3
8,773
731
16,360
14,748
7,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
 
Thor
15
11 / 6 / 3
8,773
731
16,360
14,748
7,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 5 / 11
7,856
655
10,136
13,086
12,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cerberus
Ombravera
Cerberus
12
1 / 6 / 12
7,437
620
6,834
22,822
27,444
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 5 / 11
7,152
596
4,763
19,796
14,436
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
h3llrade
Bellona
14
2 / 5 / 13
7,886
657
15,506
23,709
16,654
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SimplyCranky
Cthulhu
20
13 / 1 / 14
12,184
1,015
28,166
17,167
12,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 5 / 12
8,427
702
5,324
8,552
3,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
iAzeved0
Ne Zha
14
5 / 6 / 10
9,307
776
10,407
9,145
3,893
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
jutin2007
Horus
17
6 / 3 / 17
10,297
858
17,062
14,725
18,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 2 / 18
9,732
811
21,722
10,412
4,288
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
98
27
Kills
27
33
Deaths
17
53
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
11
6
3
2.08
L
Thor
 
Thor
11
6
3
2.08
L
2
5
11
1.5
L
Cerberus
Ombravera
Cerberus
1
6
12
1.17
L
0
5
11
1.1
W
Cthulhu
SimplyCranky
Cthulhu
13
1
14
20
W
1
5
12
1.4
L
Bellona
h3llrade
Bellona
2
5
13
1.7
W
Ne Zha
iAzeved0
Ne Zha
5
6
10
1.67
W
Horus
jutin2007
Horus
6
3
17
4.83
W
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,959
Damage
82,681
108,909
Taken
60,001
85,234
Mitigated
41,766
40,894
Healing
29,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
16,360
3,586
2,448
1,394
14,748
7,326
0
5,582
8,883
0
27,054
L
Thor
 
Thor
16,360
3,586
2,448
1,394
14,748
7,326
0
5,582
8,883
0
27,054
L
10,136
321
1,300
3,406
13,086
12,048
0
5,564
7,106
20,554
0
L
Cerberus
Ombravera
Cerberus
6,834
563
0
6,776
22,822
27,444
0
12,597
9,959
10,928
0
L
4,763
1,910
6,037
5,747
19,796
14,436
0
11,273
8,307
0
6,608
W
Cthulhu
SimplyCranky
Cthulhu
28,166
2,758
2,117
7,299
17,167
12,213
824
5,568
10,892
42,960
0
W
5,324
526
199
358
8,552
3,320
1,161
2,274
6,106
0
6,253
L
Bellona
h3llrade
Bellona
15,506
2,858
2,722
7,222
23,709
16,654
0
14,872
8,718
226
22,807
W
Ne Zha
iAzeved0
Ne Zha
10,407
1,882
624
1,238
9,145
3,893
81
1,651
7,333
0
18,385
W
Horus
jutin2007
Horus
17,062
7,067
4,097
6,660
14,725
18,052
466
4,626
9,404
0
19,449
W
21,722
1,434
4,197
3,036
10,412
4,288
1,118
3,053
7,125
37,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,877
Gold Earned
49,947
91
Minions Killed
94
0
Camps Cleared
0
1,166,901
Distance Traveled
1,153,315
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,773
731
21
2
0
171,259
0
L
Thor
8,773
731
21
2
0
171,259
0
L
Bacchus
7,856
655
23
2
0
207,337
0
L
Cerberus
7,437
620
7
1
0
190,768
0
L
Horus
7,152
596
4
0
0
218,899
0
W
Cthulhu
12,184
1,015
32
3
0
258,068
2
W
Da Ji
8,427
702
3
0
0
218,606
0
L
Bellona
7,886
657
15
1
0
207,379
0
W
Ne Zha
9,307
776
15
1
0
208,786
0
W
Horus
10,297
858
8
1
0
226,154
1
W
Eset
9,732
811
36
3
0
241,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role