Player Matchup

Zeus
Zeus
BBGDev
Zeus
Level 139
God Stats
6W - 6L
1,629 SR
Queue Stats
318W - 293L
1,534 Elo+
Party 1
Chaac
Chaac
CoolingWall3041
Chaac
Level 107
God Stats
8W - 7L
1,578 SR
Queue Stats
100W - 100L
1,497 Elo+
Party 1
Medusa
Medusa
DatCookieDoe123
Medusa
Level 89
God Stats
28W - 29L
1,676 SR
Queue Stats
242W - 232L
1,508 Elo+
Party 1
Ne Zha
Ne Zha
DeWezzingGopher
Ne Zha
Level 103
God Stats
4W - 7L
1,306 SR
Queue Stats
168W - 175L
1,461 Elo+
Party 1
Sobek
Sobek
PunkGamerBlake
Sobek
Level 128
God Stats
13W - 5L
1,611 SR
Queue Stats
59W - 52L
1,541 Elo+
Solo
Team Averages
Level 113
1,560 SR
1,508 Elo+

VS

Team Averages
Level 71
1,529 SR
1,488 Elo+
Cu Chulainn
Cu Chulainn
CulinaryKing300
Cu Chulainn
Level 44
God Stats
5W - 8L
1,638 SR
Queue Stats
158W - 152L
1,473 Elo+
Solo
Izanami
Izanami
Jsuq
Izanami
Level 79
God Stats
28W - 13L
1,624 SR
Queue Stats
87W - 67L
1,483 Elo+
Solo
Janus
Janus
LSS310101
Janus
Level 87
God Stats
17W - 14L
1,453 SR
Queue Stats
448W - 509L
1,458 Elo+
Solo
Xing Tian
Xing Tian
MilkCreamer
Xing Tian
Level 40
God Stats
1W - 3L
1,325 SR
Queue Stats
139W - 120L
1,495 Elo+
Solo
Arachne
Arachne
ShyGuyRy
Arachne
Level 104
God Stats
8W - 6L
1,604 SR
Queue Stats
340W - 375L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BBGDev
Zeus
19
6 / 1 / 6
12,649
527
24,305
15,411
6,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 2 / 4
11,507
479
15,404
23,326
28,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
4 / 4 / 3
12,075
503
15,180
18,314
8,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
6 / 1 / 7
12,517
522
13,348
19,100
8,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 3 / 10
11,398
475
6,156
21,130
30,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CulinaryKing300
Cu Chulainn
19
1 / 4 / 2
12,259
511
18,181
18,555
22,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
Jsuq
Izanami
17
3 / 5 / 1
10,839
452
7,814
13,855
3,665
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
LSS310101
Janus
17
2 / 4 / 3
11,254
469
14,503
14,397
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
MilkCreamer
Xing Tian
14
2 / 4 / 5
10,312
430
13,155
27,643
27,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
ShyGuyRy
Arachne
18
3 / 4 / 3
11,258
469
7,650
20,417
9,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
21
Kills
11
11
Deaths
21
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
BBGDev
Zeus
6
1
6
9
W
2
2
4
2
L
Cu Chulainn
CulinaryKing300
Cu Chulainn
1
4
2
0.5
W
4
4
3
1.38
W
6
1
7
9.5
L
Izanami
Jsuq
Izanami
3
5
1
0.7
L
Janus
LSS310101
Janus
2
4
3
0.88
L
Xing Tian
MilkCreamer
Xing Tian
2
4
5
1.13
W
3
3
10
2.67
L
Arachne
ShyGuyRy
Arachne
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,393
Damage
61,303
97,281
Taken
94,867
82,461
Mitigated
66,944
40,875
Healing
21,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
BBGDev
Zeus
24,305
1,682
542
7,984
15,411
6,756
2,578
7,563
7,800
115,396
0
W
15,404
907
0
9,353
23,326
28,812
271
6,951
15,492
13,381
65,357
L
Cu Chulainn
CulinaryKing300
Cu Chulainn
18,181
1,839
358
4,668
18,555
22,001
0
5,035
12,625
16,960
77,599
W
15,180
7,570
0
7,731
18,314
8,062
4,385
6,755
11,506
0
105,196
W
13,348
4,809
0
8,383
19,100
8,751
657
5,548
13,361
0
89,043
L
Izanami
Jsuq
Izanami
7,814
5,663
0
3,977
13,855
3,665
3,140
3,127
10,728
0
86,466
L
Janus
LSS310101
Janus
14,503
349
377
2,395
14,397
4,695
0
7,454
6,897
79,106
0
L
Xing Tian
MilkCreamer
Xing Tian
13,155
1,790
378
3,428
27,643
27,469
0
12,006
14,998
26,376
0
W
6,156
525
1,463
5,419
21,130
30,080
865
5,468
15,464
29,071
0
L
Arachne
ShyGuyRy
Arachne
7,650
4,848
0
5,526
20,417
9,114
0
5,504
14,544
0
81,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,146
Gold Earned
55,922
630
Minions Killed
654
0
Camps Cleared
0
2,259,984
Distance Traveled
2,262,875
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,649
527
182
8
0
422,298
4
W
Chaac
11,507
479
143
6
0
432,146
4
L
Cu Chulainn
12,259
511
179
7
0
416,626
4
W
Medusa
12,075
503
154
6
0
451,332
5
W
Ne Zha
12,517
522
122
5
0
503,678
1
L
Izanami
10,839
452
163
7
0
408,135
4
L
Janus
11,254
469
162
7
0
484,333
5
L
Xing Tian
10,312
430
26
1
0
471,582
4
W
Sobek
11,398
475
29
1
0
450,530
3
L
Arachne
11,258
469
124
5
0
482,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role