Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
DirtyHarry6132
Medusa
Level 144
God Stats
13W - 7L
1,658 SR
Queue Stats
91W - 76L
1,597 Elo+
Party 2
Atlas
Atlas
New Shotguns
Atlas
Level 117
God Stats
10W - 9L
1,692 SR
Queue Stats
206W - 218L
1,517 Elo+
Party 2
Bellona
Bellona
StarWarsBoi8
Bellona
Level 18
God Stats
1W - 1L
1,801 SR
Queue Stats
11W - 15L
1,325 Elo+
Party 2
Scylla
Scylla
jersainba
Scylla
Level 122
God Stats
17W - 9L
1,631 SR
Queue Stats
568W - 609L
1,463 Elo+
Party 2
Team Averages
Level 116
1,630 SR
1,484 Elo+

VS

Team Averages
Level 57
1,703 SR
1,554 Elo+
Nemesis
Nemesis
Fadedhomieeee
Nemesis
Level 13
God Stats
0W - 1L
1,658 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
Discordia
Discordia
IncreibleSrS
Discordia
Level 25
God Stats
4W - 2L
1,829 SR
Queue Stats
49W - 24L
1,679 Elo+
Party 3
Bellona
Bellona
TTVwild944
Bellona
Level 32
God Stats
0W - 4L
1,496 SR
Queue Stats
66W - 85L
1,344 Elo+
Party 1
Chernobog
Chernobog
TakeJR
Chernobog
Level 94
God Stats
6W - 4L
1,687 SR
Queue Stats
334W - 354L
1,581 Elo+
Party 3
Mercury
Mercury
WizeJosue
Mercury
Level 123
God Stats
4W - 2L
1,846 SR
Queue Stats
231W - 257L
1,666 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
10 / 1 / 4
6,767
677
7,401
7,506
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
 
Fenrir
11
10 / 1 / 4
6,767
677
7,401
7,506
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 1
6,166
617
3,051
4,472
1,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
5 / 0 / 6
6,754
675
3,116
6,589
3,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
StarWarsBoi8
Bellona
8
0 / 4 / 0
5,035
504
1,301
6,689
3,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
jersainba
Scylla
12
2 / 2 / 6
6,935
694
2,227
4,410
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
5
0 / 4 / 1
4,249
425
1,420
4,808
2,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Discordia
IncreibleSrS
Discordia
7
0 / 6 / 2
4,855
486
2,403
5,158
783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
TTVwild944
Bellona
11
5 / 1 / 0
6,793
679
5,339
5,340
3,266
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chernobog
TakeJR
Chernobog
11
0 / 2 / 1
5,829
583
4,232
5,935
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
WizeJosue
Mercury
9
2 / 5 / 0
5,626
563
3,473
8,080
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
28
Kills
7
8
Deaths
18
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
1
4
12
W
Fenrir
 
Fenrir
10
1
4
12
W
1
0
1
1.5
L
Nemesis
0
4
1
0.13
L
Discordia
IncreibleSrS
Discordia
0
6
2
0.17
W
5
0
6
8
W
Bellona
StarWarsBoi8
Bellona
0
4
0
0
L
Bellona
TTVwild944
Bellona
5
1
0
5
L
Chernobog
TakeJR
Chernobog
0
2
1
0.25
L
Mercury
WizeJosue
Mercury
2
5
0
0.4
W
Scylla
jersainba
Scylla
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,497
Damage
16,867
37,172
Taken
29,321
14,884
Mitigated
9,793
15,003
Healing
6,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,401
2,588
0
4,032
7,506
2,489
0
707
6,597
0
31,919
W
Fenrir
 
Fenrir
7,401
2,588
0
4,032
7,506
2,489
0
707
6,597
0
31,919
W
3,051
1,072
0
2,650
4,472
1,113
687
0
4,472
0
49,949
L
Nemesis
1,420
914
0
864
4,808
2,032
0
854
3,954
0
8,945
L
Discordia
IncreibleSrS
Discordia
2,403
85
0
582
5,158
783
0
454
4,704
17,778
0
W
3,116
1,226
114
1,912
6,589
3,913
0
646
5,816
9,456
0
W
Bellona
StarWarsBoi8
Bellona
1,301
434
0
1,398
6,689
3,687
0
0
6,689
0
19,639
L
Bellona
TTVwild944
Bellona
5,339
1,414
0
1,384
5,340
3,266
198
846
4,189
0
28,800
L
Chernobog
TakeJR
Chernobog
4,232
2,724
0
1,641
5,935
1,637
0
1,209
4,726
0
40,193
L
Mercury
WizeJosue
Mercury
3,473
1,380
0
1,977
8,080
2,075
0
1,980
6,100
0
24,072
W
Scylla
jersainba
Scylla
2,227
465
0
865
4,410
1,193
0
440
3,666
38,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,424
Gold Earned
27,352
360
Minions Killed
264
0
Camps Cleared
0
1,237,400
Distance Traveled
937,415
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,767
677
59
6
0
219,420
5
W
Fenrir
6,767
677
59
6
0
219,420
5
W
Medusa
6,166
617
80
8
0
184,272
4
L
Nemesis
4,249
425
22
2
0
135,121
1
L
Discordia
4,855
486
45
5
0
184,761
3
W
Atlas
6,754
675
25
3
0
215,589
0
W
Bellona
5,035
504
49
5
0
218,424
2
L
Bellona
6,793
679
62
6
0
216,803
1
L
Chernobog
5,829
583
82
8
0
184,753
2
L
Mercury
5,626
563
53
5
0
215,977
1
W
Scylla
6,935
694
88
9
0
180,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role