Player Matchup

Scylla
Scylla
Infirizma
Scylla
Level 44
God Stats
1W - 1L
1,834 SR
Queue Stats
4W - 4L
1,561 Elo+
Solo
Ymir
Ymir
JThorne04
Ymir
Level 4
God Stats
1W - 2L
1,733 SR
Queue Stats
15W - 11L
1,434 Elo+
Party 2
Bastet
Bastet
SilenceLuna
Bastet
Level 27
God Stats
10W - 12L
1,517 SR
Queue Stats
59W - 78L
1,457 Elo+
Party 2
Xbalanque
Xbalanque
SilenceSolis
Xbalanque
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 112L
1,506 Elo+
Party 2
Chaac
Chaac
imenttodothat
Chaac
Level 26
God Stats
13W - 11L
1,471 SR
Queue Stats
40W - 47L
1,474 Elo+
Party 2
Team Averages
Level 32
1,611 SR
1,486 Elo+

VS

Team Averages
Level 43
1,411 SR
1,433 Elo+
Bacchus
Bacchus
Aqishima
Bacchus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 67L
1,335 Elo+
Party 1
Ullr
Ullr
CrazyKingsz
Ullr
Level 68
God Stats
5W - 2L
1,277 SR
Queue Stats
81W - 71L
1,447 Elo+
Party 1
Sol
Sol
NevermoreVee
Sol
Level 44
God Stats
1W - 2L
1,525 SR
Queue Stats
117W - 102L
1,490 Elo+
Solo
Izanami
Izanami
Pradawithoutthep
Izanami
Level 28
God Stats
52W - 43L
1,401 SR
Queue Stats
71W - 71L
1,385 Elo+
Party 1
Pele
Pele
Zaizko
Pele
Level 34
God Stats
3W - 4L
1,351 SR
Queue Stats
51W - 48L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Infirizma
Scylla
16
3 / 5 / 8
10,626
1,063
11,565
10,757
3,680
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
17
0 / 6 / 9
10,160
1,016
4,489
19,458
25,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
16
3 / 7 / 6
9,986
999
11,157
18,385
6,705
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
SilenceSolis
Xbalanque
15
6 / 8 / 1
10,774
1,077
13,471
14,681
5,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 9 / 4
9,134
913
13,167
20,959
20,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

111

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aqishima
Bacchus
18
1 / 3 / 22
10,129
1,013
8,040
14,825
20,376
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
13 / 2 / 9
12,390
1,239
24,692
12,236
5,385
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 5 / 17
10,342
1,034
9,893
9,501
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
7 / 1 / 15
11,019
1,102
15,288
6,979
3,173
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
Zaizko
Pele
18
12 / 3 / 14
12,101
1,210
19,821
13,627
5,710
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
112
14
Kills
35
35
Deaths
14
28
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Aqishima
Bacchus
1
3
22
4
W
13
2
9
8.75
L
Scylla
Infirizma
Scylla
3
5
8
1.4
L
Ymir
0
6
9
0.75
W
2
5
17
2.1
W
7
1
15
14.5
L
Bastet
3
7
6
0.86
L
Xbalanque
SilenceSolis
Xbalanque
6
8
1
0.81
W
Pele
Zaizko
Pele
12
3
14
6.33
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,849
Damage
77,734
84,240
Taken
57,168
61,161
Mitigated
38,311
5,856
Healing
7,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Aqishima
Bacchus
8,040
619
0
350
14,825
20,376
0
4,818
9,675
17,665
0
W
24,692
21,044
0
4,823
12,236
5,385
0
3,691
8,294
0
42,887
L
Scylla
Infirizma
Scylla
11,565
1,800
0
100
10,757
3,680
0
1,739
8,970
35,916
0
L
Ymir
4,489
1,158
0
601
19,458
25,441
0
4,536
14,704
11,839
0
W
9,893
2,718
0
628
9,501
3,667
0
2,531
6,882
22,797
0
W
15,288
11,124
0
33
6,979
3,173
0
1,323
5,616
0
42,055
L
Bastet
11,157
2,865
113
1,967
18,385
6,705
0
3,541
14,710
0
20,737
L
Xbalanque
SilenceSolis
Xbalanque
13,471
6,874
0
0
14,681
5,075
0
2,958
11,569
0
31,178
W
Pele
Zaizko
Pele
19,821
4,699
0
1,369
13,627
5,710
0
3,691
9,832
0
23,679
L
13,167
2,932
0
3,075
20,959
20,260
0
4,431
16,354
0
18,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,680
Gold Earned
55,981
132
Minions Killed
182
5
Camps Cleared
10
892,572
Distance Traveled
907,029
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,129
1,013
20
2
2
196,162
0
W
Ullr
12,390
1,239
44
4
2
176,409
0
L
Scylla
10,626
1,063
52
5
1
173,332
0
L
Ymir
10,160
1,016
12
1
2
187,319
0
W
Sol
10,342
1,034
40
4
0
167,606
0
W
Izanami
11,019
1,102
66
7
6
161,460
0
L
Bastet
9,986
999
20
2
1
203,649
0
L
Xbalanque
10,774
1,077
37
4
1
161,209
0
W
Pele
12,101
1,210
12
1
0
205,392
0
L
Chaac
9,134
913
11
1
0
167,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role