Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum III
Happy504
Ah Muzen Cab
Platinum III
Level 159
God Stats
13W - 3L
1,663 SR
Queue Stats
31W - 18L
2,054 MMR
Party 2
Mulan
Mulan
Platinum III
Tommỵ
Mulan
Platinum III
Level 160
God Stats
5W - 1L
1,880 SR
Queue Stats
31W - 18L
2,054 MMR
Party 2
Hera
Hera
Platinum III
ßinßon
Hera
Platinum III
Level 135
God Stats
0W - 1L
1,966 SR
Queue Stats
31W - 18L
2,054 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,837 SR
2,054 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,669 SR
1,773 MMR
Ymir
Ymir
Diamond V
 
Ymir
Diamond V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Diamond V
 
Ymir
Diamond V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum I
lololnami
Gilgamesh
Platinum I
Level 109
God Stats
16W - 4L
1,865 SR
Queue Stats
218W - 172L
1,917 MMR
Party 1
Eset
Eset
Diamond III
xXImMysticaLXx
Eset
Diamond III
Level 154
God Stats
20W - 7L
1,812 SR
Queue Stats
42W - 29L
2,175 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Happy504
Ah Muzen Cab
11
1 / 3 / 2
7,973
570
10,391
8,499
3,890
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
Tommỵ
Mulan
11
1 / 5 / 2
7,953
568
7,744
13,744
8,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
11
1 / 5 / 2
7,876
563
8,166
5,764
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
OlorunBastetOdinGebSol

VS

Bans
ThothChaacPersephoneGuan YuNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
4 / 1 / 8
9,786
699
4,967
14,924
16,577
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
 
Ymir
14
4 / 1 / 8
9,786
699
4,967
14,924
16,577
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
lololnami
Gilgamesh
15
5 / 1 / 8
10,026
716
12,077
16,311
13,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 1 / 8
9,973
712
7,389
5,822
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
3
Kills
17
13
Deaths
4
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
1
8
8
W
Ymir
 
Ymir
4
1
8
8
L
Ah Muzen Cab
Happy504
Ah Muzen Cab
1
3
2
0.67
L
Mulan
Tommỵ
Mulan
1
5
2
0.4
W
Gilgamesh
lololnami
Gilgamesh
5
1
8
9
W
4
1
8
8
L
Hera
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,301
Damage
29,400
28,007
Taken
51,981
14,583
Mitigated
49,058
6,344
Healing
12,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,967
891
372
2,187
14,924
16,577
110
4,613
10,017
16,512
0
W
Ymir
 
Ymir
4,967
891
372
2,187
14,924
16,577
110
4,613
10,017
16,512
0
L
Ah Muzen Cab
Happy504
Ah Muzen Cab
10,391
3,103
0
1,524
8,499
3,890
0
3,750
4,423
0
38,793
L
Mulan
Tommỵ
Mulan
7,744
729
510
3,885
13,744
8,686
0
5,557
7,661
0
17,287
W
Gilgamesh
lololnami
Gilgamesh
12,077
4,444
666
3,854
16,311
13,296
760
2,846
13,192
0
39,794
W
7,389
992
1,719
1,616
5,822
2,608
1,829
1,325
4,395
52,213
0
L
Hera
8,166
2,152
0
425
5,764
2,007
0
2,661
2,779
19,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,802
Gold Earned
39,571
124
Minions Killed
233
1
Camps Cleared
14
747,829
Distance Traveled
1,107,261
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,786
699
29
2
3
283,897
4
W
Ymir
9,786
699
29
2
3
283,897
4
L
Ah Muzen Cab
7,973
570
64
5
0
248,056
2
L
Mulan
7,953
568
23
2
1
251,059
1
W
Gilgamesh
10,026
716
49
4
5
293,932
3
W
Eset
9,973
712
126
9
3
245,535
5
L
Hera
7,876
563
37
3
0
248,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role