Player Matchup

Yemoja
Yemoja
AgossyV2
Yemoja
Level 99
God Stats
9W - 12L
1,443 SR
Queue Stats
759W - 781L
1,507 Elo+
Party 2
Persephone
Persephone
DirtyBoy Chris
Persephone
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 76L
1,434 Elo+
Party 5
Charybdis
Charybdis
PshhhhUnreal
Charybdis
Level 124
God Stats
3W - 4L
1,543 SR
Queue Stats
516W - 514L
1,530 Elo+
Solo
Thor
Thor
iSnipeBoogz420
Thor
Level 127
God Stats
0W - 5L
1,185 SR
Queue Stats
776W - 794L
1,510 Elo+
Party 2
Geb
Geb
xTheBigMuffinx
Geb
Level 125
God Stats
1W - 3L
1,324 SR
Queue Stats
149W - 152L
1,457 Elo+
Party 5
Team Averages
Level 117
1,399 SR
1,488 Elo+

VS

Team Averages
Level 123
1,506 SR
1,454 Elo+
Tyr
Tyr
 
Tyr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
 
Hel
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
Abdel_33
Xbalanque
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,303 Elo+
Party 4
Chaac
Chaac
XDevilish-Otaku
Chaac
Level 108
God Stats
1W - 0L
1,588 SR
Queue Stats
7W - 10L
1,380 Elo+
Party 4
Rama
Rama
teriiyakigod
Rama
Level 147
God Stats
2W - 1L
1,456 SR
Queue Stats
50W - 55L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AgossyV2
Yemoja
17
1 / 1 / 14
9,744
696
8,129
13,733
16,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
DirtyBoy Chris
Persephone
18
6 / 3 / 12
11,500
821
25,065
13,539
6,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
PshhhhUnreal
Charybdis
16
8 / 4 / 4
10,472
748
21,824
16,517
9,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 4 / 11
10,426
745
16,037
20,245
15,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
1 / 2 / 16
10,997
786
13,792
24,426
31,312
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
0 / 4 / 11
10,683
763
10,383
21,879
30,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tyr
 
Tyr
17
0 / 4 / 11
10,683
763
10,383
21,879
30,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hel
 
Hel
17
0 / 0 / 11
9,866
705
6,443
13,708
12,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hel
 
Hel
17
0 / 0 / 11
9,866
705
6,443
13,708
12,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Xbalanque
Abdel_33
Xbalanque
17
6 / 7 / 6
11,042
789
19,445
17,113
8,832
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 5 / 9
11,126
795
24,838
32,107
34,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 5 / 4
11,269
805
14,243
16,172
8,977
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
77
21
Kills
14
14
Deaths
25
57
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
4
11
1.38
W
Tyr
 
Tyr
0
4
11
1.38
W
Hel
 
Hel
0
0
11
5.5
W
Hel
 
Hel
0
0
11
5.5
W
Xbalanque
Abdel_33
Xbalanque
6
7
6
1.29
L
Yemoja
AgossyV2
Yemoja
1
1
14
8
L
Persephone
DirtyBoy Chris
Persephone
6
3
12
4
L
Charybdis
PshhhhUnreal
Charybdis
8
4
4
2.5
W
4
5
9
1.7
L
5
4
11
2.63
W
4
5
4
1.2
L
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,847
Damage
92,178
88,460
Taken
136,566
79,567
Mitigated
137,684
38,173
Healing
77,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,383
1,390
211
4,143
21,879
30,222
368
7,466
14,413
1,086
16,936
W
Tyr
 
Tyr
10,383
1,390
211
4,143
21,879
30,222
368
7,466
14,413
1,086
16,936
W
Hel
 
Hel
6,443
1,018
14,276
9,976
13,708
12,242
246
8,264
5,444
14,834
0
W
Hel
 
Hel
6,443
1,018
14,276
9,976
13,708
12,242
246
8,264
5,444
14,834
0
W
Xbalanque
Abdel_33
Xbalanque
19,445
7,283
1,611
2,994
17,113
8,832
2,300
8,051
9,062
0
32,492
L
Yemoja
AgossyV2
Yemoja
8,129
2,414
15,538
4,081
13,733
16,970
519
2,233
11,309
16,324
0
L
Persephone
DirtyBoy Chris
Persephone
25,065
1,124
1,209
2,162
13,539
6,630
481
626
12,540
48,452
0
L
Charybdis
PshhhhUnreal
Charybdis
21,824
13,323
2,040
2,623
16,517
9,236
2,022
2,271
13,950
0
33,695
W
24,838
1,435
1,599
11,866
32,107
34,947
0
14,743
17,364
9,694
39,006
L
16,037
2,512
2,565
2,266
20,245
15,419
572
2,210
17,716
0
25,210
W
14,243
11,723
813
1,577
16,172
8,977
2,197
8,462
7,710
0
33,016
L
13,792
1,368
2,301
3,388
24,426
31,312
591
4,717
19,012
26,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,139
Gold Earned
74,535
129
Minions Killed
162
0
Camps Cleared
0
1,249,747
Distance Traveled
1,838,441
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,683
763
6
0
0
275,158
0
W
Tyr
10,683
763
6
0
0
275,158
0
W
Hel
9,866
705
21
2
0
301,736
0
W
Hel
9,866
705
21
2
0
301,736
0
W
Xbalanque
11,042
789
21
2
0
220,822
0
L
Yemoja
9,744
696
12
1
0
265,398
1
L
Persephone
11,500
821
59
4
0
262,137
0
L
Charybdis
10,472
748
25
2
0
203,874
2
W
Chaac
11,126
795
52
4
0
241,226
0
L
Thor
10,426
745
15
1
0
241,835
0
W
Rama
11,269
805
35
3
0
222,605
0
L
Geb
10,997
786
18
1
0
276,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role