Player Matchup

Gilgamesh
Gilgamesh
SwtSolar
Gilgamesh
Level 24
God Stats
1W - 2L
1,232 SR
Queue Stats
61W - 47L
1,497 Elo+
Party 2
Janus
Janus
Yuriiism
Janus
Level 160
God Stats
157W - 48L
1,772 SR
Queue Stats
737W - 327L
1,797 Elo+
Party 2
Da Ji
Da Ji
xoArixJhene
Da Ji
Level 154
God Stats
9W - 7L
1,605 SR
Queue Stats
1,317W - 894L
1,721 Elo+
Party 2
Team Averages
Level 113
1,536 SR
1,672 Elo+

VS

Team Averages
Level 62
1,398 SR
1,533 Elo+
Thanatos
Thanatos
DCCDevon
Thanatos
Level 76
God Stats
1W - 13L
1,043 SR
Queue Stats
315W - 472L
1,398 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XxXloading
Cu Chulainn
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 9L
1,731 Elo+
Party 1
Ra
Ra
xxnoobslayer13
Ra
Level 80
God Stats
4W - 3L
1,652 SR
Queue Stats
37W - 42L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SwtSolar
Gilgamesh
11
3 / 3 / 16
8,375
761
2,944
6,566
5,314
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
Yuriiism
Janus
14
9 / 0 / 17
10,108
919
14,984
6,019
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
16 / 1 / 10
10,249
932
16,359
8,388
3,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DCCDevon
Thanatos
9
2 / 12 / 0
7,408
673
5,221
12,735
3,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
XxXloading
Cu Chulainn
9
1 / 7 / 0
6,424
584
3,105
13,614
10,397
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 9 / 0
7,038
640
2,968
10,157
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
4
28
Kills
4
4
Deaths
28
43
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DCCDevon
Thanatos
2
12
0
0.17
W
Gilgamesh
SwtSolar
Gilgamesh
3
3
16
3.67
L
Cu Chulainn
XxXloading
Cu Chulainn
1
7
0
0.14
W
Janus
Yuriiism
Janus
9
0
17
17.5
W
16
1
10
21
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,287
Damage
11,294
20,973
Taken
36,506
11,131
Mitigated
17,000
3,055
Healing
4,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DCCDevon
Thanatos
5,221
251
22
2,901
12,735
3,527
0
5,713
6,452
0
13,012
W
Gilgamesh
SwtSolar
Gilgamesh
2,944
561
0
4
6,566
5,314
148
531
5,905
0
9,558
L
Cu Chulainn
XxXloading
Cu Chulainn
3,105
403
0
330
13,614
10,397
0
5,079
7,925
0
9,948
W
Janus
Yuriiism
Janus
14,984
1,204
96
1,841
6,019
1,944
1,787
910
5,029
51,111
0
W
16,359
5,256
0
1,114
8,388
3,873
559
1,320
6,950
0
25,915
L
2,968
0
591
753
10,157
3,076
0
3,920
5,710
24,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,732
Gold Earned
20,870
140
Minions Killed
86
7
Camps Cleared
3
651,536
Distance Traveled
506,389
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,408
673
13
1
3
158,922
0
W
Gilgamesh
8,375
761
23
2
0
200,240
0
L
Cu Chulainn
6,424
584
13
1
0
187,820
0
W
Janus
10,108
919
92
8
5
233,967
1
W
Da Ji
10,249
932
25
2
2
217,329
2
L
Ra
7,038
640
60
5
0
159,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role