Player Matchup

Thoth
Thoth
AlfiMira
Thoth
Level 86
God Stats
2W - 5L
1,401 SR
Queue Stats
139W - 212L
1,375 Elo+
Party 1
Chang'e
Chang'e
Monā
Chang'e
Level 60
God Stats
7W - 7L
1,628 SR
Queue Stats
54W - 66L
1,474 Elo+
Solo
Yemoja
Yemoja
Халвуша
Yemoja
Level 57
God Stats
3W - 4L
1,464 SR
Queue Stats
133W - 210L
1,371 Elo+
Party 1
Team Averages
Level 68
1,498 SR
1,407 Elo+

VS

Team Averages
Level 119
1,510 SR
1,535 Elo+
Odin
Odin
 
Odin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
antondekin
Nike
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 63L
1,587 Elo+
Party 2
Tiamat
Tiamat
diegoeduardo
Tiamat
Level 122
God Stats
11W - 7L
1,541 SR
Queue Stats
121W - 97L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AlfiMira
Thoth
9
0 / 1 / 1
5,742
574
3,794
5,003
1,524
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Monā
Chang'e
8
0 / 3 / 0
5,584
558
5,431
8,657
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 0
6,543
654
2,825
5,696
4,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
1 / 0 / 2
6,245
625
3,242
6,597
6,084
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Odin
 
Odin
10
1 / 0 / 2
6,245
625
3,242
6,597
6,084
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
2 / 0 / 2
6,773
677
6,833
9,250
8,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
11
1 / 1 / 3
6,685
669
6,382
5,108
2,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
5
4
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
2
2
W
Odin
 
Odin
1
0
2
2
L
Thoth
AlfiMira
Thoth
0
1
1
0.5
L
Chang'e
Monā
Chang'e
0
3
0
0
W
2
0
2
3
W
Tiamat
1
1
3
2.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,050
Damage
19,699
19,356
Taken
27,552
8,517
Mitigated
22,703
6,402
Healing
5,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,242
481
399
578
6,597
6,084
454
4,298
2,299
0
15,198
W
Odin
 
Odin
3,242
481
399
578
6,597
6,084
454
4,298
2,299
0
15,198
L
Thoth
AlfiMira
Thoth
3,794
363
361
295
5,003
1,524
262
1,906
2,908
21,876
0
L
Chang'e
Monā
Chang'e
5,431
450
1,655
2,100
8,657
2,795
0
2,876
5,535
12,458
0
W
6,833
162
0
1,232
9,250
8,010
261
4,693
4,557
481
16,960
W
Tiamat
6,382
430
130
1,704
5,108
2,525
96
3,476
1,632
26,627
0
L
2,825
321
813
1,178
5,696
4,198
120
1,946
3,470
11,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,869
Gold Earned
25,948
80
Minions Killed
145
2
Camps Cleared
8
557,954
Distance Traveled
758,043
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,245
625
30
3
1
188,186
2
W
Odin
6,245
625
30
3
1
188,186
2
L
Thoth
5,742
574
43
4
1
181,612
4
L
Chang'e
5,584
558
15
2
0
182,410
1
W
Nike
6,773
677
22
2
1
188,250
5
W
Tiamat
6,685
669
63
6
5
193,421
0
L
Yemoja
6,543
654
22
2
1
193,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role