Player Matchup

Fenrir
Fenrir
Platinum V
BDM2405
Fenrir
Platinum V
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,698 MMR
Solo
Merlin
Merlin
Gold II
CallMeChrisSr
Merlin
Gold II
Level 157
God Stats
12W - 9L
1,621 SR
Queue Stats
327W - 330L
1,712 MMR
Solo
Chiron
Chiron
Gold II
Siren Genovese
Chiron
Gold II
Level 156
God Stats
13W - 18L
1,494 SR
Queue Stats
729W - 736L
1,574 MMR
Solo
Guan Yu
Guan Yu
Gold II
charliegenuine64
Guan Yu
Gold II
Level 142
God Stats
0W - 1L
1,577 SR
Queue Stats
46W - 53L
1,698 MMR
Solo
Fafnir
Fafnir
Platinum III
sneakyboi
Fafnir
Platinum III
Level 144
God Stats
25W - 13L
1,770 SR
Queue Stats
368W - 374L
1,757 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,592 SR
1,688 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 106
1,525 SR
1,715 MMR
Hera
Hera
Platinum V
Dr3adfull
Hera
Platinum V
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 108L
1,706 MMR
Solo
Achilles
Achilles
Gold IV
EDR-Blade
Achilles
Gold IV
Level 68
God Stats
3W - 2L
1,682 SR
Queue Stats
34W - 21L
1,615 MMR
Party 1
Artemis
Artemis
Platinum V
OLD_Segalla
Artemis
Platinum V
Level 160
God Stats
244W - 187L
1,642 SR
Queue Stats
374W - 373L
1,757 MMR
Solo
Sylvanus
Sylvanus
Gold III
duhitsdrais
Sylvanus
Gold III
Level 138
God Stats
1W - 0L
1,530 SR
Queue Stats
36W - 25L
1,694 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
oHillside
Gilgamesh
Platinum IV
Level 107
God Stats
1W - 1L
1,269 SR
Queue Stats
68W - 52L
1,802 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BDM2405
Fenrir
16
5 / 7 / 1
10,007
455
14,694
20,206
12,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 4 / 1
9,368
426
5,899
12,365
4,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 8 / 1
10,143
461
9,391
18,827
5,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 7 / 4
9,032
411
6,974
25,422
23,135
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fafnir
sneakyboi
Fafnir
15
2 / 4 / 0
9,753
443
10,740
20,796
24,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
BastetLokiOdinMulan

VS

Bans
AthenaArtioCliodhnaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
6 / 3 / 7
12,802
582
15,178
14,241
5,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
EDR-Blade
Achilles
20
9 / 2 / 5
14,000
636
21,758
21,862
23,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
OLD_Segalla
Artemis
19
1 / 2 / 10
12,516
569
10,136
14,072
5,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
duhitsdrais
Sylvanus
17
2 / 0 / 10
12,097
550
8,433
19,127
25,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
oHillside
Gilgamesh
20
12 / 2 / 6
13,592
618
21,195
19,483
8,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
9
Kills
30
30
Deaths
9
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BDM2405
Fenrir
5
7
1
0.79
L
1
4
1
0.38
W
Hera
6
3
7
3.17
W
Achilles
EDR-Blade
Achilles
9
2
5
5.75
W
Artemis
OLD_Segalla
Artemis
1
2
10
3
L
1
8
1
0.19
L
0
7
4
0.29
W
Sylvanus
duhitsdrais
Sylvanus
2
0
10
7
W
Gilgamesh
oHillside
Gilgamesh
12
2
6
7.5
L
Fafnir
sneakyboi
Fafnir
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,698
Damage
76,700
97,616
Taken
88,785
69,712
Mitigated
68,080
26,177
Healing
45,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BDM2405
Fenrir
14,694
3,167
0
4,296
20,206
12,106
0
5,090
14,576
0
64,831
L
5,899
229
0
2,785
12,365
4,460
0
5,480
6,604
70,334
0
W
Hera
15,178
4,145
0
3,663
14,241
5,048
2,524
4,868
9,373
94,121
0
W
Achilles
EDR-Blade
Achilles
21,758
3,802
597
11,165
21,862
23,629
1,170
2,260
19,602
13,960
76,370
W
Artemis
OLD_Segalla
Artemis
10,136
4,126
0
7,222
14,072
5,391
6,305
2,520
11,552
0
106,779
L
9,391
2,480
419
5,342
18,827
5,322
742
2,080
16,649
0
89,240
L
6,974
335
936
7,999
25,422
23,135
0
5,009
19,100
0
39,821
W
Sylvanus
duhitsdrais
Sylvanus
8,433
2,856
4,529
9,718
19,127
25,108
349
5,940
13,187
38,330
0
W
Gilgamesh
oHillside
Gilgamesh
21,195
8,175
0
8,780
19,483
8,904
1,832
3,145
16,338
0
97,541
L
Fafnir
sneakyboi
Fafnir
10,740
2,837
0
4,400
20,796
24,689
90
8,861
11,464
34,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,303
Gold Earned
65,007
537
Minions Killed
654
0
Camps Cleared
0
1,883,398
Distance Traveled
2,177,797
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,007
455
103
5
0
421,828
3
L
Merlin
9,368
426
133
6
0
369,492
3
W
Hera
12,802
582
166
8
0
424,057
10
W
Achilles
14,000
636
161
7
0
472,945
4
W
Artemis
12,516
569
156
7
0
400,328
7
L
Chiron
10,143
461
166
8
0
345,469
4
L
Guan Yu
9,032
411
93
4
0
405,175
1
W
Sylvanus
12,097
550
56
3
0
382,526
1
W
Gilgamesh
13,592
618
115
5
0
497,941
4
L
Fafnir
9,753
443
42
2
0
341,434
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role