Player Matchup

Mulan
Mulan
BigHomieJC
Mulan
Level 60
God Stats
42W - 30L
1,582 SR
Queue Stats
143W - 144L
1,493 Elo+
Party 1
Baron Samedi
Baron Samedi
ICYTHESLUMPG0D
Baron Samedi
Level 27
God Stats
15W - 6L
1,653 SR
Queue Stats
96W - 92L
1,546 Elo+
Party 1
Chaac
Chaac
son_of_the_dead2
Chaac
Level 74
God Stats
15W - 12L
1,464 SR
Queue Stats
106W - 92L
1,513 Elo+
Party 1
Team Averages
Level 54
1,566 SR
1,518 Elo+

VS

Team Averages
Level 33
1,495 SR
1,444 Elo+
Aphrodite
Aphrodite
CookieKiller77
Aphrodite
Level 67
God Stats
16W - 13L
1,494 SR
Queue Stats
83W - 85L
1,419 Elo+
Party 2
Nemesis
Nemesis
Cweh
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
lucchoui13579
Ymir
Level 28
God Stats
62W - 51L
1,490 SR
Queue Stats
100W - 113L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
12 / 0 / 10
10,388
866
15,521
13,750
13,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
ICYTHESLUMPG0D
Baron Samedi
14
4 / 0 / 16
9,404
784
12,748
6,204
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
7 / 2 / 14
9,612
801
10,122
13,506
12,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CookieKiller77
Aphrodite
11
2 / 8 / 0
8,020
668
6,725
13,916
7,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
Cweh
Nemesis
10
0 / 8 / 0
6,785
565
5,176
13,270
9,478
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 7 / 1
7,491
624
3,521
16,200
14,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
3
23
Kills
2
2
Deaths
23
40
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
12
0
10
17
L
Aphrodite
CookieKiller77
Aphrodite
2
8
0
0.25
L
Nemesis
Cweh
Nemesis
0
8
0
0
W
Baron Samedi
ICYTHESLUMPG0D
Baron Samedi
4
0
16
12
L
0
7
1
0.07
W
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,391
Damage
15,422
33,460
Taken
43,386
29,382
Mitigated
31,692
17,131
Healing
7,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
15,521
1,820
0
6,653
13,750
13,781
749
4,142
9,608
7,068
32,227
L
Aphrodite
CookieKiller77
Aphrodite
6,725
136
1,995
4,002
13,916
7,825
0
3,335
9,845
28,307
0
L
Nemesis
Cweh
Nemesis
5,176
1,048
0
474
13,270
9,478
0
3,569
9,117
2,674
8,412
W
Baron Samedi
ICYTHESLUMPG0D
Baron Samedi
12,748
1,411
2,574
3,331
6,204
3,163
1,154
2,937
3,267
32,516
0
L
3,521
227
0
686
16,200
14,389
0
7,498
7,949
15,563
0
W
10,122
2,064
0
4,573
13,506
12,438
121
4,889
8,617
111
22,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,404
Gold Earned
22,296
127
Minions Killed
95
6
Camps Cleared
2
687,662
Distance Traveled
587,747
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,388
866
37
3
2
231,387
1
L
Aphrodite
8,020
668
61
5
2
193,443
1
L
Nemesis
6,785
565
15
1
0
208,645
4
W
Baron Samedi
9,404
784
61
5
2
223,416
0
L
Ymir
7,491
624
19
2
0
185,659
0
W
Chaac
9,612
801
29
2
2
232,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role