Player Matchup

Neith
Neith
KatieSweetTricks
Neith
Level 123
God Stats
1W - 2L
1,562 SR
Queue Stats
8W - 6L
1,448 Elo+
Solo
Amaterasu
Amaterasu
KingpinTheGod
Amaterasu
Level 125
God Stats
9W - 12L
1,560 SR
Queue Stats
401W - 471L
1,435 Elo+
Solo
Sol
Sol
therjoker31873
Sol
Level 127
God Stats
6W - 16L
1,216 SR
Queue Stats
82W - 142L
1,259 Elo+
Solo
Team Averages
Level 125
1,446 SR
1,380 Elo+

VS

Team Averages
Level 78
1,510 SR
1,522 Elo+
Charybdis
Charybdis
All_day_TRAP
Charybdis
Level 125
God Stats
1W - 0L
1,591 SR
Queue Stats
24W - 23L
1,497 Elo+
Party 1
Cabrakan
Cabrakan
Screwedupzo
Cabrakan
Level 5
God Stats
2W - 1L
1,547 SR
Queue Stats
2W - 1L
1,452 Elo+
Party 1
Hades
Hades
TTVOneUpGod
Hades
Level 104
God Stats
2W - 0L
1,392 SR
Queue Stats
8W - 4L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 3
8,440
603
5,435
10,415
2,930
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
KingpinTheGod
Amaterasu
13
5 / 8 / 1
10,101
722
8,686
18,197
15,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 8 / 3
7,901
564
6,269
12,395
3,227
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
All_day_TRAP
Charybdis
14
3 / 2 / 17
10,433
745
12,339
9,859
4,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Screwedupzo
Cabrakan
15
9 / 3 / 12
10,950
782
9,722
12,701
9,732
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
12 / 1 / 10
11,640
831
12,513
12,880
6,746
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
6
Kills
24
24
Deaths
6
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Charybdis
All_day_TRAP
Charybdis
3
2
17
5.75
L
1
8
3
0.31
L
Amaterasu
KingpinTheGod
Amaterasu
5
8
1
0.69
W
Cabrakan
Screwedupzo
Cabrakan
9
3
12
5
W
12
1
10
17
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,390
Damage
34,574
41,007
Taken
35,440
21,564
Mitigated
20,930
4,793
Healing
10,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
All_day_TRAP
Charybdis
12,339
5,640
0
3,069
9,859
4,452
1,773
2,330
7,529
0
48,921
L
5,435
1,808
150
816
10,415
2,930
0
6,217
4,198
0
24,949
L
Amaterasu
KingpinTheGod
Amaterasu
8,686
3,466
0
2,018
18,197
15,407
0
8,126
10,071
0
27,897
W
Cabrakan
Screwedupzo
Cabrakan
9,722
1,023
0
1,881
12,701
9,732
365
1,917
10,784
28,161
0
W
12,513
391
474
4,657
12,880
6,746
573
2,243
10,637
44,585
0
L
6,269
881
150
1,659
12,395
3,227
0
8,544
3,851
21,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,442
Gold Earned
33,023
117
Minions Killed
184
5
Camps Cleared
6
616,160
Distance Traveled
727,497
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,433
745
84
6
2
229,229
4
L
Neith
8,440
603
42
3
0
207,857
0
L
Amaterasu
10,101
722
38
3
3
244,306
3
W
Cabrakan
10,950
782
39
3
0
241,427
2
W
Hades
11,640
831
61
4
4
256,841
0
L
Sol
7,901
564
37
3
2
163,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role