Player Matchup

Chaac
Chaac
Absens
Chaac
Level 136
God Stats
0W - 3L
1,306 SR
Queue Stats
55W - 78L
1,483 Elo+
Solo
Skadi
Skadi
LuxAstrea
Skadi
Level 160
God Stats
5W - 8L
1,527 SR
Queue Stats
305W - 319L
1,542 Elo+
Solo
Rama
Rama
Whisperer120
Rama
Level 108
God Stats
3W - 4L
1,390 SR
Queue Stats
232W - 205L
1,529 Elo+
Solo
Janus
Janus
huesoscerebron
Janus
Level 128
God Stats
3W - 4L
1,358 SR
Queue Stats
255W - 250L
1,509 Elo+
Solo
Horus
Horus
solly8517
Horus
Level 145
God Stats
9W - 5L
1,622 SR
Queue Stats
1,025W - 1,006L
1,567 Elo+
Solo
Team Averages
Level 135
1,441 SR
1,526 Elo+

VS

Team Averages
Level 135
1,548 SR
1,524 Elo+
Da Ji
Da Ji
MastaJoshwa
Da Ji
Level 143
God Stats
1W - 2L
1,299 SR
Queue Stats
169W - 160L
1,546 Elo+
Party 1
Bacchus
Bacchus
Oldojer
Bacchus
Level 127
God Stats
4W - 5L
1,494 SR
Queue Stats
344W - 347L
1,531 Elo+
Solo
Sylvanus
Sylvanus
TJVannie
Sylvanus
Level 144
God Stats
2W - 1L
1,752 SR
Queue Stats
57W - 61L
1,522 Elo+
Party 1
Sol
Sol
ThexGinjaNinja
Sol
Level 129
God Stats
5W - 4L
1,580 SR
Queue Stats
537W - 524L
1,546 Elo+
Solo
Chaac
Chaac
WardBravo
Chaac
Level 131
God Stats
10W - 5L
1,615 SR
Queue Stats
900W - 887L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Absens
Chaac
19
1 / 6 / 11
11,065
738
12,025
24,135
35,992
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
LuxAstrea
Skadi
18
5 / 8 / 7
11,961
797
16,285
15,940
5,335
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 6 / 10
11,298
753
15,880
16,921
6,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 7 / 7
11,597
773
23,368
13,848
5,083
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
solly8517
Horus
18
2 / 5 / 14
11,555
770
9,118
23,459
25,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 8
12,807
854
18,864
15,665
12,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Oldojer
Bacchus
18
5 / 2 / 18
11,342
756
16,056
28,885
32,151
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sylvanus
TJVannie
Sylvanus
18
2 / 3 / 21
11,893
793
9,575
25,999
31,686
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
3 / 2 / 18
11,940
796
19,252
11,265
5,320
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
WardBravo
Chaac
19
8 / 6 / 9
11,821
788
20,626
25,766
34,234
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
106
16
Kills
32
32
Deaths
16
49
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Chaac
Absens
Chaac
1
6
11
1.08
L
Skadi
LuxAstrea
Skadi
5
8
7
1.06
W
14
3
8
6
W
Bacchus
Oldojer
Bacchus
5
2
18
7
W
Sylvanus
TJVannie
Sylvanus
2
3
21
4.17
W
3
2
18
6
W
Chaac
WardBravo
Chaac
8
6
9
2.08
L
4
6
10
1.5
L
4
7
7
1.07
L
Horus
solly8517
Horus
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,676
Damage
84,373
94,303
Taken
107,580
77,956
Mitigated
115,410
39,799
Healing
45,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Absens
Chaac
12,025
1,632
2,906
8,684
24,135
35,992
376
10,818
12,973
0
35,266
L
Skadi
LuxAstrea
Skadi
16,285
7,539
0
1,733
15,940
5,335
1,773
7,865
7,933
0
25,135
W
18,864
3,366
915
1,064
15,665
12,019
2,096
2,226
13,331
0
28,822
W
Bacchus
Oldojer
Bacchus
16,056
1,946
771
9,480
28,885
32,151
574
4,345
24,397
26,043
0
W
Sylvanus
TJVannie
Sylvanus
9,575
1,180
11,194
9,663
25,999
31,686
536
7,491
18,244
15,415
0
W
19,252
7,891
439
3,273
11,265
5,320
3,230
2,352
8,809
47,871
0
W
Chaac
WardBravo
Chaac
20,626
1,880
1,225
7,591
25,766
34,234
979
6,027
19,431
0
38,308
L
15,880
10,297
0
4,308
16,921
6,461
1,015
7,968
8,416
0
24,671
L
23,368
1,306
697
1,108
13,848
5,083
318
4,990
8,646
41,629
0
L
Horus
solly8517
Horus
9,118
5,304
8,905
11,458
23,459
25,085
305
13,242
9,824
0
14,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,476
Gold Earned
59,803
163
Minions Killed
163
0
Camps Cleared
0
1,316,707
Distance Traveled
1,397,724
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,065
738
50
3
0
288,846
1
L
Skadi
11,961
797
29
2
0
211,833
0
W
Da Ji
12,807
854
25
2
0
235,862
2
W
Bacchus
11,342
756
21
1
0
328,928
4
W
Sylvanus
11,893
793
10
1
0
260,568
0
W
Sol
11,940
796
71
5
0
289,992
0
W
Chaac
11,821
788
36
2
0
282,374
0
L
Rama
11,298
753
22
1
0
252,838
0
L
Janus
11,597
773
54
4
0
286,466
0
L
Horus
11,555
770
8
1
0
276,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role