Player Matchup

Bellona
Bellona
Acolyte-IX
Bellona
Level 131
God Stats
1W - 3L
1,163 SR
Queue Stats
337W - 336L
1,558 Elo+
Party 2
Sylvanus
Sylvanus
Krieger_Kluge
Sylvanus
Level 129
God Stats
10W - 13L
1,495 SR
Queue Stats
199W - 189L
1,587 Elo+
Party 2
Merlin
Merlin
Oh_U_Farted
Merlin
Level 48
God Stats
1W - 0L
1,431 SR
Queue Stats
2W - 1L
1,729 Elo+
Party 2
Bacchus
Bacchus
Smh-Fear
Bacchus
Level 157
God Stats
2W - 0L
1,698 SR
Queue Stats
76W - 68L
1,632 Elo+
Party 2
Erlang Shen
Erlang Shen
TheRandomestDuck
Erlang Shen
Level 160
God Stats
10W - 10L
1,587 SR
Queue Stats
408W - 374L
1,612 Elo+
Party 2
Team Averages
Level 125
1,475 SR
1,624 Elo+

VS

Team Averages
Level 93
1,411 SR
1,671 Elo+
Olorun
Olorun
EpicFALE187
Olorun
Level 155
God Stats
0W - 1L
1,273 SR
Queue Stats
357W - 277L
1,670 Elo+
Party 1
Arachne
Arachne
PmMeHunny
Arachne
Level 33
God Stats
1W - 1L
1,317 SR
Queue Stats
16W - 16L
1,615 Elo+
Solo
Erlang Shen
Erlang Shen
Visscerra
Erlang Shen
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 140L
1,755 Elo+
Party 1
Vulcan
Vulcan
mommymondays
Vulcan
Level 69
God Stats
6W - 2L
1,684 SR
Queue Stats
203W - 150L
1,666 Elo+
Party 1
Awilix
Awilix
renodino
Awilix
Level 159
God Stats
0W - 1L
1,282 SR
Queue Stats
27W - 23L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Acolyte-IX
Bellona
12
5 / 1 / 1
7,280
728
4,139
5,766
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Krieger_Kluge
Sylvanus
8
0 / 2 / 4
5,198
520
3,684
6,731
3,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
8
0 / 3 / 0
4,778
478
1,425
4,463
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Smh-Fear
Bacchus
11
4 / 0 / 2
6,654
665
3,813
5,603
5,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
TheRandomestDuck
Erlang Shen
11
3 / 1 / 2
6,644
664
6,371
7,683
4,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 3 / 0
5,662
566
2,014
4,824
1,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
PmMeHunny
Arachne
7
0 / 6 / 0
4,629
463
3,123
7,440
2,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
Visscerra
Erlang Shen
7
0 / 1 / 4
5,347
535
2,341
7,591
2,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vulcan
10
4 / 1 / 2
6,315
632
7,481
4,009
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
renodino
Awilix
9
3 / 1 / 3
5,672
567
3,358
6,900
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
12
Kills
7
7
Deaths
12
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
Acolyte-IX
Bellona
5
1
1
5.5
L
Olorun
0
3
0
0
W
Sylvanus
Krieger_Kluge
Sylvanus
0
2
4
1
W
Merlin
0
3
0
0
L
Arachne
PmMeHunny
Arachne
0
6
0
0
W
Bacchus
Smh-Fear
Bacchus
4
0
2
5
W
Erlang Shen
TheRandomestDuck
Erlang Shen
3
1
2
4
L
Erlang Shen
Visscerra
Erlang Shen
0
1
4
2
L
Vulcan
4
1
2
5
L
Awilix
renodino
Awilix
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,432
Damage
18,317
30,246
Taken
30,764
18,153
Mitigated
10,479
14,570
Healing
9,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Acolyte-IX
Bellona
4,139
1,461
0
3,273
5,766
4,042
0
1,626
4,084
0
35,587
L
Olorun
2,014
758
116
1,481
4,824
1,503
0
691
4,133
31,825
5,482
W
Sylvanus
Krieger_Kluge
Sylvanus
3,684
914
647
3,220
6,731
3,001
240
3,340
3,279
16,527
4,269
W
Merlin
1,425
0
0
458
4,463
1,218
602
2,486
1,873
15,674
0
L
Arachne
PmMeHunny
Arachne
3,123
2,702
0
1,086
7,440
2,771
0
3,015
3,917
0
12,140
W
Bacchus
Smh-Fear
Bacchus
3,813
645
0
2,848
5,603
5,722
0
0
5,384
34,656
0
W
Erlang Shen
TheRandomestDuck
Erlang Shen
6,371
2,848
0
4,124
7,683
4,170
0
1,394
6,109
0
38,790
L
Erlang Shen
Visscerra
Erlang Shen
2,341
989
1,001
2,287
7,591
2,892
0
1,426
6,125
0
14,989
L
Vulcan
7,481
3,286
0
909
4,009
1,385
468
808
3,055
35,698
0
L
Awilix
renodino
Awilix
3,358
1,236
0
2,172
6,900
1,928
411
1,889
4,872
0
22,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,554
Gold Earned
27,625
330
Minions Killed
264
0
Camps Cleared
0
1,048,225
Distance Traveled
978,344
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,280
728
83
8
0
238,130
4
L
Olorun
5,662
566
85
9
0
189,793
4
W
Sylvanus
5,198
520
46
5
0
180,387
3
W
Merlin
4,778
478
34
3
0
185,335
0
L
Arachne
4,629
463
24
2
0
141,902
2
W
Bacchus
6,654
665
89
9
0
197,490
4
W
Erlang Shen
6,644
664
78
8
0
246,883
0
L
Erlang Shen
5,347
535
26
3
0
217,286
1
L
Vulcan
6,315
632
80
8
0
215,430
5
L
Awilix
5,672
567
49
5
0
213,933
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role