Player Matchup

Vulcan
Vulcan
Aqishima
Vulcan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 67L
1,354 Elo+
Party 2
He Bo
He Bo
CrazyKingsz
He Bo
Level 68
God Stats
6W - 6L
1,824 SR
Queue Stats
81W - 71L
1,472 Elo+
Party 2
Chaac
Chaac
FoxieFoxeh
Chaac
Level 123
God Stats
0W - 1L
1,301 SR
Queue Stats
29W - 29L
1,532 Elo+
Party 1
Izanami
Izanami
Pradawithoutthep
Izanami
Level 28
God Stats
52W - 43L
1,418 SR
Queue Stats
71W - 71L
1,400 Elo+
Party 2
Jormungandr
Jormungandr
VenomousVortex
Jormungandr
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,441 Elo+
Party 1
Team Averages
Level 54
1,509 SR
1,440 Elo+

VS

Team Averages
Level 82
1,421 SR
1,437 Elo+
Scylla
Scylla
Cam7301
Scylla
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 35L
1,359 Elo+
Party 3
Hou Yi
Hou Yi
HankyPanky
Hou Yi
Level 127
God Stats
4W - 3L
1,425 SR
Queue Stats
94W - 78L
1,526 Elo+
Solo
Zeus
Zeus
Ryjofa
Zeus
Level 13
God Stats
1W - 1L
1,241 SR
Queue Stats
3W - 8L
1,269 Elo+
Party 3
Tyr
Tyr
Sp99ky
Tyr
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 63L
1,484 Elo+
Party 3
Hercules
Hercules
allizter
Hercules
Level 144
God Stats
2W - 3L
1,440 SR
Queue Stats
54W - 51L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Aqishima
Vulcan
18
1 / 7 / 7
10,993
916
12,833
12,513
5,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
10 / 13 / 3
13,746
1,146
17,754
18,996
7,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
18
0 / 8 / 12
10,766
897
9,406
20,869
25,808
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
2 / 7 / 6
11,394
950
12,009
15,189
5,958
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
VenomousVortex
Jormungandr
18
1 / 10 / 11
10,901
908
10,262
30,918
32,126
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cam7301
Scylla
19
2 / 4 / 25
11,426
952
7,020
11,070
4,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
HankyPanky
Hou Yi
20
14 / 0 / 23
14,039
1,170
22,205
8,067
3,282
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
Ryjofa
Zeus
19
4 / 5 / 31
12,578
1,048
23,940
12,665
5,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
Sp99ky
Tyr
20
10 / 5 / 23
13,038
1,087
17,569
21,147
23,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
allizter
Hercules
20
15 / 0 / 29
15,538
1,295
23,064
16,843
24,016
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
176
14
Kills
45
45
Deaths
14
39
Assists
131
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Aqishima
Vulcan
1
7
7
0.64
W
Scylla
Cam7301
Scylla
2
4
25
3.63
L
10
13
3
0.88
L
Chaac
0
8
12
0.75
W
Hou Yi
HankyPanky
Hou Yi
14
0
23
25.5
L
2
7
6
0.71
W
Zeus
Ryjofa
Zeus
4
5
31
3.9
W
Tyr
Sp99ky
Tyr
10
5
23
4.3
L
Jormungandr
VenomousVortex
Jormungandr
1
10
11
0.65
W
Hercules
allizter
Hercules
15
0
29
29.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,264
Damage
93,798
98,485
Taken
69,792
76,217
Mitigated
60,153
3,920
Healing
13,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Aqishima
Vulcan
12,833
4,734
0
51
12,513
5,311
0
4,595
7,731
38,472
0
W
Scylla
Cam7301
Scylla
7,020
492
0
0
11,070
4,392
0
7,073
3,997
16,602
0
L
17,754
383
0
777
18,996
7,014
0
5,320
13,300
49,176
0
L
Chaac
9,406
799
0
3,083
20,869
25,808
0
5,523
15,045
669
18,368
W
Hou Yi
HankyPanky
Hou Yi
22,205
15,638
0
2,817
8,067
3,282
0
4,422
3,645
0
53,629
L
12,009
7,542
0
9
15,189
5,958
0
1,885
12,759
0
43,870
W
Zeus
Ryjofa
Zeus
23,940
4,717
155
1,699
12,665
5,425
0
8,537
4,128
48,746
0
W
Tyr
Sp99ky
Tyr
17,569
4,734
0
3,913
21,147
23,038
0
13,919
7,228
0
39,191
L
Jormungandr
VenomousVortex
Jormungandr
10,262
1,659
0
0
30,918
32,126
0
13,971
16,095
27,794
0
W
Hercules
allizter
Hercules
23,064
7,405
0
5,204
16,843
24,016
0
7,567
9,276
1,087
34,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,800
Gold Earned
66,619
215
Minions Killed
250
12
Camps Cleared
5
1,086,521
Distance Traveled
1,164,672
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,993
916
56
5
1
236,863
0
W
Scylla
11,426
952
23
2
0
210,189
0
L
He Bo
13,746
1,146
66
6
8
225,273
0
L
Chaac
10,766
897
19
2
0
216,022
0
W
Hou Yi
14,039
1,170
74
6
1
238,308
0
L
Izanami
11,394
950
53
4
3
193,152
0
W
Zeus
12,578
1,048
62
5
2
190,787
0
W
Tyr
13,038
1,087
57
5
1
249,000
0
L
Jormungandr
10,901
908
21
2
0
215,211
0
W
Hercules
15,538
1,295
34
3
1
276,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role