Player Matchup

Mercury
Mercury
Anarchy SRR
Mercury
Level 72
God Stats
3W - 7L
1,303 SR
Queue Stats
116W - 148L
1,392 Elo+
Party 3
Neith
Neith
AngryWarStorm
Neith
Level 112
God Stats
2W - 2L
1,424 SR
Queue Stats
169W - 204L
1,371 Elo+
Party 1
Terra
Terra
VashStampede7
Terra
Level 122
God Stats
1W - 5L
1,085 SR
Queue Stats
164W - 184L
1,428 Elo+
Party 3
Chaac
Chaac
jayjaybelitt
Chaac
Level 101
God Stats
8W - 16L
1,403 SR
Queue Stats
194W - 228L
1,420 Elo+
Solo
Bellona
Bellona
xxREGULATORxxx
Bellona
Level 146
God Stats
10W - 8L
1,555 SR
Queue Stats
438W - 494L
1,372 Elo+
Party 1
Team Averages
Level 111
1,354 SR
1,397 Elo+

VS

Team Averages
Level 83
1,569 SR
1,398 Elo+
Sylvanus
Sylvanus
KingHaef
Sylvanus
Level 85
God Stats
2W - 0L
1,626 SR
Queue Stats
138W - 123L
1,403 Elo+
Solo
Cernunnos
Cernunnos
Lyrix69
Cernunnos
Level 112
God Stats
1W - 3L
1,417 SR
Queue Stats
255W - 288L
1,393 Elo+
Party 2
Merlin
Merlin
Raikumba
Merlin
Level 126
God Stats
6W - 1L
1,803 SR
Queue Stats
205W - 251L
1,448 Elo+
Party 2
Tyr
Tyr
SavageWolf1493
Tyr
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 99L
1,371 Elo+
Party 2
Kumbhakarna
Kumbhakarna
pnw_virgo
Kumbhakarna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Anarchy SRR
Mercury
15
0 / 5 / 9
10,872
518
12,815
17,329
6,367
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
9 / 3 / 10
15,010
715
42,202
25,344
10,517
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
2 / 5 / 17
13,410
639
15,661
48,500
42,627
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
12 / 6 / 10
15,205
724
35,561
42,793
35,555
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 6 / 16
13,290
633
22,135
36,295
33,357
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KingHaef
Sylvanus
20
3 / 2 / 20
14,318
682
24,136
30,934
46,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Lyrix69
Cernunnos
20
7 / 8 / 13
14,390
685
35,743
22,718
12,626
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Raikumba
Merlin
20
6 / 6 / 15
15,288
728
47,741
22,382
14,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 7 / 13
12,823
611
19,962
29,748
34,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kumbhakarna
pnw_virgo
Kumbhakarna
20
5 / 4 / 16
15,499
738
16,135
40,048
66,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
102
27
Kills
25
25
Deaths
27
62
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Mercury
Anarchy SRR
Mercury
0
5
9
0.9
L
9
3
10
4.67
W
Sylvanus
KingHaef
Sylvanus
3
2
20
6.5
W
Cernunnos
Lyrix69
Cernunnos
7
8
13
1.69
W
Merlin
Raikumba
Merlin
6
6
15
2.25
W
4
7
13
1.5
L
2
5
17
2.1
L
12
6
10
2.83
W
Kumbhakarna
pnw_virgo
Kumbhakarna
5
4
16
3.25
L
4
6
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,374
Damage
143,717
170,261
Taken
145,830
128,423
Mitigated
174,287
100,160
Healing
64,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Anarchy SRR
Mercury
12,815
1,644
4,699
3,127
17,329
6,367
141
10,395
6,819
0
27,527
L
42,202
17,911
3,964
10,639
25,344
10,517
1,564
15,805
9,234
0
75,379
W
Sylvanus
KingHaef
Sylvanus
24,136
4,338
24,864
15,785
30,934
46,314
1,077
5,077
25,857
31,730
0
W
Cernunnos
Lyrix69
Cernunnos
35,743
16,818
1,575
3,161
22,718
12,626
2,613
2,899
19,819
0
70,694
W
Merlin
Raikumba
Merlin
47,741
3,076
2,093
3,935
22,382
14,491
2,810
2,399
19,983
87,671
0
W
19,962
2,903
1,752
5,639
29,748
34,664
1,063
2,623
27,125
10,466
24,719
L
15,661
2,853
21,750
24,896
48,500
42,627
822
27,624
20,405
23,662
0
L
35,561
7,382
2,702
20,125
42,793
35,555
711
19,800
22,659
8,018
64,452
W
Kumbhakarna
pnw_virgo
Kumbhakarna
16,135
2,424
1,674
3,708
40,048
66,192
394
6,665
33,383
32,311
0
L
22,135
1,526
2,507
5,751
36,295
33,357
753
19,098
16,758
0
34,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,787
Gold Earned
72,318
226
Minions Killed
222
0
Camps Cleared
0
1,812,014
Distance Traveled
1,761,738
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,872
518
24
1
0
429,337
0
L
Neith
15,010
715
89
4
0
354,402
0
W
Sylvanus
14,318
682
13
1
0
374,916
1
W
Cernunnos
14,390
685
65
3
0
305,617
0
W
Merlin
15,288
728
83
4
0
338,773
0
W
Tyr
12,823
611
34
2
0
359,323
0
L
Terra
13,410
639
18
1
0
329,451
0
L
Chaac
15,205
724
68
3
0
349,361
0
W
Kumbhakarna
15,499
738
27
1
0
383,109
0
L
Bellona
13,290
633
27
1
0
349,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role