Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
KAMIEL420
Raijin
Level 55
God Stats
4W - 7L
1,482 SR
Queue Stats
272W - 323L
1,480 Elo+
Party 4
Nu Wa
Nu Wa
Kylejunior23387
Nu Wa
Level 27
God Stats
0W - 3L
1,179 SR
Queue Stats
72W - 94L
1,419 Elo+
Party 4
Danzaburou
Danzaburou
Tiolith
Danzaburou
Level 82
God Stats
3W - 7L
1,513 SR
Queue Stats
233W - 224L
1,540 Elo+
Solo
Bastet
Bastet
XxMooncakexX
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,481 Elo+
Solo
Team Averages
Level 80
1,446 SR
1,486 Elo+

VS

Team Averages
Level 106
1,521 SR
1,504 Elo+
Merlin
Merlin
 
Merlin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
 
Merlin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
EnriqueRE93
Chaac
Level 126
God Stats
2W - 0L
1,509 SR
Queue Stats
167W - 167L
1,498 Elo+
Party 1
Sun Wukong
Sun Wukong
Swap_assassin
Sun Wukong
Level 122
God Stats
1W - 0L
1,471 SR
Queue Stats
37W - 42L
1,474 Elo+
Party 1
Kukulkan
Kukulkan
maqina12
Kukulkan
Level 153
God Stats
1W - 0L
1,613 SR
Queue Stats
43W - 34L
1,548 Elo+
Party 1
Da Ji
Da Ji
megagorkatron
Da Ji
Level 28
God Stats
2W - 1L
1,530 SR
Queue Stats
16W - 10L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
3 / 8 / 8
10,032
669
13,458
19,704
16,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
 
Da Ji
17
3 / 8 / 8
10,032
669
13,458
19,704
16,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
KAMIEL420
Raijin
18
4 / 8 / 7
11,227
748
13,277
16,448
7,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 6 / 4
7,742
516
5,497
9,961
3,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Tiolith
Danzaburou
17
0 / 6 / 11
9,013
601
6,788
14,508
6,365
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
19
8 / 7 / 5
11,662
777
19,011
23,091
13,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
7 / 2 / 11
12,317
821
16,828
11,098
4,879
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
 
Merlin
20
7 / 2 / 11
12,317
821
16,828
11,098
4,879
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 2 / 17
11,402
760
15,301
18,856
27,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
Swap_assassin
Sun Wukong
18
6 / 3 / 19
11,621
775
9,127
20,014
26,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
maqina12
Kukulkan
20
10 / 1 / 17
12,773
852
17,901
10,778
5,180
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
8 / 7 / 13
11,230
749
17,083
13,395
6,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
130
18
Kills
42
43
Deaths
17
43
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
8
8
0.88
L
Da Ji
 
Da Ji
3
8
8
0.88
W
Merlin
 
Merlin
7
2
11
6.25
W
Merlin
 
Merlin
7
2
11
6.25
W
4
2
17
6.25
L
Raijin
KAMIEL420
Raijin
4
8
7
0.94
L
0
6
4
0.33
W
Sun Wukong
Swap_assassin
Sun Wukong
6
3
19
5.17
L
Danzaburou
Tiolith
Danzaburou
0
6
11
0.92
L
Bastet
8
7
5
1.5
W
Kukulkan
maqina12
Kukulkan
10
1
17
18.5
W
8
7
13
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,489
Damage
93,068
103,416
Taken
85,239
62,170
Mitigated
76,262
29,901
Healing
39,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
13,458
1,583
2,480
3,370
19,704
16,182
0
8,474
10,434
0
18,332
L
Da Ji
 
Da Ji
13,458
1,583
2,480
3,370
19,704
16,182
0
8,474
10,434
0
18,332
W
Merlin
 
Merlin
16,828
534
2,704
4,563
11,098
4,879
1,086
3,227
7,752
42,780
0
W
Merlin
 
Merlin
16,828
534
2,704
4,563
11,098
4,879
1,086
3,227
7,752
42,780
0
W
15,301
631
2,742
8,507
18,856
27,791
515
5,512
13,125
0
32,632
L
Raijin
KAMIEL420
Raijin
13,277
1,128
1,897
1,374
16,448
7,029
0
6,659
9,004
37,865
0
L
5,497
1,124
307
1,876
9,961
3,182
0
3,888
5,629
16,683
0
W
Sun Wukong
Swap_assassin
Sun Wukong
9,127
664
1,145
4,743
20,014
26,932
810
3,492
15,994
2,693
18,037
L
Danzaburou
Tiolith
Danzaburou
6,788
2,619
585
2,235
14,508
6,365
0
5,787
8,261
0
20,967
L
Bastet
19,011
5,249
2,190
7,737
23,091
13,230
0
10,816
11,435
0
29,041
W
Kukulkan
maqina12
Kukulkan
17,901
664
1,701
2,223
10,778
5,180
1,457
3,011
7,497
45,910
0
W
17,083
3,181
833
2,617
13,395
6,601
1,573
3,532
9,244
0
18,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,708
Gold Earned
71,660
102
Minions Killed
235
0
Camps Cleared
0
1,504,020
Distance Traveled
1,733,795
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,032
669
5
0
0
285,429
0
L
Da Ji
10,032
669
5
0
0
285,429
0
W
Merlin
12,317
821
55
4
0
268,412
3
W
Merlin
12,317
821
55
4
0
268,412
3
W
Chaac
11,402
760
26
2
0
318,435
6
L
Raijin
11,227
748
38
3
0
236,887
1
L
Nu Wa
7,742
516
17
1
0
140,358
0
W
Sun Wukong
11,621
775
30
2
0
290,476
4
L
Danzaburou
9,013
601
21
1
0
237,343
2
L
Bastet
11,662
777
16
1
0
318,574
2
W
Kukulkan
12,773
852
63
4
0
330,212
1
W
Da Ji
11,230
749
6
0
0
257,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role