Player Matchup

Ra
Ra
Ecution3r
Ra
Level 28
God Stats
10W - 15L
1,547 SR
Queue Stats
36W - 29L
1,536 Elo+
Party 2
Kuzenbo
Kuzenbo
JovaScotia
Kuzenbo
Level 119
God Stats
11W - 10L
1,568 SR
Queue Stats
216W - 178L
1,536 Elo+
Party 2
Da Ji
Da Ji
Raynac224
Da Ji
Level 89
God Stats
1W - 1L
1,523 SR
Queue Stats
112W - 109L
1,515 Elo+
Party 2
Bacchus
Bacchus
UserAvailable
Bacchus
Level 111
God Stats
4W - 5L
1,622 SR
Queue Stats
129W - 115L
1,575 Elo+
Party 2
Medusa
Medusa
Viterbi
Medusa
Level 147
God Stats
6W - 8L
1,487 SR
Queue Stats
195W - 174L
1,574 Elo+
Party 2
Team Averages
Level 99
1,549 SR
1,547 Elo+

VS

Team Averages
Level 61
1,509 SR
1,495 Elo+
Bacchus
Bacchus
Deathwalkerr
Bacchus
Level 158
God Stats
4W - 6L
1,428 SR
Queue Stats
94W - 80L
1,592 Elo+
Party 1
Bastet
Bastet
Jon Vonwest
Bastet
Level 37
God Stats
10W - 11L
1,441 SR
Queue Stats
40W - 37L
1,591 Elo+
Party 1
Sylvanus
Sylvanus
Tajoc
Sylvanus
Level 22
God Stats
0W - 1L
1,491 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
TheWalrus97
Sun Wukong
Level 59
God Stats
0W - 1L
1,686 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
He Bo
He Bo
ohurbad
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 11
11,710
836
14,129
9,481
3,721
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
JovaScotia
Kuzenbo
17
5 / 6 / 11
11,143
796
11,059
26,555
18,477
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
Raynac224
Da Ji
17
8 / 6 / 10
12,008
858
13,963
14,400
8,333
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
16
2 / 1 / 20
11,475
820
11,350
20,854
21,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
Viterbi
Medusa
18
10 / 1 / 5
12,081
863
15,879
13,629
5,669
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Deathwalkerr
Bacchus
15
4 / 5 / 6
10,149
725
17,181
17,485
11,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
15
4 / 5 / 5
10,170
726
8,828
11,843
5,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Tajoc
Sylvanus
17
3 / 5 / 7
10,837
774
8,688
16,955
17,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
TheWalrus97
Sun Wukong
13
0 / 9 / 4
8,025
573
5,769
15,088
14,043
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

He Bo
ohurbad
He Bo
18
5 / 6 / 5
11,698
836
15,210
15,253
6,164
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
43
30
Kills
16
16
Deaths
30
57
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Deathwalkerr
Bacchus
4
5
6
1.4
W
5
2
11
5.25
L
Bastet
4
5
5
1.3
W
Kuzenbo
JovaScotia
Kuzenbo
5
6
11
1.75
W
Da Ji
Raynac224
Da Ji
8
6
10
2.17
L
Sylvanus
Tajoc
Sylvanus
3
5
7
1.3
L
Sun Wukong
TheWalrus97
Sun Wukong
0
9
4
0.22
W
Bacchus
2
1
20
12
W
Medusa
Viterbi
Medusa
10
1
5
12.5
L
He Bo
ohurbad
He Bo
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,380
Damage
55,676
84,919
Taken
76,624
57,781
Mitigated
54,068
27,740
Healing
12,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Deathwalkerr
Bacchus
17,181
1,014
200
2,468
17,485
11,546
0
9,009
8,476
38,517
0
W
14,129
560
6,451
2,127
9,481
3,721
415
5,304
4,177
57,014
0
L
Bastet
8,828
1,813
0
738
11,843
5,278
0
4,684
7,159
0
17,443
W
Kuzenbo
JovaScotia
Kuzenbo
11,059
2,935
0
5,396
26,555
18,477
422
11,333
15,222
28,121
0
W
Da Ji
Raynac224
Da Ji
13,963
3,509
0
361
14,400
8,333
779
7,540
6,860
0
24,530
L
Sylvanus
Tajoc
Sylvanus
8,688
2,984
1,269
4,688
16,955
17,037
0
9,446
7,509
24,532
0
L
Sun Wukong
TheWalrus97
Sun Wukong
5,769
942
0
426
15,088
14,043
0
5,066
10,022
0
11,612
W
Bacchus
11,350
1,874
3,265
8,307
20,854
21,581
363
10,683
10,171
24,243
0
W
Medusa
Viterbi
Medusa
15,879
9,108
0
1,833
13,629
5,669
2,585
6,808
6,821
0
46,346
L
He Bo
ohurbad
He Bo
15,210
1,107
0
2,981
15,253
6,164
0
8,615
6,638
45,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,417
Gold Earned
50,879
303
Minions Killed
199
10
Camps Cleared
5
1,350,320
Distance Traveled
1,220,019
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,149
725
46
3
2
279,870
4
W
Ra
11,710
836
130
9
3
296,318
4
L
Bastet
10,170
726
25
2
0
294,109
0
W
Kuzenbo
11,143
796
33
2
3
228,052
2
W
Da Ji
12,008
858
21
2
2
240,681
2
L
Sylvanus
10,837
774
28
2
0
207,673
4
L
Sun Wukong
8,025
573
18
1
0
220,806
0
W
Bacchus
11,475
820
32
2
0
310,743
2
W
Medusa
12,081
863
87
6
2
274,526
3
L
He Bo
11,698
836
82
6
3
217,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role