Player Matchup

King Arthur
King Arthur
EvilLiLdawg
King Arthur
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 51L
1,387 Elo+
Party 1
Thanatos
Thanatos
Raccoonboof
Thanatos
Level 68
God Stats
3W - 7L
1,333 SR
Queue Stats
121W - 157L
1,421 Elo+
Party 1
Cernunnos
Cernunnos
ZeGaFade
Cernunnos
Level 28
God Stats
10W - 13L
1,442 SR
Queue Stats
10W - 16L
1,302 Elo+
Party 1
Team Averages
Level 71
1,425 SR
1,370 Elo+

VS

Team Averages
Level 61
1,444 SR
1,330 Elo+
Tyr
Tyr
CrowsVenomOwO
Tyr
Level 117
God Stats
6W - 6L
1,473 SR
Queue Stats
210W - 257L
1,389 Elo+
Party 2
Ao Kuang
Ao Kuang
UnBaireAble
Ao Kuang
Level 27
God Stats
4W - 5L
1,476 SR
Queue Stats
66W - 95L
1,354 Elo+
Party 2
Medusa
Medusa
criptooth
Medusa
Level 38
God Stats
7W - 8L
1,382 SR
Queue Stats
127W - 156L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EvilLiLdawg
King Arthur
15
7 / 6 / 11
11,999
750
12,266
16,892
13,462
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
Raccoonboof
Thanatos
16
8 / 5 / 10
12,183
761
15,920
16,641
7,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
ZeGaFade
Cernunnos
13
4 / 7 / 5
10,292
643
9,336
12,735
4,087
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 14
11,117
695
12,171
19,447
23,719
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
UnBaireAble
Ao Kuang
16
12 / 6 / 5
13,388
837
10,773
18,349
7,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
criptooth
Medusa
15
3 / 5 / 12
11,014
688
12,403
13,083
3,725
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
49
19
Kills
18
18
Deaths
19
26
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
8
14
1.25
L
King Arthur
EvilLiLdawg
King Arthur
7
6
11
2.08
L
Thanatos
Raccoonboof
Thanatos
8
5
10
2.6
W
Ao Kuang
UnBaireAble
Ao Kuang
12
6
5
2.42
L
Cernunnos
ZeGaFade
Cernunnos
4
7
5
0.93
W
Medusa
criptooth
Medusa
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,522
Damage
35,347
46,268
Taken
50,879
25,410
Mitigated
35,043
9,363
Healing
14,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,171
2,380
383
5,899
19,447
23,719
370
123
19,324
0
31,237
L
King Arthur
EvilLiLdawg
King Arthur
12,266
1,600
0
339
16,892
13,462
208
3,837
13,055
477
29,360
L
Thanatos
Raccoonboof
Thanatos
15,920
4,969
0
8,900
16,641
7,861
1,985
4,205
12,436
0
51,182
W
Ao Kuang
UnBaireAble
Ao Kuang
10,773
2,913
0
5,572
18,349
7,599
803
252
17,881
38,192
3,218
L
Cernunnos
ZeGaFade
Cernunnos
9,336
4,579
0
124
12,735
4,087
453
2,311
10,424
0
23,363
W
Medusa
criptooth
Medusa
12,403
8,039
0
2,723
13,083
3,725
1,770
309
12,774
0
38,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,474
Gold Earned
35,519
110
Minions Killed
138
6
Camps Cleared
6
780,371
Distance Traveled
803,294
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,117
695
39
2
3
288,976
0
L
King Arthur
11,999
750
34
2
0
241,960
0
L
Thanatos
12,183
761
59
4
6
292,437
1
W
Ao Kuang
13,388
837
47
3
1
252,545
0
L
Cernunnos
10,292
643
17
1
0
245,974
0
W
Medusa
11,014
688
52
3
2
261,773
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role