Player Matchup

Ares
Ares
Backout123146
Ares
Level 61
God Stats
5W - 2L
1,621 SR
Queue Stats
176W - 135L
1,594 Elo+
Solo
Tyr
Tyr
HugoGD
Tyr
Level 160
God Stats
4W - 3L
1,527 SR
Queue Stats
587W - 589L
1,520 Elo+
Solo
Agni
Agni
TheFallenR0w
Agni
Level 100
God Stats
8W - 8L
1,565 SR
Queue Stats
160W - 139L
1,564 Elo+
Solo
Cliodhna
Cliodhna
Woody4Real
Cliodhna
Level 160
God Stats
18W - 9L
1,610 SR
Queue Stats
414W - 409L
1,569 Elo+
Party 3
Hou Yi
Hou Yi
ujustbeenyimmed
Hou Yi
Level 160
God Stats
24W - 23L
1,547 SR
Queue Stats
512W - 519L
1,517 Elo+
Party 3
Team Averages
Level 128
1,574 SR
1,553 Elo+

VS

Team Averages
Level 130
1,494 SR
1,581 Elo+
Sol
Sol
FroZen Fl4Mes
Sol
Level 118
God Stats
0W - 1L
1,320 SR
Queue Stats
15W - 22L
1,558 Elo+
Party 1
Ao Kuang
Ao Kuang
Frozen Games972
Ao Kuang
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,597 Elo+
Party 1
Xing Tian
Xing Tian
KidMicro24
Xing Tian
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,600 Elo+
Party 2
Heimdallr
Heimdallr
RicosReign
Heimdallr
Level 123
God Stats
27W - 20L
1,591 SR
Queue Stats
232W - 212L
1,526 Elo+
Solo
Loki
Loki
Sen-Maikon
Loki
Level 146
God Stats
3W - 9L
1,557 SR
Queue Stats
107W - 85L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 20
11,569
503
11,928
20,820
18,218
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
HugoGD
Tyr
20
3 / 1 / 10
13,209
574
15,095
21,830
20,365
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
15 / 3 / 12
13,600
591
22,000
16,795
7,389
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
Woody4Real
Cliodhna
20
13 / 2 / 11
13,547
589
18,462
15,258
6,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

18
4 / 1 / 9
12,092
526
9,742
14,310
5,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 2
10,761
468
14,386
11,321
3,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
16
3 / 10 / 2
10,443
454
11,818
25,074
9,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
KidMicro24
Xing Tian
14
0 / 11 / 4
9,184
399
5,688
27,366
25,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
RicosReign
Heimdallr
18
2 / 5 / 1
10,953
476
9,332
16,889
6,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 8 / 3
11,740
510
12,265
19,922
9,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
23
39
Kills
11
11
Deaths
39
62
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
4
20
3.5
L
2
5
2
0.6
L
Ao Kuang
3
10
2
0.4
W
Tyr
HugoGD
Tyr
3
1
10
8
L
Xing Tian
KidMicro24
Xing Tian
0
11
4
0.18
L
Heimdallr
RicosReign
Heimdallr
2
5
1
0.5
L
4
8
3
0.69
W
15
3
12
7
W
Cliodhna
Woody4Real
Cliodhna
13
2
11
9.25
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,227
Damage
53,489
89,013
Taken
100,572
57,733
Mitigated
54,082
39,845
Healing
20,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,928
1,614
819
5,347
20,820
18,218
50
10,918
9,902
34,058
0
L
14,386
2,933
0
4,229
11,321
3,950
0
7,226
4,095
65,042
5,902
L
Ao Kuang
11,818
2,935
0
8,419
25,074
9,317
0
6,588
18,486
76,300
0
W
Tyr
HugoGD
Tyr
15,095
1,513
567
10,746
21,830
20,365
0
7,896
13,934
7,660
85,755
L
Xing Tian
KidMicro24
Xing Tian
5,688
866
552
1,595
27,366
25,589
174
10,518
16,848
41,409
0
L
Heimdallr
RicosReign
Heimdallr
9,332
5,279
0
4,126
16,889
6,071
731
5,869
11,020
0
98,033
L
12,265
3,620
0
1,477
19,922
9,155
108
6,074
13,848
0
64,219
W
22,000
1,335
208
4,772
16,795
7,389
1,397
5,554
11,241
82,451
0
W
Cliodhna
Woody4Real
Cliodhna
18,462
2,293
0
9,323
15,258
6,359
1,725
6,082
9,176
0
107,382
W
9,742
4,805
0
8,063
14,310
5,402
2,202
4,721
9,589
0
101,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,017
Gold Earned
53,081
607
Minions Killed
595
0
Camps Cleared
0
2,250,507
Distance Traveled
2,035,953
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,569
503
33
1
0
431,649
4
L
Sol
10,761
468
143
6
0
446,043
3
L
Ao Kuang
10,443
454
124
5
0
380,642
2
W
Tyr
13,209
574
170
7
0
444,659
3
L
Xing Tian
9,184
399
57
2
0
391,726
2
L
Heimdallr
10,953
476
157
7
0
394,873
7
L
Loki
11,740
510
114
5
0
422,669
0
W
Agni
13,600
591
118
5
0
450,452
5
W
Cliodhna
13,547
589
127
6
0
510,740
5
W
Hou Yi
12,092
526
159
7
0
413,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role