Player Matchup

Kumbhakarna
Kumbhakarna
BlackCoffins13
Kumbhakarna
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,200 Elo+
Party 2
Scylla
Scylla
Fioreyy
Scylla
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Mulan
Mulan
Mist Overcast
Mulan
Level 44
God Stats
3W - 2L
1,515 SR
Queue Stats
161W - 177L
1,412 Elo+
Solo
Atlas
Atlas
VERNIETEGER
Atlas
Level 117
God Stats
1W - 2L
1,362 SR
Queue Stats
48W - 52L
1,453 Elo+
Party 2
Da Ji
Da Ji
martformer
Da Ji
Level 49
God Stats
1W - 0L
1,258 SR
Queue Stats
34W - 35L
1,493 Elo+
Solo
Team Averages
Level 54
1,427 SR
1,412 Elo+

VS

Team Averages
Level 52
1,593 SR
1,504 Elo+
Geb
Geb
Haydaar
Geb
Level 65
God Stats
8W - 6L
1,616 SR
Queue Stats
489W - 239L
1,613 Elo+
Party 1
Sun Wukong
Sun Wukong
NachosSCrazy
Sun Wukong
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 18L
1,319 Elo+
Party 3
Zeus
Zeus
Weimol
Zeus
Level 55
God Stats
5W - 7L
1,526 SR
Queue Stats
75W - 115L
1,367 Elo+
Party 3
Freya
Freya
Ziplar
Freya
Level 48
God Stats
25W - 17L
1,567 SR
Queue Stats
369W - 173L
1,605 Elo+
Party 1
Neith
Neith
scott010595
Neith
Level 64
God Stats
41W - 16L
1,757 SR
Queue Stats
527W - 286L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BlackCoffins13
Kumbhakarna
16
1 / 2 / 8
9,948
995
4,727
13,594
16,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Fioreyy
Scylla
17
5 / 1 / 9
10,927
1,093
17,735
6,936
2,704
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 1 / 8
10,130
1,013
4,137
8,081
6,684
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 3 / 10
10,034
1,003
7,759
6,251
2,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
15
3 / 4 / 7
9,379
938
5,551
7,363
2,825
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

248

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
16
1 / 0 / 7
10,111
1,011
5,597
8,168
7,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
NachosSCrazy
Sun Wukong
15
1 / 8 / 5
8,800
880
7,038
12,731
6,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Weimol
Zeus
15
0 / 5 / 6
9,171
917
5,178
9,593
5,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
Ziplar
Freya
15
5 / 2 / 5
10,340
1,034
7,857
8,036
2,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 1 / 7
10,982
1,098
11,515
6,166
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
41
16
Kills
11
11
Deaths
16
42
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BlackCoffins13
Kumbhakarna
1
2
8
2.5
W
Scylla
Fioreyy
Scylla
5
1
9
9.5
L
Geb
1
0
7
4.5
W
3
1
8
7
L
Sun Wukong
NachosSCrazy
Sun Wukong
1
8
5
0.44
W
4
3
10
3
L
Zeus
Weimol
Zeus
0
5
6
0.6
L
Freya
Ziplar
Freya
5
2
5
3.75
W
Da Ji
3
4
7
1.63
L
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,909
Damage
37,185
42,225
Taken
44,694
31,230
Mitigated
23,145
3,126
Healing
4,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BlackCoffins13
Kumbhakarna
4,727
236
0
977
13,594
16,257
0
5,329
8,265
12,861
0
W
Scylla
Fioreyy
Scylla
17,735
1,280
135
676
6,936
2,704
0
4,498
2,438
55,581
0
L
Geb
5,597
283
0
1,022
8,168
7,155
0
5,408
2,760
27,302
0
W
4,137
1,085
0
848
8,081
6,684
0
2,435
5,646
0
27,523
L
Sun Wukong
NachosSCrazy
Sun Wukong
7,038
1,931
0
50
12,731
6,053
0
9,170
3,561
0
13,969
W
7,759
2,078
0
0
6,251
2,760
0
3,123
3,128
19,302
0
L
Zeus
Weimol
Zeus
5,178
616
0
281
9,593
5,153
0
7,814
1,779
14,189
0
L
Freya
Ziplar
Freya
7,857
2,742
0
1,333
8,036
2,724
0
4,056
3,980
23,569
0
W
Da Ji
5,551
905
0
490
7,363
2,825
0
3,247
4,116
0
14,710
L
11,515
5,799
0
2,246
6,166
2,060
0
3,773
2,393
0
35,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,418
Gold Earned
49,404
192
Minions Killed
176
12
Camps Cleared
3
927,871
Distance Traveled
890,566
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,948
995
13
1
0
212,245
0
W
Scylla
10,927
1,093
95
10
1
195,332
0
L
Geb
10,111
1,011
39
4
0
187,864
0
W
Mulan
10,130
1,013
46
5
7
197,077
2
L
Sun Wukong
8,800
880
24
2
2
170,938
0
W
Atlas
10,034
1,003
23
2
2
189,235
1
L
Zeus
9,171
917
13
1
0
170,304
0
L
Freya
10,340
1,034
32
3
1
172,587
0
W
Da Ji
9,379
938
15
2
2
133,982
0
L
Neith
10,982
1,098
68
7
0
188,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role