Player Matchup

Neith
Neith
 
Neith
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
All For Los
Achilles
Level 138
God Stats
9W - 6L
1,554 SR
Queue Stats
203W - 219L
1,473 Elo+
Party 1
Cerberus
Cerberus
Fatt Tyson
Cerberus
Level 151
God Stats
25W - 24L
1,521 SR
Queue Stats
203W - 228L
1,540 Elo+
Party 1
Olorun
Olorun
Lepearl0
Olorun
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,388 Elo+
Party 2
Bellona
Bellona
PrimarkTrainers
Bellona
Level 67
God Stats
10W - 8L
1,478 SR
Queue Stats
193W - 207L
1,489 Elo+
Party 2
Team Averages
Level 76
1,509 SR
1,482 Elo+

VS

Team Averages
Level 67
1,584 SR
1,480 Elo+
Geb
Geb
Bludhunter7522
Geb
Level 44
God Stats
7W - 1L
1,872 SR
Queue Stats
124W - 117L
1,502 Elo+
Solo
Freya
Freya
Rest_Were_Taken
Freya
Level 88
God Stats
4W - 9L
1,397 SR
Queue Stats
155W - 210L
1,433 Elo+
Party 3
Chaac
Chaac
SirSuccsAlot
Chaac
Level 75
God Stats
1W - 3L
1,473 SR
Queue Stats
205W - 246L
1,472 Elo+
Party 3
Danzaburou
Danzaburou
panathes
Danzaburou
Level 28
God Stats
6W - 7L
1,550 SR
Queue Stats
64W - 67L
1,479 Elo+
Party 3
Ne Zha
Ne Zha
sllimshady1738
Ne Zha
Level 98
God Stats
7W - 5L
1,627 SR
Queue Stats
220W - 221L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 2 / 4
6,979
537
5,672
5,272
1,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
 
Neith
12
3 / 2 / 4
6,979
537
5,672
5,272
1,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
All For Los
Achilles
14
7 / 2 / 2
8,160
628
8,009
9,909
3,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Fatt Tyson
Cerberus
12
5 / 1 / 7
7,509
578
8,321
13,304
7,836
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Olorun
Lepearl0
Olorun
11
3 / 5 / 5
7,152
550
5,617
9,651
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 1 / 3
8,208
631
8,415
8,679
6,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 5
6,303
485
4,690
13,373
7,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 5 / 1
6,804
523
7,125
10,771
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 4 / 1
6,293
484
4,050
10,260
5,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
panathes
Danzaburou
11
4 / 5 / 0
7,036
541
9,922
9,428
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 3 / 3
7,090
545
6,287
9,136
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
25
Kills
11
13
Deaths
22
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
4
2.5
W
Neith
 
Neith
3
2
4
2.5
W
Achilles
All For Los
Achilles
7
2
2
4
L
0
5
5
0.5
W
Cerberus
Fatt Tyson
Cerberus
5
1
7
8.5
W
Olorun
Lepearl0
Olorun
3
5
5
1.1
W
4
1
3
5.5
L
3
5
1
0.7
L
1
4
1
0.38
L
Danzaburou
panathes
Danzaburou
4
5
0
0.8
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,706
Damage
32,074
52,087
Taken
52,968
23,859
Mitigated
20,182
20,671
Healing
16,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,672
2,552
246
1,911
5,272
1,650
979
1,137
4,135
0
33,170
W
Neith
 
Neith
5,672
2,552
246
1,911
5,272
1,650
979
1,137
4,135
0
33,170
W
Achilles
All For Los
Achilles
8,009
2,768
0
3,231
9,909
3,477
0
1,590
8,281
0
41,162
L
4,690
1,289
150
3,094
13,373
7,174
0
4,078
9,295
17,721
0
W
Cerberus
Fatt Tyson
Cerberus
8,321
1,046
0
5,416
13,304
7,836
0
2,523
10,781
32,623
0
W
Olorun
Lepearl0
Olorun
5,617
2,714
210
3,268
9,651
3,121
3,404
5,170
4,481
36,762
0
W
8,415
3,944
0
4,232
8,679
6,125
496
1,395
6,797
0
48,364
L
7,125
2,817
0
3,417
10,771
2,660
0
4,206
6,565
36,685
0
L
4,050
1,541
0
3,193
10,260
5,444
195
0
10,260
0
28,720
L
Danzaburou
panathes
Danzaburou
9,922
4,612
324
2,120
9,428
2,316
928
4,073
5,355
0
35,982
L
6,287
1,964
0
3,984
9,136
2,588
0
1,581
7,555
0
40,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,987
Gold Earned
33,526
438
Minions Killed
300
0
Camps Cleared
0
1,410,431
Distance Traveled
1,153,566
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,979
537
54
4
0
227,303
0
W
Neith
6,979
537
54
4
0
227,303
0
W
Achilles
8,160
628
82
6
0
281,358
3
L
Geb
6,303
485
11
1
0
247,906
7
W
Cerberus
7,509
578
76
6
0
213,946
0
W
Olorun
7,152
550
60
5
0
183,231
2
W
Bellona
8,208
631
112
9
0
277,290
2
L
Freya
6,804
523
71
5
0
205,055
2
L
Chaac
6,293
484
67
5
0
217,761
0
L
Danzaburou
7,036
541
74
6
0
223,677
1
L
Ne Zha
7,090
545
77
6
0
259,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role