Player Matchup

Danzaburou
Danzaburou
Gorganox
Danzaburou
Level 82
God Stats
2W - 4L
1,205 SR
Queue Stats
410W - 450L
1,386 Elo+
Party 2
Zeus
Zeus
Nightcinder
Zeus
Level 87
God Stats
1W - 0L
1,795 SR
Queue Stats
33W - 27L
1,465 Elo+
Solo
Fafnir
Fafnir
Oldbrickhouse
Fafnir
Level 66
God Stats
6W - 0L
1,935 SR
Queue Stats
418W - 391L
1,434 Elo+
Party 2
Thoth
Thoth
The_Zucker_
Thoth
Level 108
God Stats
4W - 3L
1,428 SR
Queue Stats
310W - 346L
1,483 Elo+
Solo
Janus
Janus
bubblegut
Janus
Level 68
God Stats
6W - 4L
1,600 SR
Queue Stats
452W - 474L
1,434 Elo+
Party 2
Team Averages
Level 82
1,592 SR
1,441 Elo+

VS

Team Averages
Level 109
1,556 SR
1,469 Elo+
Bakasura
Bakasura
ButterflyBun
Bakasura
Level 55
God Stats
3W - 2L
1,598 SR
Queue Stats
117W - 149L
1,496 Elo+
Party 1
Fafnir
Fafnir
Joframm
Fafnir
Level 102
God Stats
12W - 15L
1,481 SR
Queue Stats
569W - 597L
1,466 Elo+
Solo
Chernobog
Chernobog
LMJSHANTY
Chernobog
Level 82
God Stats
2W - 2L
1,547 SR
Queue Stats
62W - 75L
1,479 Elo+
Party 1
Cliodhna
Cliodhna
SwayingSpeirzy
Cliodhna
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
305W - 301L
1,485 Elo+
Solo
Nox
Nox
xHEY NOWx
Nox
Level 157
God Stats
23W - 13L
1,652 SR
Queue Stats
656W - 699L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gorganox
Danzaburou
18
1 / 6 / 14
11,822
657
12,343
13,325
4,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
9 / 12 / 10
12,676
704
28,805
22,071
7,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
2 / 6 / 15
11,791
655
8,090
22,863
28,835
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
4 / 6 / 10
12,585
699
13,602
13,704
4,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
bubblegut
Janus
20
10 / 3 / 12
15,412
856
25,254
14,102
10,623
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ButterflyBun
Bakasura
17
5 / 8 / 8
11,646
647
6,746
17,934
9,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
Joframm
Fafnir
19
2 / 6 / 17
12,236
680
10,212
25,364
34,413
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
LMJSHANTY
Chernobog
20
4 / 4 / 14
12,634
702
14,729
18,157
7,698
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
20
4 / 6 / 19
12,688
705
18,592
29,524
15,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
18 / 4 / 7
15,218
845
24,467
18,179
7,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
98
26
Kills
33
33
Deaths
28
61
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ButterflyBun
Bakasura
5
8
8
1.13
W
Danzaburou
Gorganox
Danzaburou
1
6
14
1.33
L
Fafnir
Joframm
Fafnir
2
6
17
1.75
L
Chernobog
LMJSHANTY
Chernobog
4
4
14
2.75
W
9
12
10
1.17
W
2
6
15
1.58
L
Cliodhna
4
6
19
2.25
W
4
6
10
1.5
W
Janus
bubblegut
Janus
10
3
12
5.33
L
18
4
7
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,094
Damage
74,746
86,065
Taken
109,158
56,101
Mitigated
74,751
25,138
Healing
45,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ButterflyBun
Bakasura
6,746
2,923
1,337
4,538
17,934
9,820
1,414
9,140
8,664
0
11,913
W
Danzaburou
Gorganox
Danzaburou
12,343
6,106
0
1,370
13,325
4,652
1,693
4,968
7,999
0
27,294
L
Fafnir
Joframm
Fafnir
10,212
2,386
882
4,267
25,364
34,413
123
16,953
7,969
13,404
0
L
Chernobog
LMJSHANTY
Chernobog
14,729
8,497
3,006
7,305
18,157
7,698
2,016
13,341
4,648
0
48,236
W
28,805
5,080
2,289
4,920
22,071
7,616
917
9,768
11,853
45,721
0
W
8,090
2,013
509
4,732
22,863
28,835
461
7,635
14,564
15,675
0
L
Cliodhna
18,592
897
3,301
10,879
29,524
15,685
338
20,362
8,896
0
31,861
W
13,602
962
2,058
4,284
13,704
4,375
1,064
5,598
7,808
32,583
0
W
Janus
bubblegut
Janus
25,254
1,020
254
4,722
14,102
10,623
1,600
6,710
6,996
59,992
0
L
24,467
840
3,108
6,937
18,179
7,135
2,044
14,786
3,230
44,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,286
Gold Earned
64,422
197
Minions Killed
168
0
Camps Cleared
0
1,472,009
Distance Traveled
1,683,377
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,646
647
20
1
0
333,080
0
W
Danzaburou
11,822
657
31
2
0
265,768
0
L
Fafnir
12,236
680
9
1
0
324,330
0
L
Chernobog
12,634
702
67
4
0
326,413
0
W
Zeus
12,676
704
34
2
0
249,671
1
W
Fafnir
11,791
655
18
1
0
320,930
8
L
Cliodhna
12,688
705
31
2
0
348,919
2
W
Thoth
12,585
699
26
1
0
306,740
1
W
Janus
15,412
856
88
5
0
328,900
0
L
Nox
15,218
845
41
2
0
350,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role