Player Matchup

Kumbhakarna
Kumbhakarna
ApacheWest
Kumbhakarna
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,473 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BottomsUp8577
Morgan Le Fay
Level 106
God Stats
1W - 1L
1,507 SR
Queue Stats
3W - 1L
1,754 Elo+
Solo
Scylla
Scylla
SleepyMTN
Scylla
Level 69
God Stats
4W - 1L
1,915 SR
Queue Stats
8W - 10L
1,516 Elo+
Party 2
Cupid
Cupid
arachnid14
Cupid
Level 77
God Stats
1W - 1L
1,512 SR
Queue Stats
176W - 153L
1,485 Elo+
Solo
Bastet
Bastet
hazeylxv
Bastet
Level 129
God Stats
42W - 28L
1,675 SR
Queue Stats
502W - 459L
1,542 Elo+
Solo
Team Averages
Level 96
1,622 SR
1,554 Elo+

VS

Team Averages
Level 122
1,579 SR
1,551 Elo+
Mulan
Mulan
BionicPlutonic7
Mulan
Level 101
God Stats
4W - 5L
1,640 SR
Queue Stats
112W - 97L
1,579 Elo+
Solo
Zeus
Zeus
BlazeMachine75
Zeus
Level 160
God Stats
6W - 6L
1,671 SR
Queue Stats
84W - 81L
1,554 Elo+
Party 1
Cliodhna
Cliodhna
CallMeBear3740
Cliodhna
Level 109
God Stats
0W - 1L
1,503 SR
Queue Stats
61W - 64L
1,548 Elo+
Party 1
Gilgamesh
Gilgamesh
MoisesIRL
Gilgamesh
Level 119
God Stats
4W - 5L
1,536 SR
Queue Stats
119W - 109L
1,504 Elo+
Solo
Cthulhu
Cthulhu
redjoker60
Cthulhu
Level 119
God Stats
5W - 5L
1,544 SR
Queue Stats
267W - 252L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ApacheWest
Kumbhakarna
20
8 / 2 / 24
14,961
935
13,190
25,195
34,366
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Morgan Le Fay
BottomsUp8577
Morgan Le Fay
20
7 / 3 / 16
13,360
835
16,283
14,210
7,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
SleepyMTN
Scylla
19
7 / 8 / 18
13,587
849
15,820
12,906
4,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
20
7 / 1 / 14
13,807
863
12,919
13,206
6,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
hazeylxv
Bastet
20
8 / 5 / 18
13,781
861
22,774
20,354
7,821
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 8
10,242
640
12,072
22,302
13,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 5 / 4
11,928
746
15,988
11,726
4,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cliodhna
18
9 / 9 / 5
12,550
784
16,670
17,846
5,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
MoisesIRL
Gilgamesh
16
0 / 7 / 8
9,643
603
9,570
20,724
16,560
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
redjoker60
Cthulhu
17
4 / 8 / 9
11,308
707
14,941
21,924
15,654
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
53
37
Kills
19
19
Deaths
37
90
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ApacheWest
Kumbhakarna
8
2
24
10
L
2
8
8
0.75
L
4
5
4
1.2
W
Morgan Le Fay
BottomsUp8577
Morgan Le Fay
7
3
16
5
L
Cliodhna
9
9
5
1.28
L
Gilgamesh
MoisesIRL
Gilgamesh
0
7
8
0.57
W
Scylla
SleepyMTN
Scylla
7
8
18
2
W
Cupid
7
1
14
14
W
Bastet
hazeylxv
Bastet
8
5
18
3.4
L
Cthulhu
redjoker60
Cthulhu
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,986
Damage
69,241
85,871
Taken
94,522
60,176
Mitigated
55,612
22,726
Healing
11,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ApacheWest
Kumbhakarna
13,190
1,907
538
4,028
25,195
34,366
80
8,969
14,904
34,700
0
L
12,072
882
0
5,116
22,302
13,759
84
12,723
8,973
2,983
26,223
L
15,988
1,372
0
1,334
11,726
4,005
31
6,883
4,574
53,207
0
W
Morgan Le Fay
BottomsUp8577
Morgan Le Fay
16,283
2,247
505
4,921
14,210
7,353
2,493
6,466
7,373
59,112
0
L
Cliodhna
16,670
876
0
1,444
17,846
5,634
0
5,958
11,568
0
33,194
L
Gilgamesh
MoisesIRL
Gilgamesh
9,570
2,249
0
1,167
20,724
16,560
1
7,079
13,117
0
32,277
W
Scylla
SleepyMTN
Scylla
15,820
2,044
0
971
12,906
4,630
968
3,436
9,243
34,271
0
W
Cupid
12,919
6,831
270
5,419
13,206
6,006
2,870
6,359
6,511
0
54,038
W
Bastet
hazeylxv
Bastet
22,774
3,455
0
6,074
20,354
7,821
205
7,100
12,924
0
47,184
L
Cthulhu
redjoker60
Cthulhu
14,941
1,322
539
1,748
21,924
15,654
0
10,780
10,613
39,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,496
Gold Earned
55,671
339
Minions Killed
331
7
Camps Cleared
8
1,572,548
Distance Traveled
1,344,406
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
14,961
935
41
3
0
309,794
2
L
Mulan
10,242
640
51
3
0
249,957
1
L
Zeus
11,928
746
126
8
3
252,305
1
W
Morgan Le Fay
13,360
835
86
5
3
302,671
1
L
Cliodhna
12,550
784
44
3
4
270,774
0
L
Gilgamesh
9,643
603
44
3
1
295,415
4
W
Scylla
13,587
849
45
3
1
299,507
2
W
Cupid
13,807
863
108
7
1
306,922
1
W
Bastet
13,781
861
59
4
2
353,654
1
L
Cthulhu
11,308
707
66
4
0
275,955
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role