Player Matchup

Skadi
Skadi
CaquisTos
Skadi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,536 Elo+
Party 1
Sol
Sol
Cezlaa
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,536 Elo+
Party 1
Odin
Odin
Rain373
Odin
Level 64
God Stats
5W - 5L
1,542 SR
Queue Stats
128W - 152L
1,474 Elo+
Party 4
Scylla
Scylla
ShaunyBE
Scylla
Level 63
God Stats
1W - 3L
1,303 SR
Queue Stats
17W - 17L
1,547 Elo+
Party 1
Izanami
Izanami
Zai4ikManiak
Izanami
Level 29
God Stats
16W - 18L
1,416 SR
Queue Stats
104W - 141L
1,467 Elo+
Party 4
Team Averages
Level 50
1,452 SR
1,512 Elo+

VS

Team Averages
Level 54
1,395 SR
1,490 Elo+
Tyr
Tyr
 
Tyr
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
AbrahamQueLlaman
Medusa
Level 45
God Stats
7W - 3L
1,224 SR
Queue Stats
54W - 48L
1,533 Elo+
Solo
Discordia
Discordia
DonUccello
Discordia
Level 48
God Stats
2W - 2L
1,324 SR
Queue Stats
71W - 58L
1,562 Elo+
Solo
Sun Wukong
Sun Wukong
Hinhoqui
Sun Wukong
Level 63
God Stats
4W - 4L
1,275 SR
Queue Stats
56W - 69L
1,416 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Yuikosan
Tsukuyomi
Level 78
God Stats
28W - 19L
1,546 SR
Queue Stats
189W - 204L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CaquisTos
Skadi
17
1 / 13 / 7
10,652
968
10,898
20,042
6,566
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sol
Cezlaa
Sol
17
2 / 7 / 4
10,397
945
9,041
14,193
5,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Rain373
Odin
17
1 / 5 / 6
10,390
945
7,290
17,072
16,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
ShaunyBE
Scylla
17
6 / 8 / 2
12,362
1,124
14,827
16,736
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Zai4ikManiak
Izanami
17
0 / 7 / 8
10,531
957
10,921
16,123
4,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
17 / 1 / 14
14,144
1,286
20,051
14,116
12,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tyr
 
Tyr
20
17 / 1 / 14
14,144
1,286
20,051
14,116
12,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
11 / 4 / 18
13,036
1,185
22,133
12,785
5,168
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
DonUccello
Discordia
19
4 / 1 / 25
12,097
1,100
18,003
5,123
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Hinhoqui
Sun Wukong
18
2 / 1 / 17
11,058
1,005
9,080
14,732
9,243
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tsukuyomi
Yuikosan
Tsukuyomi
19
6 / 3 / 21
12,467
1,133
11,760
10,724
4,231
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
166
10
Kills
57
40
Deaths
11
27
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
17
1
14
24
W
Tyr
 
Tyr
17
1
14
24
W
11
4
18
5
L
Skadi
CaquisTos
Skadi
1
13
7
0.35
L
Sol
Cezlaa
Sol
2
7
4
0.57
W
Discordia
DonUccello
Discordia
4
1
25
16.5
W
Sun Wukong
Hinhoqui
Sun Wukong
2
1
17
10.5
L
Odin
Rain373
Odin
1
5
6
0.8
L
Scylla
ShaunyBE
Scylla
6
8
2
0.88
W
Tsukuyomi
Yuikosan
Tsukuyomi
6
3
21
5.5
L
Izanami
Zai4ikManiak
Izanami
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,977
Damage
101,078
84,166
Taken
71,596
38,385
Mitigated
44,992
6,311
Healing
13,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
20,051
3,605
0
3,505
14,116
12,170
0
6,161
7,827
0
24,770
W
Tyr
 
Tyr
20,051
3,605
0
3,505
14,116
12,170
0
6,161
7,827
0
24,770
W
22,133
13,084
0
1,474
12,785
5,168
0
6,072
6,604
0
53,988
L
Skadi
CaquisTos
Skadi
10,898
3,923
0
908
20,042
6,566
0
3,946
15,572
0
25,981
L
Sol
Cezlaa
Sol
9,041
1,706
0
2,223
14,193
5,085
0
3,587
10,112
27,729
1,488
W
Discordia
DonUccello
Discordia
18,003
718
114
520
5,123
2,010
0
2,085
2,955
44,067
0
W
Sun Wukong
Hinhoqui
Sun Wukong
9,080
919
890
2,517
14,732
9,243
0
4,837
9,674
0
20,718
L
Odin
Rain373
Odin
7,290
323
0
1,851
17,072
16,362
0
2,890
13,688
312
10,983
L
Scylla
ShaunyBE
Scylla
14,827
381
0
460
16,736
5,467
0
2,894
13,492
49,183
0
W
Tsukuyomi
Yuikosan
Tsukuyomi
11,760
1,649
346
686
10,724
4,231
0
4,583
5,411
0
36,673
L
Izanami
Zai4ikManiak
Izanami
10,921
8,285
0
869
16,123
4,905
0
3,118
12,440
0
41,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,332
Gold Earned
76,946
226
Minions Killed
272
3
Camps Cleared
11
1,086,083
Distance Traveled
1,422,953
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,144
1,286
16
1
0
266,421
0
W
Tyr
14,144
1,286
16
1
0
266,421
0
W
Medusa
13,036
1,185
69
6
4
199,786
1
L
Skadi
10,652
968
29
3
1
207,537
0
L
Sol
10,397
945
21
2
0
230,072
0
W
Discordia
12,097
1,100
89
8
2
246,227
1
W
Sun Wukong
11,058
1,005
43
4
1
238,096
2
L
Odin
10,390
945
12
1
0
216,948
0
L
Scylla
12,362
1,124
94
9
0
221,766
0
W
Tsukuyomi
12,467
1,133
39
4
4
206,002
0
L
Izanami
10,531
957
70
6
2
209,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role