Player Matchup

Discordia
Discordia
Anthony_sword_16
Discordia
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,418 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Husaka_
Tsukuyomi
Level 79
God Stats
0W - 2L
1,172 SR
Queue Stats
11W - 25L
1,314 Elo+
Party 2
Merlin
Merlin
InsaneBoy17
Merlin
Level 64
God Stats
20W - 20L
1,561 SR
Queue Stats
215W - 216L
1,498 Elo+
Solo
Team Averages
Level 70
1,411 SR
1,410 Elo+

VS

Team Averages
Level 129
1,591 SR
1,540 Elo+
Chaac
Chaac
Alireza-Mesbah
Chaac
Level 128
God Stats
1W - 0L
1,593 SR
Queue Stats
15W - 4L
1,710 Elo+
Party 1
Odin
Odin
Vale777_LT
Odin
Level 122
God Stats
27W - 13L
1,644 SR
Queue Stats
168W - 188L
1,414 Elo+
Solo
Geb
Geb
doogariii
Geb
Level 138
God Stats
1W - 1L
1,536 SR
Queue Stats
24W - 19L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
11
1 / 6 / 6
7,236
658
4,588
7,140
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Husaka_
Tsukuyomi
11
3 / 8 / 6
7,749
704
10,480
12,315
3,615
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
12
6 / 3 / 2
8,216
747
9,713
7,068
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 6
9,006
819
11,592
13,907
6,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
7 / 2 / 7
9,425
857
5,077
10,440
7,732
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 4 / 10
8,396
763
6,118
10,108
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
10
Kills
17
17
Deaths
10
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
4
6
2.25
L
Discordia
1
6
6
0.67
L
Tsukuyomi
Husaka_
Tsukuyomi
3
8
6
0.75
L
Merlin
6
3
2
2.33
W
7
2
7
5.25
W
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,781
Damage
22,787
26,523
Taken
34,455
7,490
Mitigated
18,027
2,454
Healing
12,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,592
2,455
327
5,524
13,907
6,421
2,032
7,562
5,919
0
37,041
L
Discordia
4,588
450
0
0
7,140
1,712
0
1,365
5,775
19,648
0
L
Tsukuyomi
Husaka_
Tsukuyomi
10,480
2,870
0
1,464
12,315
3,615
0
3,269
9,046
0
22,909
L
Merlin
9,713
347
0
990
7,068
2,163
0
2,096
4,972
19,303
0
W
5,077
911
129
3,895
10,440
7,732
133
4,047
6,027
0
17,051
W
6,118
819
647
1,910
10,108
3,874
283
2,559
7,279
14,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,201
Gold Earned
26,827
92
Minions Killed
97
5
Camps Cleared
4
562,427
Distance Traveled
645,625
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,006
819
61
6
2
207,044
1
L
Discordia
7,236
658
24
2
0
179,181
0
L
Tsukuyomi
7,749
704
25
2
3
193,247
1
L
Merlin
8,216
747
43
4
2
189,999
2
W
Odin
9,425
857
23
2
2
218,808
3
W
Geb
8,396
763
13
1
0
219,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role