Player Matchup

Fenrir
Fenrir
ElliuocR
Fenrir
Level 18
God Stats
5W - 5L
1,812 SR
Queue Stats
29W - 29L
1,481 Elo+
Party 1
Bakasura
Bakasura
RNbjorn
Bakasura
Level 28
God Stats
2W - 6L
1,356 SR
Queue Stats
65W - 66L
1,492 Elo+
Party 1
Izanami
Izanami
RNragnarZ
Izanami
Level 41
God Stats
38W - 26L
1,593 SR
Queue Stats
114W - 121L
1,455 Elo+
Party 1
Sylvanus
Sylvanus
StytchEZ
Sylvanus
Level 65
God Stats
6W - 8L
1,286 SR
Queue Stats
107W - 94L
1,516 Elo+
Party 1
Hades
Hades
gartuose
Hades
Level 83
God Stats
3W - 2L
1,486 SR
Queue Stats
71W - 69L
1,469 Elo+
Party 1
Team Averages
Level 47
1,507 SR
1,482 Elo+

VS

Team Averages
Level 63
1,487 SR
1,483 Elo+
Artio
Artio
Angelfire635
Artio
Level 142
God Stats
79W - 80L
1,505 SR
Queue Stats
771W - 753L
1,497 Elo+
Party 2
Merlin
Merlin
Platonyx
Merlin
Level 68
God Stats
32W - 21L
1,631 SR
Queue Stats
217W - 152L
1,736 Elo+
Party 2
Charybdis
Charybdis
Tenshi777
Charybdis
Level 17
God Stats
1W - 2L
1,688 SR
Queue Stats
6W - 6L
1,493 Elo+
Party 2
Raijin
Raijin
digimonadventure
Raijin
Level 42
God Stats
1W - 3L
1,163 SR
Queue Stats
11W - 28L
1,296 Elo+
Solo
Cliodhna
Cliodhna
keise2
Cliodhna
Level 48
God Stats
4W - 5L
1,449 SR
Queue Stats
151W - 180L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ElliuocR
Fenrir
10
1 / 1 / 0
5,756
640
2,374
6,916
3,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
RNbjorn
Bakasura
9
4 / 1 / 2
5,781
642
2,196
4,450
1,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
RNragnarZ
Izanami
8
3 / 3 / 5
5,442
605
7,691
5,898
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
StytchEZ
Sylvanus
9
2 / 2 / 5
5,668
630
3,387
9,267
5,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
gartuose
Hades
9
0 / 0 / 2
5,329
592
2,219
4,688
2,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 3 / 2
5,357
595
2,404
9,293
4,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Platonyx
Merlin
9
1 / 1 / 2
5,504
612
3,655
2,702
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Tenshi777
Charybdis
7
1 / 4 / 0
4,378
486
1,975
5,891
1,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

2
0 / 0 / 0
3,294
366
0
88
8
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
keise2
Cliodhna
10
2 / 2 / 1
5,360
596
5,621
5,985
1,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
10
Kills
7
7
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Fenrir
ElliuocR
Fenrir
1
1
0
1
L
Merlin
Platonyx
Merlin
1
1
2
2
W
Bakasura
RNbjorn
Bakasura
4
1
2
5
W
Izanami
RNragnarZ
Izanami
3
3
5
1.83
W
Sylvanus
StytchEZ
Sylvanus
2
2
5
2.25
L
Charybdis
Tenshi777
Charybdis
1
4
0
0.25
L
0
0
0
0
W
Hades
gartuose
Hades
0
0
2
1
L
Cliodhna
keise2
Cliodhna
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,867
Damage
13,655
31,219
Taken
23,959
13,255
Mitigated
8,236
12,708
Healing
6,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,404
226
790
2,412
9,293
4,415
0
1,886
7,287
7,704
0
W
Fenrir
ElliuocR
Fenrir
2,374
445
0
1,404
6,916
3,117
328
304
6,612
0
25,256
L
Merlin
Platonyx
Merlin
3,655
483
0
400
2,702
921
0
1,726
912
33,312
0
W
Bakasura
RNbjorn
Bakasura
2,196
1,679
0
2,210
4,450
1,354
1,242
517
3,933
0
18,552
W
Izanami
RNragnarZ
Izanami
7,691
6,197
332
1,551
5,898
1,520
1,660
1,573
4,325
0
27,908
W
Sylvanus
StytchEZ
Sylvanus
3,387
1,079
846
3,785
9,267
5,251
300
1,266
8,001
12,627
0
L
Charybdis
Tenshi777
Charybdis
1,975
816
0
1,503
5,891
1,163
0
1,861
3,990
0
14,662
L
0
0
0
0
88
8
0
0
88
960
0
W
Hades
gartuose
Hades
2,219
268
72
2,508
4,688
2,013
1,010
2,399
2,289
26,559
0
L
Cliodhna
keise2
Cliodhna
5,621
954
0
1,685
5,985
1,729
0
133
5,471
0
27,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,976
Gold Earned
23,893
270
Minions Killed
172
0
Camps Cleared
0
856,755
Distance Traveled
693,795
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,357
595
9
1
0
167,790
1
W
Fenrir
5,756
640
75
8
0
157,039
1
L
Merlin
5,504
612
65
7
0
166,753
3
W
Bakasura
5,781
642
58
6
0
223,194
1
W
Izanami
5,442
605
49
5
0
165,155
0
W
Sylvanus
5,668
630
21
2
0
154,345
3
L
Charybdis
4,378
486
37
4
0
150,002
1
L
Raijin
3,294
366
5
1
0
32,341
0
W
Hades
5,329
592
67
7
0
157,022
1
L
Cliodhna
5,360
596
56
6
0
176,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role