Player Matchup

Cthulhu
Cthulhu
DaddyEarth
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,755 Elo+
Party 2
Khepri
Khepri
VigilanteMike
Khepri
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 7L
1,255 Elo+
Party 2
Medusa
Medusa
proof6butno9
Medusa
Level 33
God Stats
7W - 1L
1,815 SR
Queue Stats
115W - 73L
1,640 Elo+
Party 2
Team Averages
Level 27
1,605 SR
1,550 Elo+

VS

Team Averages
Level 75
1,495 SR
1,334 Elo+
Sun Wukong
Sun Wukong
BDChurch
Sun Wukong
Level 100
God Stats
17W - 14L
1,665 SR
Queue Stats
469W - 384L
1,609 Elo+
Solo
Ra
Ra
KITTEN_EMPEROR
Ra
Level 106
God Stats
0W - 5L
1,320 SR
Queue Stats
3W - 15L
1,278 Elo+
Party 1
Ares
Ares
Soup_Is_Yum_5
Ares
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,116 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaddyEarth
Cthulhu
11
1 / 0 / 9
6,897
690
5,717
5,203
5,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 0 / 11
7,355
736
3,201
4,232
4,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
13
10 / 0 / 3
8,196
820
10,548
4,225
2,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BDChurch
Sun Wukong
9
0 / 2 / 0
5,577
558
2,770
7,150
3,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 5 / 0
5,795
580
2,931
6,300
2,218
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 0
5,508
551
948
10,709
5,742
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
13
Kills
0
0
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BDChurch
Sun Wukong
0
2
0
0
W
Cthulhu
DaddyEarth
Cthulhu
1
0
9
5.5
L
0
5
0
0
L
0
6
0
0
W
2
0
11
7.5
W
Medusa
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,466
Damage
6,649
13,660
Taken
24,159
12,093
Mitigated
11,229
4,025
Healing
4,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BDChurch
Sun Wukong
2,770
441
232
2,602
7,150
3,269
0
3,306
3,345
0
13,327
W
Cthulhu
DaddyEarth
Cthulhu
5,717
573
536
1,136
5,203
5,244
168
1,836
3,273
16,112
0
L
2,931
36
321
1,038
6,300
2,218
0
2,474
3,389
26,377
0
L
948
68
0
718
10,709
5,742
100
2,626
7,545
6,077
0
W
3,201
362
634
526
4,232
4,384
67
1,324
2,711
10,672
0
W
Medusa
10,548
4,454
0
1,193
4,225
2,465
1,556
881
3,181
0
40,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,448
Gold Earned
16,880
115
Minions Killed
91
9
Camps Cleared
1
596,813
Distance Traveled
502,297
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,577
558
26
3
0
193,746
1
W
Cthulhu
6,897
690
24
2
0
207,459
1
L
Ra
5,795
580
60
6
1
168,115
0
L
Ares
5,508
551
5
1
0
140,436
0
W
Khepri
7,355
736
21
2
1
202,847
2
W
Medusa
8,196
820
70
7
8
186,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role