Player Matchup

Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
PaksTop
Ymir
Level 117
God Stats
11W - 6L
1,566 SR
Queue Stats
34W - 31L
1,484 Elo+
Party 1
Agni
Agni
renegaymer
Agni
Level 123
God Stats
11W - 4L
1,586 SR
Queue Stats
72W - 62L
1,628 Elo+
Party 1
Team Averages
Level 140
1,538 SR
1,528 Elo+

VS

Team Averages
Level 138
1,499 SR
1,520 Elo+
Cernunnos
Cernunnos
Panther_nation89
Cernunnos
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,522 Elo+
Party 2
Ao Kuang
Ao Kuang
TheDeathKnight64
Ao Kuang
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 61L
1,508 Elo+
Party 2
Mulan
Mulan
happyfaceowl
Mulan
Level 138
God Stats
6W - 11L
1,498 SR
Queue Stats
264W - 305L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 1 / 10
7,799
780
8,647
5,635
2,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
 
Neith
12
4 / 1 / 10
7,799
780
8,647
5,635
2,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
PaksTop
Ymir
11
2 / 2 / 11
7,688
769
3,114
8,274
5,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
9 / 1 / 6
8,391
839
11,045
4,222
1,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
11
1 / 4 / 2
6,548
655
5,237
8,478
2,991
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 4 / 2
6,673
667
3,399
9,706
3,657
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
1 / 7 / 2
6,015
602
4,717
9,831
7,112
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
19
Kills
4
5
Deaths
15
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
10
9
W
Neith
 
Neith
4
1
10
9
W
Ymir
PaksTop
Ymir
2
2
11
3.75
L
Cernunnos
1
4
2
0.5
L
2
4
2
0.75
L
1
7
2
0.29
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,453
Damage
13,353
23,766
Taken
28,015
11,202
Mitigated
13,760
6,228
Healing
5,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,647
3,645
0
1,425
5,635
2,183
639
1,610
3,902
0
26,749
W
Neith
 
Neith
8,647
3,645
0
1,425
5,635
2,183
639
1,610
3,902
0
26,749
W
Ymir
PaksTop
Ymir
3,114
712
0
3,113
8,274
5,412
234
1,265
6,769
12,579
0
L
Cernunnos
5,237
2,239
0
1,717
8,478
2,991
0
4,086
4,392
0
28,936
L
3,399
618
0
2,378
9,706
3,657
0
4,349
5,357
12,312
0
L
4,717
840
0
1,856
9,831
7,112
0
5,917
3,914
0
9,833
W
11,045
881
0
265
4,222
1,424
300
595
3,456
27,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,677
Gold Earned
19,236
160
Minions Killed
90
6
Camps Cleared
3
739,495
Distance Traveled
461,197
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,799
780
46
5
2
192,756
4
W
Neith
7,799
780
46
5
2
192,756
4
W
Ymir
7,688
769
24
2
0
167,570
3
L
Cernunnos
6,548
655
67
7
2
151,000
4
L
Ao Kuang
6,673
667
15
2
1
165,224
0
L
Mulan
6,015
602
8
1
0
144,973
1
W
Agni
8,391
839
44
4
2
186,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role