Player Matchup

Skadi
Skadi
Diamond V
BriightWin
Skadi
Diamond V
Level 155
God Stats
1W - 1L
1,289 SR
Queue Stats
458W - 442L
2,167 MMR
Solo
Osiris
Osiris
Gold III
Takeooss
Osiris
Gold III
Level 146
God Stats
6W - 7L
1,571 SR
Queue Stats
35W - 36L
1,661 MMR
Solo
Heimdallr
Heimdallr
Platinum II
Texastech92
Heimdallr
Platinum II
Level 159
God Stats
14W - 15L
1,642 SR
Queue Stats
140W - 129L
1,898 MMR
Party 1
Sol
Sol
Masters
Wanu
Sol
Masters
Level 159
God Stats
12W - 11L
1,639 SR
Queue Stats
721W - 713L
2,614 MMR
Solo
Ganesha
Ganesha
Gold I
naytoneious
Ganesha
Gold I
Level 129
God Stats
10W - 10L
1,536 SR
Queue Stats
152W - 142L
1,582 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,535 SR
1,984 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,507 SR
1,915 MMR
Mulan
Mulan
Platinum V
Goosè
Mulan
Platinum V
Level 113
God Stats
5W - 5L
1,493 SR
Queue Stats
174W - 158L
1,545 MMR
Solo
Chronos
Chronos
Masters
Ranager
Chronos
Masters
Level 125
God Stats
2W - 3L
1,695 SR
Queue Stats
183W - 159L
2,663 MMR
Solo
Zeus
Zeus
Diamond IV
Robbieeeee
Zeus
Diamond IV
Level 159
God Stats
0W - 2L
1,345 SR
Queue Stats
62W - 38L
2,160 MMR
Solo
Nemesis
Nemesis
Platinum V
iCloudx
Nemesis
Platinum V
Level 156
God Stats
1W - 2L
1,429 SR
Queue Stats
105W - 101L
1,781 MMR
Solo
Guan Yu
Guan Yu
Platinum V
trashher
Guan Yu
Platinum V
Level 157
God Stats
139W - 147L
1,575 SR
Queue Stats
1,446W - 1,452L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
2 / 2 / 2
6,323
632
6,741
6,773
1,430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
Takeooss
Osiris
11
2 / 0 / 4
6,421
642
3,133
5,753
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Texastech92
Heimdallr
11
2 / 1 / 2
6,440
644
6,115
5,694
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
Wanu
Sol
13
6 / 0 / 1
7,942
794
5,342
5,048
1,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
naytoneious
Ganesha
9
0 / 2 / 7
5,341
534
1,416
5,951
2,853
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
OdinGebCamazotz

VS

Bans
BastetAchillesCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Goosè
Mulan
7
3 / 4 / 1
5,154
515
3,262
10,029
6,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Ranager
Chronos
10
0 / 2 / 3
5,577
558
4,804
6,106
1,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 4 / 0
5,889
589
3,112
4,527
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
iCloudx
Nemesis
7
0 / 0 / 1
4,745
475
1,701
3,087
825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
trashher
Guan Yu
9
1 / 2 / 1
5,315
532
3,775
9,035
5,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
5
5
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
2
2
2
1.5
L
Mulan
Goosè
Mulan
3
4
1
0.88
L
Chronos
Ranager
Chronos
0
2
3
0.75
L
1
4
0
0.25
W
Osiris
Takeooss
Osiris
2
0
4
4
W
Heimdallr
Texastech92
Heimdallr
2
1
2
3
W
Sol
Wanu
Sol
6
0
1
6.5
L
Nemesis
iCloudx
Nemesis
0
0
1
0.5
W
Ganesha
naytoneious
Ganesha
0
2
7
1.75
L
Guan Yu
trashher
Guan Yu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,747
Damage
16,654
29,219
Taken
32,784
10,974
Mitigated
14,439
12,835
Healing
9,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
6,741
2,877
237
2,383
6,773
1,430
68
302
6,052
0
29,839
L
Mulan
Goosè
Mulan
3,262
570
87
1,433
10,029
6,097
0
3,116
6,907
0
11,128
L
Chronos
Ranager
Chronos
4,804
1,954
0
1,754
6,106
1,050
0
392
5,714
38,567
0
L
3,112
334
0
140
4,527
1,463
0
2,441
2,086
40,067
0
W
Osiris
Takeooss
Osiris
3,133
1,131
0
2,918
5,753
3,256
0
316
5,398
0
40,189
W
Heimdallr
Texastech92
Heimdallr
6,115
3,450
0
2,305
5,694
1,794
0
2,950
2,744
0
38,033
W
Sol
Wanu
Sol
5,342
3,511
0
3,811
5,048
1,641
2,106
2,481
2,567
55,285
0
L
Nemesis
iCloudx
Nemesis
1,701
688
0
1,894
3,087
825
0
237
2,850
0
16,823
W
Ganesha
naytoneious
Ganesha
1,416
247
75
1,106
5,951
2,853
0
1,867
4,084
7,239
0
L
Guan Yu
trashher
Guan Yu
3,775
244
127
3,894
9,035
5,004
0
572
8,463
0
23,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,467
Gold Earned
26,680
353
Minions Killed
289
0
Camps Cleared
0
985,877
Distance Traveled
954,233
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,323
632
67
7
0
184,027
2
L
Mulan
5,154
515
16
2
0
240,117
2
L
Chronos
5,577
558
76
8
0
188,248
2
L
Zeus
5,889
589
95
10
0
169,694
0
W
Osiris
6,421
642
83
8
0
195,347
3
W
Heimdallr
6,440
644
79
8
0
194,320
4
W
Sol
7,942
794
121
12
0
208,290
3
L
Nemesis
4,745
475
52
5
0
145,986
0
W
Ganesha
5,341
534
3
0
0
203,893
7
L
Guan Yu
5,315
532
50
5
0
210,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role